Difference between revisions of "Card Rulings:Ancient City - Rainbow Ruins"

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m (Reverted edits by 72.83.150.41 (talk) to last version by 72.196.250.137)
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{{Navigation}}
 
{{Navigation}}
* Activation of a second [[Ancient City - Rainbow Ruins]] would be allowed. It will overwrite the already active [[Ancient City - Rainbow Ruins]] and you may then re-use the effects again.
 
  
 
* These effects are cumulative. For example, if you have 4 or more "[[Crystal Beasts|Crystal Beast]]" monsters in your [[Spell & Trap Card Zones]], this card gets all of these effects except the last one.
 
* These effects are cumulative. For example, if you have 4 or more "[[Crystal Beasts|Crystal Beast]]" monsters in your [[Spell & Trap Card Zones]], this card gets all of these effects except the last one.
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* "[[Cold Wave]]" will not stop the first two effects (since they do not use a chain), but it will stop the last three from being activated.
 
* "[[Cold Wave]]" will not stop the first two effects (since they do not use a chain), but it will stop the last three from being activated.
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* Martell Is Right shut up

Revision as of 20:53, 13 December 2008

  • Only the controller of this card can use these effects.
  • This card will be destroyed if your opponent plays a Field Spell Card, even if the effect "This card cannot be destroyed by a card effect." is active.
  • This card's effect "Once per turn, during your Main Phase, you can draw 1 card." starts a Chain. It can only be used once a turn, even if the number of "Crystal Beast" cards in your Spell & Trap Card Zones becomes less than 4, and then becomes 4 or more again after you have used it in a given turn.

UDE FAQ

  • The third effect of negating Spell and Trap Cards cannot be activated in the Damage Step.source

Mentions in Other Rulings

OCG Rulings

  • If Macro Cosmos is on the field you cannot activate this card's third effect.
  • If you activate an effect that can only be activated once per turn, and "Ancient City - Rainbow Ruins" is then removed from the field and is re-activated, you can activate the effect again.
  • The second effect does not use a Chain, so you cannot use "Damage Condenser" to summon a monster and then halve the battle damage received. You can halve the damage, and then use "Damage Condenser" to summon a monster.
  • When the second effect is activated, fractional damage is rounded up. If you would take 1225 damage, but use this effect, then you would take 613 damage instead.
  • The fifth effect uses a chain. You can use "Royal Oppression" to negate it. (Of course, "Ancient City - Rainbow Ruins" will not be destroyed, so the effect can be activated again.)
  • "Cold Wave" will not stop the first two effects (since they do not use a chain), but it will stop the last three from being activated.


  • Martell Is Right shut up