Difference between revisions of "Nightmare's Chains"
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|typest = Continuous | |typest = Continuous | ||
|lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Card]]. [[Negate]] the [[activation]] of that card, and [[destroy]] it. Then, [[select]] 1 [[face-up]] [[monster]] on the [[Playing Field|field]]. That [[monster]] cannot change its [[battle position]] or [[declare]] an [[attack]]. If that [[monster]] is the only [[monster]] its [[controller]] [[control]]s, the opposing player can [[attack]] that player [[Direct attack|directly]]. | |lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Card]]. [[Negate]] the [[activation]] of that card, and [[destroy]] it. Then, [[select]] 1 [[face-up]] [[monster]] on the [[Playing Field|field]]. That [[monster]] cannot change its [[battle position]] or [[declare]] an [[attack]]. If that [[monster]] is the only [[monster]] its [[controller]] [[control]]s, the opposing player can [[attack]] that player [[Direct attack|directly]]. | ||
− | |mst1 = Negates activation of Trap Cards | + | |mst1 = Negates the activation of Trap Cards |
− | |mst2 | + | |mst2 = Destroys your opponent's Trap Cards |
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|action1 = Prevents battle position changes | |action1 = Prevents battle position changes | ||
|attack1 = Prevents Attacks | |attack1 = Prevents Attacks |
Revision as of 22:48, 22 September 2010
Nightmare's Chains
Card type | Monster |
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Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Activate only when your opponent activates a Trap Card. Negate the activation of that card, and destroy it. Then, select 1 face-up monster on the field. That monster cannot change its battle position or declare an attack. If that monster is the only monster its controller controls, the opposing player can attack that player directly.
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In other media
Page | Medium | Debut date |
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Nightmare Chains (manga) | Manga | 2000-02-21 |