Difference between revisions of "Final Cicada"
Dinobot1000 (talk | contribs) (→top: effect types cleanup) |
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| card_type = Trap | | card_type = Trap | ||
| property = Continuous | | property = Continuous | ||
− | | effect_types = | + | | effect_types = Activation requirement, Trigger-like |
| lore = [[Activate]] this card when your opponent takes [[battle damage]]. During your next [[Standby Phase]] after this card is activated: You can [[send]] this card to the [[Graveyard]]; inflict [[Effect damage|damage]] to your opponent equal to that battle damage. | | lore = [[Activate]] this card when your opponent takes [[battle damage]]. During your next [[Standby Phase]] after this card is activated: You can [[send]] this card to the [[Graveyard]]; inflict [[Effect damage|damage]] to your opponent equal to that battle damage. | ||
| ja_lore = 相手ライフに戦闘ダメージを与えた時に発動できる。次の自分のスタンバイフェイズ時、このカードを墓地へ送る事で、その戦闘ダメージ分のダメージを相手ライフに与える。 | | ja_lore = 相手ライフに戦闘ダメージを与えた時に発動できる。次の自分のスタンバイフェイズ時、このカードを墓地へ送る事で、その戦闘ダメージ分のダメージを相手ライフに与える。 |
Revision as of 16:14, 2 October 2018
Final Cicada
- Japanese
- セミ・ファイナル
- Rōmaji
- Semi Fainaru
- Translated
- Cicada Final
Card type | Trap |
---|---|
Property | Continuous |
Effect types |
|
Activate this card when your opponent takes battle damage. During your next Standby Phase after this card is activated: You can send this card to the Graveyard; inflict damage to your opponent equal to that battle damage.
| |
Appearances | |
Links | yugioh.com |
Anime cards (Galleries: ZEXAL)
Other languages
Name | Lore | |
---|---|---|
Japanese | セミ・ファイナル | 相手ライフに戦闘ダメージを与えた時に発動できる。次の自分のスタンバイフェイズ時、このカードを墓地へ送る事で、その戦闘ダメージ分のダメージを相手ライフに与える。 |
Semi Fainaru | ||
Cicada Final |
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- Related to archetypes and series
- Cicada