Difference between revisions of "Revival Knight"
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(adapted after "Inherited Fortune") |
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|typest = Normal | |typest = Normal | ||
|image = RevivalKnight-JP-Anime-5D.png | |image = RevivalKnight-JP-Anime-5D.png | ||
− | |lore = [[Activate]] during the [[End Phase]] of | + | |lore = [[Activate]] during the [[End Phase]] of the turn a [[Fiend]]-[[Type]] "[[Knight]]" monster you [[control]] was [[destroy]]ed. [[Special Summon]] that monster in [[Defense Position]]. |
|jpanimelore = 自分フィールド上に存在する「ナイト」と名のついた悪魔族モンスター1体が破壊されたターンのエンドフェイズ時に発動する事ができる。そのモンスター1体を守備表示で特殊召喚する。 | |jpanimelore = 自分フィールド上に存在する「ナイト」と名のついた悪魔族モンスター1体が破壊されたターンのエンドフェイズ時に発動する事ができる。そのモンスター1体を守備表示で特殊召喚する。 | ||
|archsupport1 = Knights | |archsupport1 = Knights |
Revision as of 15:09, 20 August 2010
Revival Knight
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate during the End Phase of the turn a Fiend-Type "Knight" monster you control was destroyed. Special Summon that monster in Defense Position.
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