Difference between revisions of "Card Trivia:Chimeratech Fortress Dragon"

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* This monster appears in the artwork of "[[Cyber Network]]" and "[[Cyber Repair Plant]]".
 
* This monster appears in the artwork of "[[Cyber Network]]" and "[[Cyber Repair Plant]]".
  
* This card has a retrained counterpart: "[[Chimeratech Megafleet Dragon]]".
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* This monster has a [[retrained]] counterpart: "[[Chimeratech Megafleet Dragon]]".
  
 
* This card has a similar counterpart: "[[Chimeratech Overdragon]]".
 
* This card has a similar counterpart: "[[Chimeratech Overdragon]]".
** Both this monster and "Chimeratech Overdragon" are based on the [[wikipedia:Chimera (mythology)|Chimaera]], a [[wikipedia:Legendary creature|mythical beast]] who had three heads; that of a [[wikipedia:dragon|dragon]], [[wikipedia:lion|lion]], and [[wikipedia:goat|goat]]. More recently, 'chimaera' refers to the idea of combining things that occur naturally, much like both monsters are [[Fusion Summon|fused]] from varying [[Machine]]-[[Type]] monsters.
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** Both this monster and "Chimeratech Overdragon" are based on the [[wikipedia:Chimera (mythology)|Chimaera]], a [[wikipedia:Legendary creature|mythical beast]] who had three heads; that of a [[wikipedia:dragon|dragon]], [[wikipedia:lion|lion]], and [[wikipedia:goat|goat]]. More recently, 'chimaera' refers to the idea of combining things that occur naturally, much like both monsters are [[Fusion Summon]]ed by using various [[Machine]] monsters.
  
* This monster's body appears to be made of nine portals. Each portal seems to produce the head of a "[[Cyber Dragon]]", likely referencing the fact it gains 1000 [[ATK]] per monster during its Fusion SUmmoning. Including the mouth, this would allow the dragon to have ten heads, likely referencing the number of monsters that can be on both sides of the field at once (until the introduction of Extra Monster Zones in [[Master Rules 4]]).
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* This monster's body appears to be made of nine portals. Each portal seems to produce the head of a "[[Cyber Dragon]]", likely referencing the fact it gains 1000 [[ATK]] per monster used for its Fusion Summon. Including the mouth, this monster can have a maximum of ten heads, likely referencing the number of monsters that can be on both sides of the field at once (until the introduction of [[Extra Monster Zone]]s in [[Master Rule#New Master Rule|New Master Rules]]).
  
* The maximum ATK this card can reach with its effect is 13000. This is achievable with "[[Clockwork Night]]" or "[[DNA Surgery]]" set to Machine and twelve monsters, including "[[Relinquished]]", or a similar monster, equipped with "Cyber Dragon".
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* The maximum original ATK this card can reach with its effect is 13000. This is achievable with "[[Clockwork Night]]" or "[[DNA Surgery]]" set to Machine, twelve monsters, and a "Cyber Dragon" in the [[Spell & Trap Zone]] (such as being an [[Equip Card]] for "[[Relinquished]]" or a similar monster, or placing "Cyber Dragon" in the Spell & Trap Zone by the effects of cards such as "[[Snake-Eyes Flamberge Dragon]]" or "[[Enigmaster Packbit]]").
  
 
* This is the first [[Fusion Monster]] Special Summoned by [[Contact Fusion]] whose Fusion Materials do not have to originate from the side of the field of the player conducting the Contact Fusion.
 
* This is the first [[Fusion Monster]] Special Summoned by [[Contact Fusion]] whose Fusion Materials do not have to originate from the side of the field of the player conducting the Contact Fusion.

Revision as of 07:29, 14 June 2024

  • This monster's body appears to be made of nine portals. Each portal seems to produce the head of a "Cyber Dragon", likely referencing the fact it gains 1000 ATK per monster used for its Fusion Summon. Including the mouth, this monster can have a maximum of ten heads, likely referencing the number of monsters that can be on both sides of the field at once (until the introduction of Extra Monster Zones in New Master Rules).
  • This is the first Fusion Monster Special Summoned by Contact Fusion whose Fusion Materials do not have to originate from the side of the field of the player conducting the Contact Fusion.