User talk:TrueWarrior08

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TrueWarrior08 07:10, January 22, 2010 (UTC)

Some of the cards in the Fusion Deck from the Elemental Hero Deck i don't have.

Morphtronic[edit]

Elemental Hero[edit]

TrueWarrior08 (talkcontribs) 08:38, December 18, 2011 (UTC)

Quickdraw Synchron[edit]

(I'm working on it, if anyone have any suggestions, please let me know).

TrueWarrior08 22:59, January 28, 2010 (UTC)

I saw that you were new here so I thought I might do something nice for you, so I put your decklist in the box its in now. If you need any help with anything, just come and ask me. --DeaththeKid

Hello. And just for future referenace, i'm not a girl.--Akiza Izayoi 16:35, January 23, 2010 (UTC)

Sure, I'd love to help you with your deck. However, i'm very backed up in requests right now, so you will be fourth in line. I will get it done though, just tell me what deck you need help with, and if you have a spending limit.--Akiza Izayoi 13:06, January 28, 2010 (UTC)

All right, what do you want to focus on more, Synchro, or Fusion?--Akiza Izayoi 23:09, January 28, 2010 (UTC)

All right, you're on the list. And ALWAYS remember to sign your posts.--Akiza Izayoi 23:15, January 28, 2010 (UTC)

What do you mean, by "What did you do?"?--Akiza Izayoi 02:34, January 29, 2010 (UTC)

I'm finally getting around to your deck, and i'm learning that it would really help if you stuck to either Synchro or Fusion monsters, one or the other.--Akiza Izayoi 01:13, February 8, 2010 (UTC)

Well, i'm saying that Rose, Warrior of Revenge is becoming an annoying dead draw, based on what i've been testing. It would be pretty fun and original to make an E-Hero deck WITHOUT Fusion, and solely based on Synchro Summoning... Either that, or you could drop Rose altogether and go with Fusion.--Akiza Izayoi 23:18, February 8, 2010 (UTC)

Pretty much, yes. I've tested the deck out with my own edits, trying to keep Rose in. As for how that's been working out, I draw her whenever I control a powerful Fusion monster, and she really can't do anything to help in those situations. Plus, those two spots in the Extra Deck would be put to good use.

On the other hand, I personally think it would be really cool to face someone with E-heros, and Synchro when they expect Fusion.

On the final hand, I could basically reverse the deck as it is now. Nearly all Synchro, with a couple Fusion in reserve. (After they thing they've taken care of all your Tuner Monsters, a late-game Miracle Fusion could be a real pain in the ass.)--Akiza Izayoi 23:26, February 8, 2010 (UTC)

I realize that they are based on Fusion Summon. However, I would be able to create a Hero deck without Fusion. And as for keeping Synchros as backup, that isn't working out well, based on how I edited the deck. Rose is constantly being a thorn in my side when I draw her, since I either have Fusion monsters out already, and am unable to Synchro Summon with them, or have zero monsters on the field.--Akiza Izayoi 23:34, February 8, 2010 (UTC)

It's all right, take your time. I'm just saying though, that using Synchros as backup is holding the deck back right now, in my opinion.--Akiza Izayoi 23:46, February 8, 2010 (UTC)

Well, i've tested the deck in four Duels so far. In the first, I didn't draw Rose, nor did I need her. I won after Fusion Summoning 4 times. In the second duel, I drew Rose in my opening hand, discarding her for a cost and not needing her throughout the game. In the third duel, I didn't draw her, and lost a close game. She wouldn't have helped. In the last game, I tried to search her with Reinforcements of the Army and Synchro Summon a Colossal Fighter, only to have it Phoenix Wing Wind Blasted.--Akiza Izayoi 23:56, February 8, 2010 (UTC)

Basically, yes. There isn't much point to a "backup" lone Tuner monster, it's unreliable--Akiza Izayoi 00:03, February 9, 2010 (UTC)

Sure, I wouldn't mind a little help.--Akiza Izayoi 03:52, February 15, 2010 (UTC)

The Pyramid of Light Sphinxes. That's the idea of the OTK. Since they can be easily Special Summoned while the Pyramid is out, I should be able to Beast Soul Swap to Summon an Earthbound Immortal Cusillu, and beat them down. The OTK part is

Plus, I figured the Trap would be handy in saving either Cusillu or the Sphinxes in a pinch, since they rely on Spell and Trap cards.--Akiza Izayoi 04:17, February 16, 2010 (UTC)

All right, thanks. My main problem would be choosing Level 4 or lower monsters to help set up the OTK, or a Field Spell choice for Cusillu.--Akiza Izayoi 04:21, February 16, 2010 (UTC)

That's where Forbidden Chalice and Skill Drain come in handy.--Akiza Izayoi 02:51, February 17, 2010 (UTC)

Chalice wouldn't, Drain would. That's the annoying part.--Akiza Izayoi 03:37, February 18, 2010 (UTC)

Beserk Gorrila, not so much. Nimble Momonga, probably.--Akiza Izayoi 05:17, February 18, 2010 (UTC)

Beserk Gorilla is a definate no. Something like Voltic Kong, Sunlight Unicorn, or Regulus would probably be better.--Akiza Izayoi 05:26, February 18, 2010 (UTC)

Well they're decent LIGHT Beast-type beatsticks. Also, Kong has the possibility of milling some important Spell or Trap removal.--Akiza Izayoi 05:42, February 18, 2010 (UTC)

Well, I sort of gave up on that idea, it was too difficult to pull off, and not consistant in the slightest.--Akiza Izayoi 05:31, March 14, 2010 (UTC)

I would drop Command Knight and Wroughtweiler, and add in more Fusion Material monsters. Also, remove Fusion Sage, that's what Woodsman is for. And Miracle Fusion is just too good to have just 1.--Akiza Izayoi 05:58, March 14, 2010 (UTC)

I think it would work. And I would still drop Command Knight and Wroughtweiler, for more of the Elemental Hero Fusion Material pieces, especially Prisma.--Akiza Izayoi 06:28, March 14, 2010 (UTC)

You should probably put in a Solemn Judgement, some Dark Bribes, and 1 or 2 more Stardusts so you won't have so much trouble with traps. --DeaththeKid

No, I don't have that program. I do have YVD (Yugioh Virtual Desktop) though.--Akiza Izayoi (talkcontribs) 17:03, August 14, 2010 (UTC)