Difference between revisions of "Interrupted Kaiju Slumber"
m |
|||
Line 1: | Line 1: | ||
{{CardTable2 | {{CardTable2 | ||
| it_name = Sonno Kaiju Interrotto | | it_name = Sonno Kaiju Interrotto | ||
+ | | pt_name = Sono Kaiju Interrompido | ||
| es_name = Sueño Interrumpido del Kaiju | | es_name = Sueño Interrumpido del Kaiju | ||
| image = InterruptedKaijuSlumber-BOSH-EN-SR-1E.png | | image = InterruptedKaijuSlumber-BOSH-EN-SR-1E.png | ||
Line 9: | Line 10: | ||
| lore = [[Destroy]] as many [[Monster Card|monsters]] on the [[field]] as possible, then [[Special Summon]] in [[Attack Position]], 2 "[[Kaiju]]" monsters with different names from your [[Main Deck|Deck]] (1 on each side), but they cannot change their [[battle position]]s, and must [[attack]], if able. During your [[Main Phase]], except the [[turn]] this card was [[Send|sent]] to the [[Graveyard]]: You can [[banish]] this card from your Graveyard; [[Add a card|add]] 1 "Kaiju" monster from your Deck to your [[hand]]. You can only [[activate]] 1 "Interrupted Kaiju Slumber" per turn. | | lore = [[Destroy]] as many [[Monster Card|monsters]] on the [[field]] as possible, then [[Special Summon]] in [[Attack Position]], 2 "[[Kaiju]]" monsters with different names from your [[Main Deck|Deck]] (1 on each side), but they cannot change their [[battle position]]s, and must [[attack]], if able. During your [[Main Phase]], except the [[turn]] this card was [[Send|sent]] to the [[Graveyard]]: You can [[banish]] this card from your Graveyard; [[Add a card|add]] 1 "Kaiju" monster from your Deck to your [[hand]]. You can only [[activate]] 1 "Interrupted Kaiju Slumber" per turn. | ||
| it_lore = [[Destroy|Distruggi]] tanti [[Monster Card|mostri]] sul [[field|Terreno]] quanti possibile, poi [[Special Summon|Evoca Specialmente]] in [[Attack Position|Posizione di Attacco]] 2 mostri "[[Kaiju]]" con nomi diversi dal tuo [[Main Deck|Deck]] (1 su ogni Terreno), ma essi non possono cambiare la loro [[battle position|posizione]] e devono attaccare, se possibile. Durante la tua [[Main Phase]], eccetto nel [[turn|turno]] in cui questa carta è stata [[Send|mandata]] al Cimitero: puoi [[banish|bandire]] questa carta dal tuo Cimitero; [[Add a card|aggiungi]] 1 mostro "Kaiju" dal tuo Deck alla tua [[hand|mano]]. Puoi [[activate|attivare]] solo 1 "Sonno Kaiju Interrotto" per turno. | | it_lore = [[Destroy|Distruggi]] tanti [[Monster Card|mostri]] sul [[field|Terreno]] quanti possibile, poi [[Special Summon|Evoca Specialmente]] in [[Attack Position|Posizione di Attacco]] 2 mostri "[[Kaiju]]" con nomi diversi dal tuo [[Main Deck|Deck]] (1 su ogni Terreno), ma essi non possono cambiare la loro [[battle position|posizione]] e devono attaccare, se possibile. Durante la tua [[Main Phase]], eccetto nel [[turn|turno]] in cui questa carta è stata [[Send|mandata]] al Cimitero: puoi [[banish|bandire]] questa carta dal tuo Cimitero; [[Add a card|aggiungi]] 1 mostro "Kaiju" dal tuo Deck alla tua [[hand|mano]]. Puoi [[activate|attivare]] solo 1 "Sonno Kaiju Interrotto" per turno. | ||
+ | | pt_lore = [[Destroy|Destrua]] tantos [[Monster Card|monstros]] no [[field|campo]] quanto possível e, depois, Invoque por [[Special Summon|Invocação-Especial]] em [[Attack Position|Posição de Ataque]], 2 monstros "[[Kaiju]]" com nomes diferentes do seu [[Main Deck|Deck]] (1 em cada lado), mas eles não podem mudar sua [[Battle position|posição de batalha]] e devem [[attack|atacar]], se possível. Durante sua [[Main Phase|Fase Principal]], exceto no [[turn]]o em que este card for [[send|enviado]] para o [[Graveyard|Cemitério]]: você pode [[banish|banir]] este card do seu Cemitério; [[add a card|adicione]] 1 monstro "Kaiju" do seu Deck à sua [[hand|mão]]. Você só pode [[activate|ativar]] 1 "Sono Kaiju Interrompido" por turno. | ||
| en_sets = | | en_sets = | ||
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
Line 33: | Line 35: | ||
{{Card table set|BOSH-SP089|Breakers of Shadow|Super Rare}} | {{Card table set|BOSH-SP089|Breakers of Shadow|Super Rare}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
+ | | archetype1 = Kaiju | ||
+ | | archsupport1 = Kaiju | ||
+ | | action1 = Changes battle positions | ||
+ | | action2 = Adds from Deck to hand | ||
+ | | action3 = Activates from your Graveyard | ||
| mst1 = Destroys Monster Cards | | mst1 = Destroys Monster Cards | ||
| summon1 = Special Summons from your Deck | | summon1 = Special Summons from your Deck | ||
| summon2 = Special Summons to your opponent's field | | summon2 = Special Summons to your opponent's field | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| attack1 = Must attack | | attack1 = Must attack | ||
| rfp1 = Banishes itself from your Graveyard | | rfp1 = Banishes itself from your Graveyard | ||
+ | | misc1 = Only once per turn | ||
}} | }} |
Revision as of 06:30, 12 January 2016
Interrupted Kaiju Slumber
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Status | |
Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 "Kaiju" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Kaiju" monster from your Deck to your hand. You can only activate 1 "Interrupted Kaiju Slumber" per turn.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Limitation history
Status | Start date | End date | List |
---|---|---|---|
Unlimited | 2016-01-14 | 2017-03-30 | |
Semi-Limited | 2017-03-31 | 2017-09-17 | March 2017 Lists |
Limited | 2017-09-18 | 2019-01-27 | September 2017 Lists |
Unlimited | 2019-01-28 | January 2019 Lists |
Other languages
Language | Name | Card text |
---|---|---|
Italian | Sonno Kaiju Interrotto | Distruggi tanti mostri sul Terreno quanti possibile, poi Evoca Specialmente in Posizione di Attacco 2 mostri "Kaiju" con nomi diversi dal tuo Deck (1 su ogni Terreno), ma essi non possono cambiare la loro posizione e devono attaccare, se possibile. Durante la tua Main Phase, eccetto nel turno in cui questa carta è stata mandata al Cimitero: puoi bandire questa carta dal tuo Cimitero; aggiungi 1 mostro "Kaiju" dal tuo Deck alla tua mano. Puoi attivare solo 1 "Sonno Kaiju Interrotto" per turno. |
Portuguese | Sono Kaiju Interrompido | Destrua tantos monstros no campo quanto possível e, depois, Invoque por Invocação-Especial em Posição de Ataque, 2 monstros "Kaiju" com nomes diferentes do seu Deck (1 em cada lado), mas eles não podem mudar sua posição de batalha e devem atacar, se possível. Durante sua Fase Principal, exceto no turno em que este card for enviado para o Cemitério: você pode banir este card do seu Cemitério; adicione 1 monstro "Kaiju" do seu Deck à sua mão. Você só pode ativar 1 "Sono Kaiju Interrompido" por turno. |
Spanish | Sueño Interrumpido del Kaiju |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Interrupted Kaiju Slumber (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |