Difference between revisions of "Card Tips:Iron Chain Dragon"

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(This is a good combo. It's better than using Skull Invitation.)
(300 points, not 300 per card sent.)
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*It may be a tad dangerous to use this Monster against a [[Lightsworn]] or [[Zombie]] deck, who benefits of Mill effects, but it can also causes enemy [[Deck Out]].
 
*It may be a tad dangerous to use this Monster against a [[Lightsworn]] or [[Zombie]] deck, who benefits of Mill effects, but it can also causes enemy [[Deck Out]].
 
*Try combining this Monster effect with [[Skull Invitation]], or if you wish to avoid [[damage|damaging]] yourself, use [[Coffin Seller]] so as to damage them for all their monster cards sent to the [[graveyard]].
 
*Try combining this Monster effect with [[Skull Invitation]], or if you wish to avoid [[damage|damaging]] yourself, use [[Coffin Seller]] so as to damage them for all their monster cards sent to the [[graveyard]].
*Use this card's effect while [[Paralyzing Chain]] is on the field to inflict an extra 900 [[Life Points]] of damage to your opponent. This is less risky than the effect of [[Skull Invitation]].
+
*Use this card's effect while [[Paralyzing Chain]] is on the field to inflict an extra 300 [[Life Points]] of damage to your opponent. This is less risky than the effect of [[Skull Invitation]].

Revision as of 02:51, 10 May 2010