Difference between revisions of "D.D."

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Revision as of 00:56, 10 July 2011

D.D.

"D.D. Warrior Lady" and "D.D. Warrior".
"D.D. Warrior Lady" and "D.D. Warrior".

Japanese

げん

Japanese (ruby)

いじげん

Japanese (base text)

異次元

Appears in (anime)
File:Diferent dimension cards.jpg
Different Dimension cards

Different Dimension (D.D.) is a name given to a series of cards all starting with either 'D.D.' or 'Different Dimension'. These cards focus on removing cards from play, often on their demise, thus sending them to a 'Different Dimension' rather then simply destroying the other monster. They can use those monsters to get more powerful or gain special effects. Although they were released in different sets, a large amount of 'Different Dimension' monsters were released in Structure Deck: The Dark Emperor

D.D. Cards are great for cards that revolve around removed from play cards, such as "Golden Homunculus", "Gren Maju Da Eiza", the "Helios" cards, "Graverobber's Retribution", "Caius the Shadow Monarch", etc.

There are also cards that help removing at the same time that represent a defense for you as "D.D. Trap Hole", "D.D. Survivor", "D.D. Scout Plane", etc.

These cards are not without their weakness however. "Imperial Iron Wall" will effectively shut down all D.D. cards (with the exception of a small few like "Different Dimension Dragon".) None are particularly powerful, with their strongest monster, "D.D. Survivor" having only 1800 ATK Points. It is hard to create a deck filled with nothing but D.D. cards, so in decks these are normally used as a sub-type (mostly in RFP Decks).

However, it is possible to have a sound D.D primary deck, for cards such as "Golden Homunculus", "Gren Maju Da Eiza", and the "Helios", gain attack and defense points multiplied by a certain number to your/both your and your opponent's removed from play cards. In a "D.D" deck that focuses only on removing cards from play, these monsters can become a massive threat to your opponent, continually gaining in power. Also, "Imperial Iron Wall" can be remedied by running spell/trap cards that destroy other spell and trap card, such as "Mystical Space Typhoon", "Dust Tornado", etc. Not only that, but the "Monarchs" help greatly by destroying your opponent's cards and, if the proper card is present; ie, "Dimensional Fissure", and "Macro Cosmos", also remove them from play, and possibly damaging your opponent in the process with cards such as, "Thestalos the Firestorm Monarch", "Caius the Shadow Monarch", and the worth mentioning (however not a monarch, "Super Conductor Tyranno", with which you can keep recycling "D.D. Survivor" and/or "D.D. Scout Plane" to damage your opponent each turn. (Nevertheless, pure D.D cards are weak and should be used as back up to the previously mentioned non-D.D cards.)