Forum:Cyclone Boomerang

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After Wildhear was destroyed, Cyclone Boomerange will active before or after it is destroyed by game mechanic?-- (talkcontribs) 01:01, April 30, 2011 (UTC)

When the equipped monster is destroyed by a card effect and sent to the Graveyard, destroy all Spell and Trap Cards on the field. Inflict 100 points of damage to your opponent for each Spell or Trap Card destroyed by this effect.
I would say that it's most likely to be after Wildheart's destruction, not before. And it must be into Graveyard, if you're playing the remove from play deck, it won't work. --FredCat 01:03, April 30, 2011 (UTC)
I mean after Wilheart was destroyed by Mirror Force, will Cyclone Boomerange count itself as Spell/Trap for its destruction effect, and if I also equip Mage Power for Wildheart, will Cyclone Boomerange count Mage for its destruction too?-- (talkcontribs) 01:09, April 30, 2011 (UTC)
Ok, you're meaning for "Cyclone Boomerang" itself... So no, not included itself, since it sent to the Graveyard at same time as Wildheart is. It's not like "Chaos Emperor Dragon - Envoy of the End" since it didn't tribute itself to explode the field, only paid 1000 LP in order to do the effect. Cyclone Boomerang only required Wildheart to get destroy by spell or monster effect (since Wildheart cannot be affecting by Trap Card by himself) then it eat up Opponent's LP by 100 each destruction of S/T other than itself. --FredCat 01:14, April 30, 2011 (UTC)
If "Wildheart" gets Ryko'd or something, the effect goes off after he dies and after the effect resolves completely, but before the Equip Card leaves the field. Thus, a card like "Imperial Order" that blocks cards on the field would stop it from working.
Designless Square (talkcontribs) 00:48, May 1, 2011 (UTC)