Revival Knight
Revision as of 13:56, 2 July 2010 by Blackwings0605 (talk)
Revival Knight
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate during the End Phase of a turn when a Fiend-Type "Knight" monster you control is destroyed. Special Summon that monster in Defense Position.
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