Forum:Hieroglyphic

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I need help to decide what card to shorten out around 45 cards. The side deck is where i put the cards i don't need, or what i'm not sure about. Some of the cards are just for fun too. LastMinute (talkcontribs) 08:28, February 24, 2012 (UTC)

OK, you have WAYYYYY too many cards. Drop Photon Rising Stream, Spiritual Light Art, Justibreak, Minimum Guts, Superstrength, Dragonic Tactics, Terraforming, Luminous Spark, Future Fusion, Photon Wyvern, Darkflare, Lightpulsar, Blue-Eyes White Dragon, Malefic Blue Eyes White Dragon, Alexandrite Dragon, Dragon Witch, and the White Stone of Legend. You need 3 Shiyu and 3 Nephthe - these cards are vitally important. 3 Super Rejuvenation is also good. Runer5h (talkcontribs) 16:21, February 24, 2012 (UTC)Runer5h

May I just say Hieroglyphs can be run in a number of ways, it seems you've combined all possible cards that the deck could run in an effort to hopefully 'make it work'. In doing so you've pretty much guaranteed that it won't.

Ok so here's a run down of all the cards you've got and what you could potentially do with them in the deck.

White Stone of Legend - Used to bring Blue-Eyes to hand. Considering that the Hieroglyphs can just special summon Blue-Eyes from deck it makes this card obsolete. Do not run it.

Alexandrite, Watt Dragon, Seal of the Dragon God and Blue-Eyes - All your normal monsters, all of these can be run in a Hieroglyph deck and what you want to XYZ into really decides which of them you run, though you run 3 Seal of the Dragon God NO MATTER WHAT! As for the others, if you run them run them in 2 or 3 never 1 as only having 1 in your deck makes it useless.

Dragorado - I find it funny that you run 2 of him yet only have one Seal of the Dragon God, as for the rest of his uses in practice I've found him to be to slow for Hieroglyphs when there are a ton of other cards can that tribute as well.

Malefic Blue-Eyes White Dragon - If you go for the rank 8 Hieroglyph build it could be useful, if not then don't run it at all.

Dragon Witch, Protector of Dragons - Yet to fully test her in this deck but the ability to discard a normal dragon from hand to stop her destruction is certainly a good one. I'd imagine she'd be good the rank 4 Hieroglyph deck.

Lightpulsar and Darkflare Dragon - They have no synergy with this deck at all, really you'll be better off without them.

REDMD - Can be very useful in this deck, even more so when we get Galaxy Queen's Light as you'll be able to XYZ for rank 10s. It worth running 1 as a very dirty tech.

Galaxy-Eyes Photon Dragon - With their high atts it can be very easy to get GEPD out in this deck, run 1 or 2 depending on preference.

As for the Hieroglyphs...

Nut - The most useful Hieroglyph I've found as he only needs to be targeted to get his effect, so even Brionacing him will enable him to summon out a normal monster. Run 2-3.

Geb - The second most useful with a high att he can really speed things up, and combined with Luminous Spark he becomes a 2300 beakstick. Run 2-3.

Tefnut - The card you will always want to have in your hand at the beginning of a duel, his summoning condition is usually what starts the Hieroglyphs off on their way to victory. Run 3.

Shu - The second worst Hieroglyph, he's effect is not great and there are better options you could run. Run 0-1.

Nephthys - The sister card of Shu, is slightly more useful and thus can be run slightly higher. Run 1-2.

Osiris - Hard to get on the field unless you either have a perfect hand or you design your deck to get him out. Run 0-3 depending on the deck type.

Set - The worst of the archetype, his summoning condition makes him completely unplayable. Do not run this card.

Isis - A very nice card which enables you to summon Ennerd that much faster. Run 2-3.

As for your extra deck, again it all depends on what type of Hieroglyphs you want to aim for. Though you will want at least two of Ennerd and Thunder End in all versions.

The fusion monsters obviously depend on if you decide to run future fusion, which can be really good in this deck, this also mean you can run Lightray Diabolos a lot more easier.

Terraforming and Luminous Spark - Luminous Spark is a great card for the deck as it makes your Hieroglyphs go from scary to REALLY SCARY and makes the summoning of GEPD a lot easier. That said it' not worth running more that two unless you're building your deck around GEPD and you certainly don't need Terraforming to search it out.

Burst Stream of Destruction - Could be run in the rank 8 build but you've got Thunder End and Ennerd which make Burst Stream of Destruction useless. Do Not Run It.

Polymerization - Run Future Fusion, don't run this.

Super Rejuvenation - Very useful, but can be unwanted sometimes. Run 1-2.

Enemy Controller - Not as great as you might think. Run 0-1.

Monster Gate - Great card, always run the one.

Minimum Guts - The Hieroglyphs are good enough without having to resort to using this card. Do Not Run It.

Seal of Gathering, Erasure, Super strength and Reflection - Run 3 of Gathering no questions asked, the others all can be run between 2-3, it's all your choice but I would suggest Reflection is run at 3 as it's a great card.

Dragonic Tactics and Inferno Reckless Summon - Both of these cards make for amazing techs. Got two Hieroglyphs out use Tactics to summon out a Seal and use the tributed effects of the other two to bring out the rest. As for Inferno Reckless Summon, Hieroglyphs reduce the normal monsters they summon to 0 when they Special Summon them. You then activate Inferno Reckless to their summon and you can have another 2 Blue-Eyes White Dragons on the field potentially.

...and I'll have to end it there for now. As I need to run off somewhere. I'll come back and complete it later.--The FireFALL (talkcontribs) 19:09, February 24, 2012 (UTC)

Yeah, it's really hard to decide which card to take out. it's like one of those times where you want to try this kind of combo in this kind of situation. Remember i just want to have a fun duel. don't care if i lose sometime, but not all the time.

Damn, i thought "enemy controller" was going to be helpful. guess not.

well, if i take out "white stone of legend", i can't synchro summon "explode wing dragon". oh well, find another suitable tuner.

wasn't sure about "lightpulsar dragon" and "darkflare dragon", just thought it'd be interesting together. also, i got a couple of dark monsters. thought i'd get it a try.

for "dragon nut", i don't know any good card that targets it, besides equip cards, and don't really care much about "brionac".

wasn't sure to use terraforming or not.

when you say 'slow' about "dragorado", how slow do you mean?

yeah, i only put one "hieroglyphic seal of the god dragon"; otherwise, i would get 7 normal monsters, which is close to craziness. i'm still indecisive.

k, i agree that "setekh dragon" may not be that great, but i'd like to get "usir dragon" a try. his summoning condition is easier than "setekh dragon"

should i add more "monster gate"? LastMinute (talkcontribs) 06:49, February 25, 2012 (UTC)

Monster Gate is limited. You could try adding in Reasoning. ---Kungfu-mama (Talk) 18:20, February 26, 2012 (UTC)

Yeah, i forgot about that. LastMinute (talkcontribs) 22:46, February 26, 2012 (UTC)

Well, I got it around 48, but i'm still not sure about "enemy controller" being taken out. LastMinute (talkcontribs) 22:46, February 26, 2012 (UTC)

Everyone wants to have a fun duel but if anything running a bad deck can make for some really unfun duels, it's a lot better to run at deck to be the best it can be because when you do it will be all the more fun but seriously! WTF!....You want to run Heiroglpyhs and yet you've taken out the Hieroglyph Seal of the God Dragon WHICH IS THE MOST IMPORTANT CARD OF THE ARCHETYPE! I didn't really overstate it before but most of the combos that the Hieroglyphs do are based around that card. When I said run 3 I wasn't joking. As for running only 1 Alexandrite Dragon and Wattdragon, I said before to pick what rank you want to XYZ into in this deck and to make sure that to at least put each of them in at either 2 or higher, with just one Wattdragon and 1 Alexandrite Dragon you're going to get no where. Anyway to put it in laymans terms for the normal monsters you'll want to run the deck like this for each rank so.

For a rank 4 and 8 deck - Hieroglyph Seal of the God Dragon X3, Alexandrite Dragon X2-3 Rank 6 & 8- Hieroglyph Seal of the God Dragon X3, Wattdragon X2-3 Rank 7 & 8- Hieroglyph Seal of the God Dragon X3, Seiyaryu X2-3 Rank 8 - Hieroglyph Seal of the God Dragon X3, Blue-Eyes White Dragon X2-3

That's how each of the deck line ups for normal monsters should look like. Again use of the seals is not optional if you're running this deck.

Oh and as for Synchroing in this deck just don't. Hieroglpyhs are made to XYZ not Synchro, if you want to Synchro choose another deck.

As for how to get your deck down to from 48 cards...

Get rid of Polymerization completely, the chances of either having the monsters you want for the fusion on the field or in your hand are low at best, it's better to just run Future Fusion and leave it at that.

Burst Stream of Destruction needs to go, I wasn't joking before when I said it was a useless card.

Get rid of both Photon Rising Streams, and replace them with one Honest.

Get rid of Photon Wyvern, he's to hard to summon for an effect that's not worth a look in.

Get rid of Justi-Break and replace with Mirror Force.

Get rid of Dimension Slide and XYZ Reborn, replace with two Solemn Warnings and one Solemn Judgment.

That will make the deck 43 cards, and should work. Though it may need further tweaking down the line.--The FireFALL (talkcontribs) 13:46, February 27, 2012 (UTC)

Since this is a great start at a guide to Hieroglyphs, I thought I'd play along and add a few cards that haven't been talked about.

Hieroglyph Seal of the God Dragon : Has "Hieroglyph" in its name, so it can be tributed for the effects of the other Dragons. Being a vanilla dragon means it can be ss by the others, and being a lvl 8 means you have access to either Thunder End Dragon or Hieroglyph God Dragon - Ennead. Run 2 in most builds.

Hieroglyph Dragon - Setekh Dragon - Sort of like a mini DaD, but not very consistent with most builds. Run 0-1.


Hieroglyph Dragon King - Atumus - Easy to bring out with Tefnut, Shiyu, or Luster Dragon 2. Autmus can special summon Any dragon from your deck, with REDMD being one of his best targets. Run 2; 3 if your build is devoted to Rank 6 XYZ monsters.

Hieroglyph God Dragon - Ennead: With his 3000 ATK and his effect, this is a truly boss card. Run 2 - 1 if your build doesn't center on Rank 8 XYZ monsters.

Alexandrite Dragon / Curse of Dragon / Luster Dragon 2 / Wattdragon: These have the highest ATK in their levels, which helps to easy XYZ summons. Alexamdrite is useful in dekcs that run Geb or other level 4s. Curse of Dragon works with Isis or Nephthys. Luster Dragon 2 and Wattdragon can be used with Tefnut, Shu or Atumus. Run only 1 per deck based on the level.

Red-Eyes Darkness Metal Dragon: Look at his effect, and think about comboing him with Atumus. 'Nuff said. Running 2-3 in an Atumus build can help bring out Super Dreadnought Cannon Express Gustaph Max. Run 0-2 in all other builds.

Dragon's Mirror A dead draw if pulled mid-game. Run 0-1.

Xyz Unit Not only increases ATK but can be used as XYZ material. Run 0 - 2.

Finally, a word about Enemy Controller. This is a card that players either hate or love, depending on their playstyle. With Hiroglyphs, if you tribute say Isis or Shiyu, you get another monster onto the field because their second effect is mandatory.

---Kungfu-mama (Talk) 16:13, February 27, 2012 (UTC)

This may sound weird, but can someone try to play my deck so that i can see it does suck or not. Also, i don't like to use too many staple cards; i like it to stay unique. Oh whoops, didn't see "dimension slide" still inside it. LastMinute (talkcontribs) 04:43, February 28, 2012 (UTC)
I mean, in dueling network or YGOPro. I didn't want to use dueling network. too many handy work. You know, i tried YGOPro but couldn't play it since it had no "dragonic tactics". also, didn't know how to find more players. LastMinute (talkcontribs) 05:20, February 28, 2012 (UTC)

<<** sighs heavily **>> You can proxy your own deck simply by substituting slips of paper for the cards you don't have. Then test it out on your friends. Here's a sample (and I really stress that word) deck list of Hieroglyphs. I don't know how well it runs at this point (haven't tested it myself), but maybe it will help. It's at least a starting point.


---Kungfu-mama (Talk) 20:26, February 29, 2012 (UTC)