Difference between revisions of "Card Tips:Fire Princess"
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* Ram [[Nimble Momonga]]s into your opponent's monsters while [[Fire Princess]] is on your field. | * Ram [[Nimble Momonga]]s into your opponent's monsters while [[Fire Princess]] is on your field. | ||
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+ | * Use one or many [[Fire Princess]] in a combo with [[Solemn Wishes]]. Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn. |
Revision as of 22:13, 5 June 2009
- This card can be searched via "Sangan", "Last Will", "Witch of the Black Forest", and "UFO Turtle".
- This card can cause a OTK. You must have "Gearfried the Iron Knight" and "Fire Princess" "face-up" on the field. Then activate Spell Absorption, and equip "Gearfried the Iron Knight" with the "Butterfly Dagger - Elma". With the activation of "Butterfly Dagger - Elma", you gain 500 Life Points and your opponent loses 500 Life Points because of "Fire Princess's" effect.
- Send "Marie the Fallen One" to the Graveyard, possibly through Graceful Charity or Foolish Burial and play "Fire Princess". Every Standby Phase, you gain 200 life points and your opponent loses 500 Life Points.
- To make your opponent continuously lose Life Points with Fire Princess' effect, have a face-up Cure Mermaid or Solemn Wishes on the field, so while you gain 500 Life Points, your opponent loses 500 life points.
- "Guardian Angel Joan" can work well with "Fire Princess". when Guardian Angel Joan attacks and you gain Life Points equal to the destroyed monster's ATK points, your opponent loses 500 Life Points.
- Royal Knight can combo well with Fire Princess; just increase Royal Knight's attack points.
- Having two Fire Princesses on your field along with two Solemn Wishes on your field will allow you to do 2000 Life Points worth of damage each time you draw a card. Activating cards like Card Destruction, Reload, Jar of Greed, Pot of Avarice, Magical Mallet and Morphing Jar in one turn will do 2000 damage to your opponent each time you activate any of these cards, which in theory can give you an OTK.
- Combine this card with "Soul Absorption" and "Macro Cosmos".
- With a combination of "Fire Princess", "Soul Absorption" and "Future Vision", you can create a threat to your opponent when they Normal Summon a monster.
- Combine with Magical Android so that you will gain Life Points every End Phase, while inflicting damage to your opponent. You can also use DNA Surgery to change all monsters to Psychic-type for a greater increase.
- Have Fire Princess on the field at the same time as White Magician Pikeru.
- Ram Nimble Momongas into your opponent's monsters while Fire Princess is on your field.
- Use one or many Fire Princess in a combo with Solemn Wishes. Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn.