Difference between revisions of "Card Tips:Gren Maju Da Eiza"

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* Use "[[Skull Lair]]" or "[[Soul Release]]" to banish cards to increase the ATK of "Gren Maju Da Eiza".
 
* Use "[[Skull Lair]]" or "[[Soul Release]]" to banish cards to increase the ATK of "Gren Maju Da Eiza".
  
* With "Gren Maju Da Eiza" on the field, you can use the cards "[[Absolute End]]" and "[[Inferno Tempest]]" to take 3000 points of damage and banish all monsters from both yours and your opponents decks and graveyards. That can increase your monster's attack points. Another card that's good to have is "[[Soul Absorption]]", increasing your Life Points by 500 points for every card banish by Inferno Tempest.
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* With "Gren Maju Da Eiza" on the field, you can use the cards "[[Absolute End]]" and "[[Inferno Tempest]]" to take 3000 points of damage and banish all monsters from both your and your opponent's decks and Graveyards. That can increase your monster's ATK. Another card that's good to have is "[[Soul Absorption]]", increasing your Life Points by 500 points for every card banished by "Inferno Tempest".
  
* You can use cards like "[[Spell Chronicle]]" to increase this cards ATK rapidly while waiting on the effect of "Spell Chronicle".
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* You can use cards like "[[Spell Chronicle]]" to increase this card's ATK rapidly while waiting on the effect of "Spell Chronicle".
  
* You could also use this card in a Helios Deck, as one of its main cards is "[[Macro Cosmos]]", which makes cards instead of being sent to the graveyard, be banish instead.
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* You could also use this card in a Helios Deck, as one of its main cards is "[[Macro Cosmos]]", which makes cards be banished instead of being sent to the Graveyard.
  
* Keep in mind that this deck follows the "selective" removal mentality, which allows for lots of spontaneous self-removal, but doesn't allow for as much [[Graveyard Control]] (which would normally include your opponent's [[Graveyard]]), which appears as a huge drawback to those used to abusing (or at least, over-using) "[[Return from the Different Dimension]]". NOTE: It is NOT recommended to use blanket removal (such as "[[Banisher of the Light]]"/"[[Banisher of the Radiance]]" or "Macro Cosmos" as the main structure for decks involving the above cards unless you are pushing for [[Beatstick]] abuse.
+
* Keep in mind that this deck follows the "selective" removal mentality, which allows for lots of spontaneous self-removal, but doesn't allow for as much [[Graveyard Control]] (which would normally include your opponent's [[Graveyard]]), which appears as a huge drawback to those used to abusing (or at least, over-using) "[[Return from the Different Dimension]]". NOTE: It is NOT recommended to use blanket removal (such as "[[Banisher of the Light]]"/"[[Banisher of the Radiance]]" or "Macro Cosmos") as the main structure for decks involving the above cards unless you are pushing for [[Beatstick]] abuse.
  
* If you run a Zombie Deck, use "[[Shutendoji]]" to fuel the power this monster and generate a [[Draw Engine]].
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* If you run a Zombie Deck, use "[[Shutendoji]]" to fuel this monster and generate a [[Draw Engine]].
  
* In addition to the aforementioned cards in a banish deck, you might want to use some [[Dinosaur Deck]] cards like "[[Hyper Hammerhead]]" and "[[Black Stego]]" (and some others of your choosing, like "[[Sabersaurus]]" as a [[Beatstick]]) to power up a "[[Tyranno Infinity]]". Remember that the basic cards in a [[Banish|banish]] [[Deck]] all must be easily banish, so that any card in that deck can be banished without particular cause for worry.
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* In addition to the aforementioned cards in a banish deck, you might want to use some [[Dinosaur Deck]] cards like "[[Hyper Hammerhead]]" and "[[Black Stego]]" (and some others of your choosing, like "[[Sabersaurus]]" as a [[Beatstick]]) to power up a "[[Tyranno Infinity]]". Remember that the basic cards in a [[Banish|banish]] [[Deck]] all must be easily banished, so that any card in that deck can be banished without particular cause for worry.
  
 
* In a [[Fiend]] deck, use the effect of "[[Dark Necrofear]]" if you have 3 [[Fiend-Type]] monsters in your [[Graveyard]] to be [[Banish|banish]].  
 
* In a [[Fiend]] deck, use the effect of "[[Dark Necrofear]]" if you have 3 [[Fiend-Type]] monsters in your [[Graveyard]] to be [[Banish|banish]].  
  
* You can use this card along side "[[Evil HERO Infernal Gainer]]" to allow "Gren Maju Da Eiza" to attack twice as long as it is face-up on the field.
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* You can use this card alongside "[[Evil HERO Infernal Gainer]]" to allow "Gren Maju Da Eiza" to attack twice as long as it is face-up on the field.
  
 
* Use this card with "[[Level Limit - Area B]]" or "[[Gravity Bind]]", as it is a Level 3 Monster Card with potentially high ATK Power
 
* Use this card with "[[Level Limit - Area B]]" or "[[Gravity Bind]]", as it is a Level 3 Monster Card with potentially high ATK Power
  
* This card can be Special Summoned with "[[Tour Guide From the Underworld]]". In a deck that uses "Macro Cosmos", you could then use both to summon "[[Leviair the Sea Dragon]]". Then you can use that card's effect by detaching this card, and then use it again the next turn by detaching "Tour Guide From the Underworld" to summon "Gren Maju Da Eiza" again.
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* This card can be Special Summoned with "[[Tour Guide From the Underworld]]". In a deck that uses "Macro Cosmos", you could then use both to Summon "[[Leviair the Sea Dragon]]". Then you can use that card's effect by detaching this card, and then use it again the next turn by detaching "Tour Guide From the Underworld" to Summon "Gren Maju Da Eiza" again.
  
* If you have a lot of cards removed from play, you can [[Set]] this card and wait for your opponent to attack it. It's effect will still work, as it is a [[Continuous Effect]] and could inflict massive damage before you even use it to attack.
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* If you have a lot of cards removed from play, you can [[Set]] this card and wait for your opponent to attack it. Its effect will still work, as it is a [[Continuous Effect]] and could inflict massive damage before you even use it to attack.
  
 
* A single "[[Necroface]]" in the [[Banished Zone]] with its effect shall include at least 6 cards removed, which alone gives it a 2400 ATK and DEF boost.
 
* A single "[[Necroface]]" in the [[Banished Zone]] with its effect shall include at least 6 cards removed, which alone gives it a 2400 ATK and DEF boost.
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* A great combo for this card is to use a deck with very few monsters and have "[[Macro Cosmos]]", "[[Soul Absorption]]" and any monster on the field. Then, activate "[[Monster Gate]]" to mill most of your deck. Each card will get you 500 Life Points from "Soul Absorption". Then, the final card will likely be this card if you have few monsters. When this card is Summoned it will have massive ATK and DEF.
 
* A great combo for this card is to use a deck with very few monsters and have "[[Macro Cosmos]]", "[[Soul Absorption]]" and any monster on the field. Then, activate "[[Monster Gate]]" to mill most of your deck. Each card will get you 500 Life Points from "Soul Absorption". Then, the final card will likely be this card if you have few monsters. When this card is Summoned it will have massive ATK and DEF.
  
*It will take 15 removed cards for this cards [[ATK]] to become the same [[ATK]] as for a [[Golden Homunculus]] when both cards are on the field (6000ATK). Consider this when choosing between the two of them to build a deck.
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*It will take 15 removed cards for this card's [[ATK]] to become the same [[ATK]] as for a [[Golden Homunculus]] when both cards are on the field (6000 ATK). Consider this when choosing between the two of them to build a deck.

Revision as of 05:59, 2 July 2013

  • With "Gren Maju Da Eiza" on the field, you can use the cards "Absolute End" and "Inferno Tempest" to take 3000 points of damage and banish all monsters from both your and your opponent's decks and Graveyards. That can increase your monster's ATK. Another card that's good to have is "Soul Absorption", increasing your Life Points by 500 points for every card banished by "Inferno Tempest".
  • You can use cards like "Spell Chronicle" to increase this card's ATK rapidly while waiting on the effect of "Spell Chronicle".
  • You could also use this card in a Helios Deck, as one of its main cards is "Macro Cosmos", which makes cards be banished instead of being sent to the Graveyard.
  • Keep in mind that this deck follows the "selective" removal mentality, which allows for lots of spontaneous self-removal, but doesn't allow for as much Graveyard Control (which would normally include your opponent's Graveyard), which appears as a huge drawback to those used to abusing (or at least, over-using) "Return from the Different Dimension". NOTE: It is NOT recommended to use blanket removal (such as "Banisher of the Light"/"Banisher of the Radiance" or "Macro Cosmos") as the main structure for decks involving the above cards unless you are pushing for Beatstick abuse.
  • You can use this card alongside "Evil HERO Infernal Gainer" to allow "Gren Maju Da Eiza" to attack twice as long as it is face-up on the field.
  • This card can be Special Summoned with "Tour Guide From the Underworld". In a deck that uses "Macro Cosmos", you could then use both to Summon "Leviair the Sea Dragon". Then you can use that card's effect by detaching this card, and then use it again the next turn by detaching "Tour Guide From the Underworld" to Summon "Gren Maju Da Eiza" again.
  • If you have a lot of cards removed from play, you can Set this card and wait for your opponent to attack it. Its effect will still work, as it is a Continuous Effect and could inflict massive damage before you even use it to attack.
  • A single "Necroface" in the Banished Zone with its effect shall include at least 6 cards removed, which alone gives it a 2400 ATK and DEF boost.
  • A great combo for this card is to use a deck with very few monsters and have "Macro Cosmos", "Soul Absorption" and any monster on the field. Then, activate "Monster Gate" to mill most of your deck. Each card will get you 500 Life Points from "Soul Absorption". Then, the final card will likely be this card if you have few monsters. When this card is Summoned it will have massive ATK and DEF.
  • It will take 15 removed cards for this card's ATK to become the same ATK as for a Golden Homunculus when both cards are on the field (6000 ATK). Consider this when choosing between the two of them to build a deck.