Difference between revisions of "Card Tips:Fissure"

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*This card can work great when comboed with "[[Light of Intervention]]", because then, "[[Fissure]]" can destroy a [[Defense Position]] [[monster]] with high [[DEF]], but low [[ATK]], such as "[[Millennium Shield]]" and "[[Labyrinth Wall]]".
 
*This card can work great when comboed with "[[Light of Intervention]]", because then, "[[Fissure]]" can destroy a [[Defense Position]] [[monster]] with high [[DEF]], but low [[ATK]], such as "[[Millennium Shield]]" and "[[Labyrinth Wall]]".
 
*Use [[Shrink]] in conjunction with this card to have a better chance of destroying a monster you wish to destroy.
 
*Use [[Shrink]] in conjunction with this card to have a better chance of destroying a monster you wish to destroy.
 +
*If your opponent controls 2 monsters, you can summon a monster to destroy the weaker one, thus leaving the stronger one vulnerable to [[Fissure]].

Revision as of 19:29, 6 January 2012

  • This card can work exceptionally well if your opponent only controls 1 monster, because then it will be destroyed, regardless of ATK.
  • This card can work great when comboed with "Light of Intervention", because then, "Fissure" can destroy a Defense Position monster with high DEF, but low ATK, such as "Millennium Shield" and "Labyrinth Wall".
  • Use Shrink in conjunction with this card to have a better chance of destroying a monster you wish to destroy.
  • If your opponent controls 2 monsters, you can summon a monster to destroy the weaker one, thus leaving the stronger one vulnerable to Fissure.