Difference between revisions of "Time Chain"

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m (Updating file links (automatic))
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| ja_name = {{Ruby|時空鎖|タイムチェーン}}
 
| ja_name = {{Ruby|時空鎖|タイムチェーン}}
 
| romaji_name = Taimu Chēn
 
| romaji_name = Taimu Chēn
| ja_image = TimeChain-JP-Anime-MOV3-NC.png
+
| ja_image = TimeChain-JP-Anime-MOV3.png
 
| card_type = Trap
 
| card_type = Trap
 
| property = Continuous
 
| property = Continuous

Revision as of 14:08, 18 July 2016

Time Chain
Japanese
時空鎖タイムチェーン
Base
時空鎖
Kana
タイムチェーン
Rōmaji
Taimu Chēn
TimeChain-JP-Anime-MOV3.png
Card type Trap
Property Continuous
If your monster battles an opponent's monster: Your monster cannot be destroyed by that battle, then after damage calculation, those two monsters are treated as though they are not face-up on the field until their controller's 2nd Standby Phase. (They cannot attack or use their effects, also they cannot be targeted for attacks or with card effects.)
Appearances
Anime cards (Galleries: The Dark Side of Dimensions)

Other languages

Name Lore
Japanese 時空鎖タイムチェーン
Taimu Chēn

Decks