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Psychic

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{{Infobox/Archetype/End}}
'''Psychic''' (Japanese: サイキック ''Saikikku'') monsters had their debut in ''[[The Duelist Genesis]]'', and they are used by [[Sayer]] in ''[[Yu-Gi-Oh! 5D's]]''. Psychic-[[Type]]s often resemble cyberpunk androids, cybernetically-enhanced humans, or strange mutants, and often feature elements of cyberspace, circuit board patterns, green coloring, and yellow electricity in their art. It is worth noting that many Psychic-Type monsters resemble what in the past were [[Machine]]-Type, [[Fiend]]-Type, or [[Spellcaster]]-Type monsters (such as "[[Mutant Mindmaster]]", "[[Kinetic Cipher Soldier]]", "[[Mind on Air]]" and especially "[[Jinzo]]").
Up until ''[[Extreme Victory]]'', the majority of their effects and [[Spell Card]]s involved paying [[Life Points]] to activate powerful effects, while the [[Synchro Monster]]s and [[Trap Card]]s focused heavily upon restoring Life Points. The tendency of a Psychic-user's Life Points to change rapidly during a Duel allows a cunning player to make the most of cards such as "[[Megamorph]]" and optional cards that require Life Point payment, like "[[Solemn Judgment]]".
===Life Point Manipulation===
Older Psychic Decks focus on a combination of the manipulation of [[Life Points]] and swarming. When played properly, they can be one of the most versatile and unpredictable types in the game, considering their ability to summon powerful monsters in short amounts of time. While most of the Life Point payment costs (or damage in some card's case) are somewhat hefty, they're often wield powerful effects that is totally usually worth the payoff. For example, "[[Overdrive Teleporter]]" can Summon 2 monsters from the Deck at once, "[[Destructotron]]" can obliterate all backrow cards, "[[Telekinetic Power Well]]" can Summon multiple monsters at once from the Graveyard, and "[[Mind Master]]" (now Forbidden) enable most enabled OTK moves and loops.
Because some of the Psychic support cards make you take [[Damage]], ("[[Brain Research Lab]]", "[[Telekinetic Power Well]]", "[[Psychokinesis]]", etc.) "[[Prime Material Dragon]]", "[[Life Absorbing Machine]]", and "[[Rainbow Life]]" are three highly recommended cards. It can turn "[[Psychokinesis]]" into a +1, get you at least 3000 [[Life Points]] from "[[Brain Research Lab]]", and other random effects that would do damage. "Prime Material Dragon's" anti-destruction effect will prove very useful, too.
After the release of [[Return of the Duelist|''Return of the Duelist'']], Psychic Decks can now add a new powerful boss monster to their already potent arsenal, "[[Grandsoil the Elemental Lord]]". Due to most of the Psychic-Type monsters from [[Extreme Victory|''Extreme Victory'']] being EARTH-Attribute and the fact that these cards can control the number of monsters in the Graveyard by banishing them, getting exactly 5 monsters to summon "Grandsoil" becomes very feasible. Grandsoil's 2800 ATK straight from the the hand and his effect that basically acts as a "[[Monster Reborn]]" can quickly give you enough field presence to back your opponent into a corner or even [[OTK]] them.
To facilitate the summoning of "[[Grandsoil the Elemental Lord]]", it is recommended to use multiple EARTH monsters in the Deck like , such as "[[Giant Rat]]" , to supplement the Psychic-Type Monsters you will already be using. "[[Gigantes]]" can be especially useful as a 1900 ATK beatstick that can be instantly Special Summoned. Not only that, but he can set up the Graveyard to summon "Grandsoil" and even destroy all of your opponents Spell and Trap Cards if he is destroyed by battle. He works great in baiting out pesky traps like "[[Bottomless Trap Hole]]" or dealing with cards like "[[Skill Drain]]" or "[[Necrovalley]]".
This type of Deck will typically have a high number of Monster Cards and a very low (if non-existent) number of Trap Cards. Use of "Hand Traps" such as "[[Maxx "C"]]" (which is also Earth-attribute to help summon "Grandsoil'.) and "[[Tragoedia]]" or "[[Swift Scarecrow]]" will help disrupt your opponent and protect you from [[OTK]] moves.
==Counter Strategies==
* [[Vanity's Emptiness]]: Blocks Special SummonSummons, also disrupting disrupts key cards like "[[Emergency Teleport]]" and "[[Overdrive Teleporter]]"
* [[DNA Surgery]]: Most Psychic-Type monsters need to be Psychic-Type monsters for their effects to work. (i.e. "[[Thought Ruler Archfiend]]" protection effect, "[[Magical Android]]" LP restoration effect, "[[Destructotron]]" self-destructs without any other monster within the type).
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