Difference between revisions of "Mystic Horseman (DDM)"
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− | {{ | + | {{DDM card |
− | + | | image = MysticHorsemanB1-DDM-EN.jpg | |
− | + | | tribe = Beast | |
− | + | | level = 3 | |
− | |image = | + | | hp = 40 |
− | + | | atk = 20 | |
− | | | + | | def = 10 |
− | + | | cost = Magic | |
− | | | + | | lore = During one turn, add 10 extra Attack Power points to this monster for every [[Damage Marker]] on its card. These extra points do not disappear at the end of the turn. You may spend a [[Magic Crest]] each turn to continually add to this monster's Attack power. |
− | |hp = 40 | + | | en_sets = B1-05; Dragonflame |
− | |atk = 20 | + | | jp_sets = B1-10; Booster 1 (Dungeon Dice Monsters) |
− | |def = 10 | ||
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− | |lore = | ||
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}} | }} | ||
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Latest revision as of 20:46, 17 September 2016
Mystic Horseman
- Japanese
- ケンタウロス
- Rōmaji
- Kentaurosu
- Translated
- Centaur
Tribe | Beast |
---|---|
Level | 3 |
HP / ATK / DEF | 40 / 20 / 10 |
During one turn, add 10 extra Attack Power points to this monster for every Damage Marker on its card. These extra points do not disappear at the end of the turn. You may spend a Magic Crest each turn to continually add to this monster's Attack power.
|
Sets
Date | Language | Number | Set |
---|---|---|---|
English | B1-05 | Dragonflame | |
2000-06-22 | Japanese | B1-10 | Booster 1 |