Card Tips:Tour of Doom
- This card can be searched by "Arcana Reading", "Pharaonic Advent", "The Despair Uranus", and other generic searchers.
- This card isn't as risky as it might appear; keep in mind that this card does not prevent you from Setting monsters in Defense Mode.
- This card would work best in any stall deck. Either result of the coin toss wouldn't affect you since you wouldn't Normal Summon or Flip Summon very often anyway; the majority of your monsters would be Set.
- Use "Second Coin Toss" for a better chance of success.
- This card works well with "Light of Intervention", if you feel lucky.
- You can also use this card in a Zombie Deck with "Call of the Mummy". If you get tails you can still special summon a monster with Call of the Mummy or any other card that Special Summons a Zombie, like "Book of Life". This way the drawback is not so hard.
- The same tactic can be used with Valhalla, Hall of the Fallen in a Fairy Deck. Any card that allows a special summon works really... Teleport in a Psychic Deck work too.
- This card goes well into a Deck featuring "Uria, Lord of Searing Flames", as it is a Continuous Trap Card, so it can be used for Uria's Summon. On top of this, if you use mostly Trap Monsters, you can still play them with impunity, as they are Special Summons. Also, use "Imperial Custom" to protect these cards from being destroyed.
- Use this card with "Darkness Neosphere" to prevent your opponent from normal or flip summoning half of the time without suffering from the downside yourself.
- In addition, you can use "Light of Intervention" to prevent your opponent from setting monsters as well.
- You Can Combo this Card With "Archlord Kristya" in an Arcana Force or Fairy deck, so your opponent will able not to summon any monster, and only Set their monsters.
- You should add "Magic Planter" if you play with this card, if the luck is not with you, send this card to the Graveyard, then you will be able to summon and you also get 2 extra cards.