Difference between revisions of "Card Rulings:Barrier Statue"

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* You cannot [[activate]] “[[The Shallow Grave]]” while a Barrier Statue is in play if the only [[monsters]] in the opponent’s [[Graveyard]] are barred monsters.<ref name="UDE-FAQ-BS"/>
 
* You cannot [[activate]] “[[The Shallow Grave]]” while a Barrier Statue is in play if the only [[monsters]] in the opponent’s [[Graveyard]] are barred monsters.<ref name="UDE-FAQ-BS"/>
  
* You cannot [[activate]] “[[Future Fusion]]” or the effect of “[[Cyber-Stein]]” while a Barrier Statue is in play if the only [[Fusion Monsters]] in your [[Extra Deck]] have barred [[Attribute]]s.<ref name="UDE-FAQ-BS"/>
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* You cannot [[activate]] <s>“[[Future Fusion]]”</s><ref group=Notes>The latest print of "Future Fusion" has [[Problem-Solving Card Text]] that indicates that it has no effect that activates when the card is activated and no activation requirements, so the card can activated regardless of the player's ability to Special Summon. This difference is due to a major change in the functionality of "Future Fusion".</ref> or the effect of “[[Cyber-Stein]]” while a Barrier Statue is in play if the only [[Fusion Monsters]] in your [[Extra Deck]] have barred [[Attribute]]s.<ref name="UDE-FAQ-BS"/>
  
 
* Effects that [[Special Summon]], like “[[Jam Breeding Machine]]”, will [[activate]] while a Barrier Statue is in play, but if they would [[Special Summon]] a [[monster]] with a barred [[Attribute]], no [[monster]] will be [[Special Summon]]ed.<ref name="UDE-FAQ-BS"/>
 
* Effects that [[Special Summon]], like “[[Jam Breeding Machine]]”, will [[activate]] while a Barrier Statue is in play, but if they would [[Special Summon]] a [[monster]] with a barred [[Attribute]], no [[monster]] will be [[Special Summon]]ed.<ref name="UDE-FAQ-BS"/>
  
* You cannot activate “[[Magical Hats]]” while a Barrier Statue is in play.<ref name="UDE-FAQ-BS"/><ref group=Notes name="Note1">The latest errata of "[[Magical Hats]]" didn't states that the [[Set]] treated as [[Special Summon]].</ref>
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* You cannot activate “[[Magical Hats]]” while a Barrier Statue is in play.<ref name="UDE-FAQ-BS"/>
  
 
* You cannot activate “[[Overload Fusion]]” while a Barrier Statue is in play (unless it is “[[Barrier Statue of the Abyss]]”).<ref name="UDE-FAQ-BS"/>
 
* You cannot activate “[[Overload Fusion]]” while a Barrier Statue is in play (unless it is “[[Barrier Statue of the Abyss]]”).<ref name="UDE-FAQ-BS"/>
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==Notes==
 
==Notes==
<references group=Notes/>
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<references group="Notes"/>
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
[[Category:Group Rulings|{{PAGENAME}}]]</noinclude>
 
[[Category:Group Rulings|{{PAGENAME}}]]</noinclude>

Latest revision as of 06:08, 19 July 2017

The following rulings apply to all "Barrier Statue" monsters.

Previously Official Rulings

  • You cannot activate “Magical Hats” while a Barrier Statue is in play.[2]

Notes

  1. The latest print of "Future Fusion" has Problem-Solving Card Text that indicates that it has no effect that activates when the card is activated and no activation requirements, so the card can activated regardless of the player's ability to Special Summon. This difference is due to a major change in the functionality of "Future Fusion".

References

  1. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  2. a b c d e f g h i j UDE FAQ: Individual Card Rulings [A-C] [BARRIER STATUE OF THE ABYSS]