Difference between revisions of "Card Tips:Reverse Trap"

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* After your [[Light and Darkness Dragon]] has run out of ATK and DEF to negate cards, use Reverse Trap (preferably when an opponent's monster attacks it) to have it gain back the ATK and DEF it's lost, and also be able to negate cards again.
 
* After your [[Light and Darkness Dragon]] has run out of ATK and DEF to negate cards, use Reverse Trap (preferably when an opponent's monster attacks it) to have it gain back the ATK and DEF it's lost, and also be able to negate cards again.
** Or, activate this card before summoning [[Light and Darkness Dragon]], then activate as many effects as possible, so you can have a giant beatstick for a turn, and your opponent can't negate it's attacks. Plus, it will get bigger.
 
*** If you use this with cards like [[Lyla, Lightsworn Sorceress]] who can activate their effects repeatedly after being negated by [[Light and Darkness Dragon]], you can raise [[Light and Darkness Dragon]]'s attack points to any value, and due to its negating effects which will prevent most counter attempts, you will likely [[OTK]] the opponent if you attack.
 

Revision as of 01:38, 8 May 2013

  • When attacking a LIGHT monster in Attack Position, or when your opponent attacks your monster with a LIGHT monster that has less ATK than yours, activate this card during the Battle Step, so if they chain Honest, their monster will lose ATK instead.
  • You can use this card with Venom Swamp so monsters gain 500 ATK for each counter rather than lose it.
  • After your Light and Darkness Dragon has run out of ATK and DEF to negate cards, use Reverse Trap (preferably when an opponent's monster attacks it) to have it gain back the ATK and DEF it's lost, and also be able to negate cards again.