Difference between revisions of "Card Tips:Satellite Cannon"

From Yugipedia
Jump to: navigation, search
m
Line 36: Line 36:
  
 
* "[[Satellite Cannon]]" only loses attack points when ''it'' attacks. Using [[Battle Mania]] can let you bypass this effect by making other monsters attack it.
 
* "[[Satellite Cannon]]" only loses attack points when ''it'' attacks. Using [[Battle Mania]] can let you bypass this effect by making other monsters attack it.
 +
 +
* You can use a recently-summoned "[[Satellite Cannon]]" in conjuction with "[[Machine Duplication]]" to [[Special Summon]] up to 2 more copies from your deck. Then, use 2 of those monsters as [[Xyz Material]] for [[Tiras, Keeper of Genesis]] or other Rank 5 cards.

Revision as of 00:56, 9 October 2011

  • Use stalling cards such as "Swords of Revealing Light", "Nightmare's Steelcage", "Spirit Barrier", etc. to allow time to pass without having your Satellite hit by an attack. When your Satellite is ready, destroy your opponent's monsters via card effects or other attacking monsters and have it attack for the final blow.
  • When the time is opportune for your Satellite to attack, but you're afraid of Spells and Traps, first activate "Cold Wave".
  • When using "Gravity Bind", all monsters level 4 or higher cannot attack, and since "Satellite Cannon" can only be destroyed by a monster of level 7 or higher, it is effectively invincible in battle. Once it is sufficiently charged, you can destroy or negate "Gravity Bind" using cards such "Emergency Provisions", "Royal Decree", or "Giant Trunade", allowing "Satellite Cannon" to attack. Even better, you could equip "Satellite Cannon" with "Demotion" to let it attack without letting your opponent's monsters do so.
  • As this card cannot be destroyed by battle with a monster of level 7 or lower, you can use this as a suicide weapon to take out strong monsters with an ATK of a multiple of 1000.
  • When your opponent attacks, activate "Staunch Defender" or "Patrician of Darkness" and also activate "Fairy Box". Since your Satellite isn't attacking, your opponent may lose many monsters and life points to a single Level 5 monster in a single turn- and it will still have its charged attack power.
  • Have an "Honest" in your hand for emergency (e.g. your opponent have a monster which is Level 8 or above and have a attack higher than "Satellite Cannon").
  • Destroy a monster with "Chaos-End Master", then Special Summon "Satellite Cannon". Use "Machine Duplication" to fetch 2 more copies of your monster, and let them power up on your End Phase. You'll accumulate a lot of ATK points very quickly this way, maybe enough for an OTK.
  • Use the effect of "Beast King Barbaros" to get rid of all opponent's cards and attack with "Satellite Cannon".
  • A good OTK would be including the card above, "Beast King Barbaros", two Satellite Cannon on the field (along with 3 monsters on the field already, preferably with high DEF, such as "Gear Golem the Moving Fortress") with 2000 ATK each (or one with 4000 ATK, works just as well), and a "Limiter Removal" on hand. Tribute Summon Beast King Barbaros with 3 Tributes, clearing the opponent's field, activate Limiter Removal, revving up their ATK to 4000 each (or 8000 if only using one) and attack directly for an OTK. This strategy would be more effective if used with a Stall Deck.
  • Use "Silent Strider" to decrease the levels of your oponents monsters.
  • Since the effect that causes "Satellite Cannon" to lose the "ATK" points it accumulates is a "Trigger Effect", "Angel O7" can combine with Satellite Cannon to allow the ATK it gains be permanent even if you attack with it.
  • "Satellite Cannon" only loses attack points when it attacks. Using Battle Mania can let you bypass this effect by making other monsters attack it.