User:Axlerate
Contents
Notes[edit]
Dragon Ninjas - Keep an eye out for "Green Dragon Ninja", now that we have "Green Ninja". It should be an EARTH Insect.
Keep an eye of number of members of "HERO" and "Number" archetypes. Current standing:
Cards waiting to be imported[edit]
OCG-only:
TCG-only:
Anime-only:
Manga-only:
Video Game-only:
Dungeon Dice Monsters-only:
Reminders[edit]
- Duel Summaries (including field summaries for episodes that either has a Duel that lasts more than 1 episode or begin in the middle of a Duel).
- Scripted Duels.
- New/reprint status for cards of all Booster packs for all listed languages.
- Cover Cards.
Master Duel Cards/Packs[edit]
- The Infinite Forbidden
- Dominus Purge (Unknown woman and knight)
- Duelist Pack: Duelists of Brilliance
- Trickstar Fusion/Trickstar Diffusion (Unknown Trickstar monsters)
- Phantom Nightmare
- Psychic Arsenal (Unknown machine)
- Duelist Nexus
- Opposing Mirrors of the Underworld (Unknown Fiends)
- Cyberstorm Access
- Double Hooking (Unknown red fisherman)
- Manadome (Keep an eye out for more Level 2 Tuners, with miniature versions of the World Destruction Field Spells)
- Premium Pack 2023
- Arms Regeneration (Unknown warrior)
- Synchro Zone (Unknown spellcaster)
- Selection 5
- Invocation alt art (Unknown form of Aleister the Invoker)
- Photon Hypernova
- Big Welcome Labrynth (Unknown monsters and knight, see cards from Grand Creators)
- Circle of the Fairies (Unknown canine in left hand)
- Deck Build Pack: Amazing Defenders
- The Great Mikanko Ceremony (Possible future monsters)
- Darkwing Blast
- Kashtira Preparations (Unknown Kashtira in portal)
- Simul Archfiends (Unknown phoenix, possible future Magikey Extra Deck monster)
- Tri-Brigade Showdown (Several unknown silhouettes)
- The Great Noodle Inversion (Unknown Spellcaster, similar to Chaos Sorcerer)
- Power of the Elements
- Vernusylph and the Changing Season (Unknown female fairy)
- Vernusylph and the Flower Buds (Possible unknown monsters in this card's artwork)
- Merry Melffys (Unknown otter Melffy)
- Exosister Returnia (Unknown Fiend and Dragon)
- Deck Build Pack: Tactical Masters
- Labrynth Set-Up/Welcome Labrynth/Farewelcome Labrynth (Unknown lantern monster)
- Welcome Labrynth/Farewelcome Labrynth/Labrynth Barrage (Unknown knight)
- Runick Flashing Fire (Unknown knight)
- Runick Dispelling/Generaider Boss Fight (Unknown witch and knight)
- Runick Freezing Curses (Unknown fire demons)
- Runick Slumber (Unknown dragon)
- Runick Golden Droplet (Unknown women)
- Runick Smiting Storm (Unknown skeletons)
- Dimension Force
- Backup Team (Unknown U.A. monsters at back, possibly unprinted opponents)
- Libromancer Displaced (Unknown villains)
- Sunlit Sentinel (Not sure if this is based on a real life sniper, like Silver Sentinel is)
- War Rock Medium (Unknown Dragon spirit, possibly same Dragon from War Rock Ordeal and maybe War Rock Mountain)
- Battle of Chaos
- Dinomorphia Brute/Dinomorphia Reversion (Unknown mech)
- Dinomorphia Shell (Unknown giant, probably Dinoruffia Token)
- Floowandereeze and the Advent of Adventure (See Floowandereeze in Burst of Destiny)
- Icejade Erosion (Unknown Icejade and Swordsoul monsters)
- Libromancer First Appearance/Libromancer Intervention (Unknown demon)
- Sol and Luna (Unknown Spellcasters)
- Deck Build Pack: Grand Creators
- Exosister Carpedivem/Exosister Vadis (Unknown demon)
- Breath of Resurrection (Unknown goddess)
- Thunder Discharge (Unknown demon)
- Structure Deck R: Lost Sanctuary
- The Chorus in the Sky/The Sacred Waters in the Sky (Unknown Fairy, appears to be a form of Parshath monster)
- Animation Chronicle 2021
- Summon Storm (Unknown Ninja)
- Burst of Destiny
- Beetrooper Squad (Unknown Insects, probably "Beetrooper Tokens")
- Floowandereeze (The 3 travelling birds may become individual monsters themselves, so wait until more support is made)
- Machina Ruinforce (Unnamed Machina Fortress DARK counterpart is part of this monster)
- Magikey Battle (Unknown lion-faced monster)
- Night Flight (Unknown humans)
- Stained Glass of Light & Dark (Unknown Fiend)
- Lightning Overdrive
- Expendable Dai (Possibly more monsters in art, wait for better image)
- War Rock Big Blow (2 unknown males)
- Dawn of Majesty
- Evil★Twin's Trouble Sunny (Unknown blonde woman)
- High Ritual Art (Unknown Spellcaster and Dragon)
- Springans Interluder (Unsure on identity of 1 of the monsters on the mountain)
- Branded Opening (Unknown monster to right of face of "Tri-Brigade Shuraig the Ominous Omen")
- Selection 10
- Fairy Tail Tales (Unknown female on left)
- Blazing Vortex
- War Rock Ordeal (Unknown Dragon)
- Phantom Rage
- One or Eight (Unknown Inpachi monster on right)
- Joyous Melffys (Unknown panda, llama (?), mouse, and raccoon) (see Rise of the Duelist Melffy)
- Banquet of Millions (Adult Eater of Millions or simply a related monster?)
- Myutant Expansion (Unsure on monsters in art)
- Rise of the Duelist
- Melffy of the Forest/Melffy Hide-and-Seek (Unrevealed panda, llama (?), mouse, and raccoon)
- Deck Build Pack: Secret Slayers
- Adamancipator Relief (Unknown crystal on left)
- Eldlixir (Currently no Eldlixir for the yellow process Citrinitas)
- Structure Deck R: Machiners Command
- Machina Overdrive (Unknown monster on right, possibly DARK counterpart of Machina Citadel)
- Eternity Code
- Chamber Dragonmaid (Keep an eye out for dragon form)
- Deep Sea Sentry/Deep Sea Aria (Unknown monster in both artworks)
- Necroquip Prism (Unknown female)
- Titanocider (Unknown ogre in artwork)
- Void Calamity (Unknown monsters in background in top-left and centre-left)
- Witchcrafter Patronus (Unknown witch in painting, origin of Witchcrafter Golem Aruru?)
Extra[edit]
- Cross Breed (Unknown Scrap monster?)
- Cross Over (Possible unreleased monster(s) in future)
- Dances with Beasts (Unknown shadows in background, possibly Attribute summoners?)
- Dwimmered Path+Dwimmered Glimmer (Possible unreleased monster(s) in future, related to Adamancipators?)
- Eternal Bond (Unknown knight in bottom right corner)
- Gem-Knight Phantom Quartz = Gem-Knight Crystal + ??? (Some form of Master Peace, will probably be revealed in official lore in the future)
- Jack-o-Bolan (Unknown origin of "Bolan")
- Lair of Darkness (Unknown skulls)
- Ojamagic (Unknown figure under table)
- Penguin Brave (Keep an eye out for monster versions of the Spellcaster and Martial Artist Penguins)
- The Revenge of the Normal (Unknown silhouettes)
- Trickstar Fusion (Unknown monsters)
- Tyrant Dino Fusion (Unknown monsters)
- U.A. Locker Room/U.A. Penalty Box/U.A. Signing Deal (Unknown man in No. 9 jersey, possibly ice hockey player based on Penalty Box)
- You're in Danger! (Unknown reptilian/dinosaur monster)
- Channeler Charmers (Shared familiars may be printed in future):
Rush Duel Cards/Packs[edit]
- Over Rush Pack 2
- Over Rush Storm (Unknown Dragon)
- Burst Rex of Awakening
- Hybridrive Restruct (Unknown monster)
- Hybridrive Bumper (Unknown monster)
- Transamu of Transcendence
- Threat from Outer Space (Unknown monster on right)
- Megaroad Pack 2
- Descending Dragon of Clear Water (Unknown Dragon)
- Phoenix of the Roaring Flame
- Automatic Accident Prevention (Unknown robot cat)
- Gameboard Ablaze and Alight (Unknown Dragon)
- Sign Printing (Unknown girl on left, see Cross Target)
- Oblivion of the Flash
- Rice Terrace Crisis (Unknown starship)
- Shared Sentiments (Unknown female, found in mirror of Magic Mirror Youth)
- Versus Pack Maximum Force
- Abyss Flash/Abyss Gash/Wrath of Abyss (Unknown aquatic creatures)
- Abysskite Ultimail/Abysskite Prevent Wall/Abysskite Protection (Unknown mermaids)
- Over Rush Pack
- Dragonlion Pit Trap (Unknown Dragon, see Eternal Freeze)
- Word Working (Unknown Fairies in background)
- Strongest Battle Deck Yuhi - Join and Explode! Join and Intensify!
- Thunder Spark (Unknown Machine, see Power Shock)
- Megaroad Pack
- Cross Target (Unknown girl in stasis chamber)
- Imptailing Crisis (Unknown Dragon, see Eternal Freeze)
- Sacrificial Summon (Unknown Warrior and wolf)
- Deck Mod Pack: Galaxy of Fate!!
- Intrude Beetle (2 unknown beetles)
- Deck Mod Pack: Genesis Master Road!!
- Electrical Discharge (Unknown robots)
- Parallel Birth Gate (Unknown monster silhouettes, but may just be generic, rather than specific monsters)
- Spy Observation (Unknown Dragon in hologram)
- Gold Rush Pack
- Temporary Storm Blockade (Unknown Dragon, see Eternal Freeze)
- Extra Transcend Enhancement Pack
- Spectral Swords of the Everloyal Guard (2 unknown warriors)
- Deck Mod Pack: Fierce Thunder Storm!!
- Eternal Freeze (Unknown Dragon)
- Ruler's Deadly Duel (Unknown samurai on left, similar to Zanki)
- Talismanic Seal Array (Unknown oni)
- Psychicounter (Unknown redhead Psychic, same as one from Psychic Raid)
- Mismatched Rivalry (Unknown Fiend, see The Destructor's Force)
- Maximum Ultra Evolution Pack
- Turnback Shot (Unknown blonde knight, same as the one from Blades of Divine Wind)
- Deck Mod Pack: Dynamic Eternal Live!!
- Judgment of the Rising Light (Unknown Fairy)
- Deck Mod Pack: Shocking Lightning Attack!!
- Blades of Divine Wind (Unknown Warriors, blonde one also appears in Turnback Shot)
Anime Cards[edit]
ANIME (GO RUSH)[edit]
- Magical Rebirth/Magical Retribution/Closed Return/Darkness Singularity/Undulating Barrier
- Twin Hole
- Power Shock/Power Return/Thunder Spark/Grand Machine Reboot
- 300 Light-Year Red Cloak
- Power Syzygy
- Nova Spark
- Force of Thief
- Surprise Hatch - BB Down
- Level Fource
- Shining Guard/Galactica Spark
- Dragon Break
- Lead Nova
- Breaking Radiation
- Void Centripetal
- Magical Rebirth
- Galactica Rise
- Galactica Mining
- Chemicalize Despise (wait for better image)
- Straynge Cat Signal/Straynge Gathering/Straynge Cat Festival (Unknown cats)
- Abyss Vortex
- Abyss Form
- Radiant Burn
- Galactica Providence (Wait for better picture)
- Critical Service (Unknown knights, presumably Cyberse)
- Psyquip Fusion
- Swing-by Attack
- Abyss Full Counter
- Praime Dry Saucer (Art contains "Praime" version of Kappa Emperor River Slider)
- Praime File 333 - Triple Burn (Art contains "Praime" versions of Secret Investigator Miscast, Secret Investigator Mislead, and Secret Investigator Mismatch)
- Full-Speed Penetrate (Art contains "Praime" version of Speed Intruder)
- Praime Ziggurat (Art contains "Praime" version of Stone Machine Gareking)
- Praime Reverse Edge (Art contains "Praime" version of Arts Angel Metal Position)
- Psychic Modulation
- Psychic Tailwind/Psychic Raid/Psychic Counter (Unknown redhead)
- Beautiful Bird Waltz (Unknown female)
- Void Mana Strategy
- Galactica Dispersion
- Doppel Galaxy (Unknown Galaxy monster)
- Dragotech Repair
- Equip Cracker
- Dark Matter Nightmare (Unknown monsters, presumably Level 1 DARK Attribute Galaxy Type Normal Monsters)
ANIME (SEVENS)[edit]
- Menzaburo Oomori/Sushiko Maki/Nick Yagi cards: (Unknown orc)
- Triple Threat Thunder (3 unknown people)
- Strange Seas (Unknown creatures)
- Trick Guard (Unknown creature in top left)
- Paradigm Shift (Unknown devil and woman)
- Absurd Void Hole (Likely Peacock Picotron, but wait for better image)
- Clowning Cookoo Clock (Unknown Winged Beast)
- The Destructor's Force/Mismatched Rivalry (Unknown giant)
- Psychic Raid (Unknown monster on left)
- Ultramarine Hermit Makema's Divine Protection (Unknown monster on left in blue) (Possibly Hermit's Assistance Trap card?)
- King's Invitation (Unknown monsters fighting)
- Weasel's Wind (Unknown Beast)
- Dragon Surpassing the Heavenly Heights (Unknown Dragon)
- Elegy of the Everlasting Darkness (Unknown bard)
- Wavy Wall (Unknown Spellcaster)
- Universal Destruction (Unknown silhouette)
- Emergency Advent (Unknown Machine, likely related to Supreme Flagship Magnum Overlord)
- Spot Moonlight (Unknown woman, possibly a Psychic Musician)
- Darkness Restrain (Unknown Fiends)
ANIME (VRAINS)[edit]
Manga Cards[edit]
MANGA (GO RUSH)[edit]
MANGA (SEVENS)[edit]
- Big Hit! (Unknown girl) (One-Shot?)
- Dragonic Catapult (Unknown Dragon) (One-Shot?)
- Wind Spirit's Surplus (Unknown fairies on left and right, possible future counterparts to Whispering Fairy)
Red links from SEVENS manga that may need trivia pages
- Royal Rebel's Wall of Death (Yu-Gi-Oh! SEVENS Luke! Explosive Supremacy Legend!! - Supremacy 005)
- Gate of Dragon/Rising Dragon Zone (Yu-Gi-Oh! SEVENS Luke! Explosive Supremacy Legend!! - Supremacy 010)
- Dragon Enduro (Yu-Gi-Oh! SEVENS Luke! Explosive Supremacy Legend!! - Supremacy 012)
Extra[edit]
Keep an eye out for the release of any of the following categories:
- Ritual Monsters
- Dinosaur
- Illusion
- Plant
- Psychic
- Pyro
- Reptile
- Sea Serpent
- Thunder
- Wyrm
- Token Monsters
- Level 9
- Level 12
- Pendulum
- Illusion
- Psychic
- Sea Serpent
- Pendulum Monster
- Gemini
- Illusion
- Link
- Pyro
- Token
- Toon
- Union
- Xyz Monster
- Tuner
- Link Monster
- Illusion
- Link 7
- Link 8
- Tuner
- Pendulum
- Flip Monster
- Cyberse
- Dinosaur
- Fish
- Wyrm
- Fusion
- Synchro
- Xyz
- Spirit Monster
- Level 10
- Level 12
- Cyberse
- Dinosaur
- Fish
- Illusion
- Insect
- Machine
- Plant
- Psychic
- Reptile
- Sea Serpent
- Tuner
- Wyrm
- Union Monster
- Level 8
- Level 9
- Level 11
- Level 12
- Beast
- Beast-Warrior
- Cyberse
- Dinosaur
- Fish
- Illusion
- Insect
- Psychic
- Reptile
- Rock
- Sea Serpent
- Spellcaster
- Thunder
- Winged Beast
- Wyrm
- Tuner Monster
- Level 9
- Level 10
- Level 12
- Gemini
- Illusion
- Toon
- Spirit
- Xyz
- Unique Attribute/Type combinations
- WATER Pyro
Alternate Rules[edit]
- Start Phase
- Main Phase 1
- Battle Phase
- Main Phase 2
- End Phase.
Column 1 | Column 2 | Column 3 |
---|---|---|
Void Zone | Monster Zones | Token/Counter Zones |
Grave Zone | Spell Zones | Deck Zone |
- (3 zones in Speed Variant for Turbo Duels/ Duel Links, 5 in Main Rules (6?))
- No Extra Deck. No Ritual Monsters.
- (Rituals are just fancier Tribute Summons. Fusions do exist as Main Deck monsters already, like Valkyrion. Synchro, Xyz, Link, etc. unneeded.)
- No hand size limit.
- No targeting.
- No Face-Down Banishing.
- No Setting cards, therefore no Flip Monsters, and all Traps are now Quick-Play Spells.
- No Defense Position at all? Instead, just use Attacking monster's ATK and Defending monster's DEF? Or just have 1 POWER stat?
- Deck is 40-60. Side Deck is 0-20.
- Graveyard instead of GY.
- Void = where banished cards are kept. More streamlined compared to "cards that are banished". No Face-Down Banishing.
- Rush Duel Rules, therefore:
- Infinite Normal Summons.
- Starting LP is 10000 (5000 in anime/manga).
- Starting hand is 5. Number of cards drawn during Start Phase is based on number of cards in hand at the time:
- 5 or less => Draw until 6
- 6 or more => Draw 1
- SPELLS
- Normal
- Continuous
- Equip
- Quick-Play Normal
- Quick-Play Continuous
- Quick-Play Equip
- No more Ritual Spells or Field Spells
- As usual, non-Quick-Play Spells can only be activated on your turn.
- However, Quick-Play Spells of all types can be played from the hand during either player's turn.
- TRAPS
- Every Trap that equips itself is now a Quick-Play Equip Spell, and benefit from Equip Spell support.
- Counter Traps are now Quick-Play Normal Spells, since they only existed to be harder to chain to.
- All Trap Monsters are now Continuous Spells (Normal or Quick-play, depending on card).
- MONSTERS
- Levels of Main Deck monsters depend on number of monsters required to Tribute Summon.
- Levels 0-3, rather than 1-12, in order to simplify (There will be certain exceptions, but this is the general rule).
- 0 = 1-4 = 0 Tributes
- 1 = 5-6 = 1 Tribute
- 2 = 7-12 = 2 Tributes
- 3 = GOD = 3 Tributes
- Normal Monsters: Level 0-3
- Level 0: 2000/0 - 1500/1500 - 0/2000
- Level 1: 3000/0 - 2000/2000 - 0/3000
- Level 2: 4000/0 - 3000/3000 - 0/4000
- Level 3: 5000/0 - 4000/4000 - 0/5000
- (Compared to the other Levels, 1000/1000 is too low to be useful for a Normal monster, and interferes with balance of some Effect monsters)
- Alternative Normal Monsters :Level 0-3
- Level 0: 2000
- Level 1: 3000
- Level 2: 4000
- Level 3: 5000
- (Any Monster with a equal or higher POWER of the respective Level MUST have a negative restriction of some form.
Types[edit]
Aqua, Avian, Beast, Dinosaur, Dragon, Fairy, Fiend, Fish, Insect, Lightning, Machine, Plant, Psychic, Pyro, Reptile, Rock, Spellcaster, Thunder, Undead, Warrior
- REMOVED
- Beast-Warrior = Should be either Avian, Beasts, or Warriors
- Creator God/Divine Beast = Too narrow
- Cyberse = Should be Machines
- Illusion = Fit as DARK monsters for other types.
- Sea Serpent = Should be either Fish, Aqua, WATER Dragons, or WATER Dinosaurs
- Wyrm = Should be Dragons (or Beasts/Avians in rare cases)
- CHANGED
- Thunder: Wind-based monsters (such as living wind/weather phenomenon) are Thunders.
- Electric based monsters (such as Batterymen) are Lightnings.
- Winged Beast->Avian
- In order to compile bird monsters together, mainly penguins since they are usually Aqua. Also changes Winged Beasts, such as Pegasi, to WIND Beasts.
- Zombie->Undead
- Name change only. Not all Zombie-Type monsters are Zombies, as some are Ghosts, Skeletons, etc.
- Consider combining Dinosaur and Dragon into Reptile?
- Ignore Real RushDuel-exclusive types.
Abilities[edit]
ALL REMOVED, DUE TO INSUFFICIENT SPACE ON CARD AND LISTED REASONS BELOW
- Flip = No face-down defense position.
- Gemini = Too clunky with limited Normal Summons, pointless with infinite Normal Summons.
- Spirit = Too clunky.
- Toon = No reason to be an ability, rather than just an archtype.
- Union = Better to benefit from archetypal support for archetypes tat do equips, rather than Ability support.
- Coin flips/Dice rolls/Rock, Paper, Scissors => not an ability, as there are Spell/Traps with these kinds of effects.
- Tuner => not an ability, but removed due to removal of Synchros.
Card colours[edit]
- Red = FIRE
- Orange = EARTH
- Yellow = LIGHT
- Green = WIND
- Blue = WATER
- Purple = DARK
- White = Non-Quick-Play Spells
- Grey = Counters
- Black = Quick-Play Spells
- (Tokens and Normal Monsters simply list "TOKEN"/"NORMAL" in big letters in their card text, respectively, instead of lore.)
Physical design[edit]
Based on real Rush Duel cards but with some changes:
- MONSTERS:
- Place Level in top right where Attribute currently is. List it as a number in a circle.
- Make circle not exceed space and keep it level, like on real Rush Duel cards.
- Place Attribute and Type just above text box where Level was, each with their own symbols as well.
- Place text next to symbols saying what they are (Attribute and Type).
- Place POWER above Attribute and Type or at bottom of card?
- Maintain size of letters/numbers of Rush Duel cards for easy reading.
- SPELL CARDS:
- Place Spell symbol and Normal/Continuous/Equip symbol in same place as Attribute and Type positions listed above.
- Place text next to symbols saying what they are (Normal/Continuous/Equip).