Difference between revisions of "Card Tips:Dewloren, Tiger King of the Ice Barrier"

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* Continuous Spell cards are this card's friend. By activating the spell cards, the player can fill their lower field and remove up to 6 spells to increase this card by 3000. Then turn around and activate them again. Continuous Trap Cards can also be used, however they need to wait until the opponent's turn to activate again.
 
* Continuous Spell cards are this card's friend. By activating the spell cards, the player can fill their lower field and remove up to 6 spells to increase this card by 3000. Then turn around and activate them again. Continuous Trap Cards can also be used, however they need to wait until the opponent's turn to activate again.
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* Continuous Spells and Equip Spells and Even Field Spells can be used for its effect.
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* Boost using spells further by using [[Spell Absorption]].
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* Use [[Big Bang Shot]] on your opponent's monsters and then remove this card to your hand. Their monster is removed from play.
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* Protect Dewloren during your opponent's turn with Continuous Spells like [[Swords of Revealing Light]] or [[Nightmare's Steelcage]] or Equip cards like [[Mist Body]].
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* Field Cards can be used as well. Commonly overlooked, Field cards can help because they use an area of the field that can't be used by any other type of card.
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* [[Jam Breeding Machine]] prevents you from Summoning while it is active, by having it on the field, you receive a free token to tribute and then follow up by removing [[Jam Breeding Machine]] so that you can tribute something with said token.
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* [[Ground Collapse]] forces you to select two monster zones. Remove it back to your hand and you can reselect monster zones if you selected one of yours with its first activation.
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* Any card that is 'Once per turn' like [[Herculean Power]], [[Court of Justice]], [[Swords of Concealing Light]], [[Valhalla, Hall of the Fallen]], [[Water Hazard]], or [[Call of the Mummy]] can be used twice if they are removed between uses.
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* Continuous Spells that destroy themselves like [[Dust Barrier]], [[Swords of Revealing Light]], and [[Deck Lockdown]] can be used indefinitly.
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* [[Morale Boost]] can be used before equip cards like [[Mist Body]] and [[Big Bang Shot]] and Attack booster equips like [[Axe of Despair]] to gain 1000LP before removing it from the field to prevent 1000LP damage when removing the equip cards at the same time.
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* [[Toll]] Can be abused to only force your opponent to pay to attack.
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* [[Vengeful Bog Spirit]] can be removed so you can summon a monster and allow it to attack on the same turn.
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* [[Chain Energy]] can be removed to prevent owner from having to pay. If you are using more that one, set any spells you want to activate before activating any [[Chain Energy]]
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* [[Boss Rush]] prevents you from summoning. Remove it, summon, reactvate.
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* [[D.D. Borderline]] prevents players from attacking. Remove it, attack, reactvate.
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* [[Power Filter]] prevents players from Special Summoning monsters with 1000 or less attack. Remove it, Special Summon, reactvate.
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* [[Prohibition]] prevents one card of your choice from being used, reselect which card can not be used by using this effect.
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* [[Miracle Fertilizer]] is destroyed if a monster it Special Summoned by it is removed from the field. Removing it from the field not oly allows a player to use its ability twice a turn, but also breaks this card's effect on that monster preventing its destruction if they are removed from the field.
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* [[Future Fusion]] can be used to reduce cards in the deck and fill your graveyard by bouncing it back to your hand once a turn.

Revision as of 08:35, 17 December 2009

  • Once per your turn, return "Swords of Revealing Light" to your hand to prevent your opponent from attacking while increasing this card's ATK to at least 2500.
  • This card's recycling capabilities are perhaps better than its intended ability. Use it on monsters whose effects activate when Summoned or Spell/Trap cards that would otherwise only temporarily stay on the field (as above and with "Premature Burial" like one would do with "Brionac, Dragon of the Ice Barrier").
  • Mind Control can be used with this card to take control of an opponent's strongest monster, and return it to the opponent's hand or Extra Deck while giving this card an ATK boost and also getting around anti-destruction effects like that of Stardust Dragon
  • Use this card to return Burden of the Mighty to your hand, then play it again. Your monster will gain 500 ATK and theirs will still lose 100 x their level.
  • Continuous Spell cards are this card's friend. By activating the spell cards, the player can fill their lower field and remove up to 6 spells to increase this card by 3000. Then turn around and activate them again. Continuous Trap Cards can also be used, however they need to wait until the opponent's turn to activate again.
  • Continuous Spells and Equip Spells and Even Field Spells can be used for its effect.
  • Use Big Bang Shot on your opponent's monsters and then remove this card to your hand. Their monster is removed from play.
  • Field Cards can be used as well. Commonly overlooked, Field cards can help because they use an area of the field that can't be used by any other type of card.
  • Jam Breeding Machine prevents you from Summoning while it is active, by having it on the field, you receive a free token to tribute and then follow up by removing Jam Breeding Machine so that you can tribute something with said token.
  • Ground Collapse forces you to select two monster zones. Remove it back to your hand and you can reselect monster zones if you selected one of yours with its first activation.
  • Morale Boost can be used before equip cards like Mist Body and Big Bang Shot and Attack booster equips like Axe of Despair to gain 1000LP before removing it from the field to prevent 1000LP damage when removing the equip cards at the same time.
  • Toll Can be abused to only force your opponent to pay to attack.
  • Vengeful Bog Spirit can be removed so you can summon a monster and allow it to attack on the same turn.
  • Chain Energy can be removed to prevent owner from having to pay. If you are using more that one, set any spells you want to activate before activating any Chain Energy
  • Boss Rush prevents you from summoning. Remove it, summon, reactvate.
  • D.D. Borderline prevents players from attacking. Remove it, attack, reactvate.
  • Power Filter prevents players from Special Summoning monsters with 1000 or less attack. Remove it, Special Summon, reactvate.
  • Prohibition prevents one card of your choice from being used, reselect which card can not be used by using this effect.
  • Miracle Fertilizer is destroyed if a monster it Special Summoned by it is removed from the field. Removing it from the field not oly allows a player to use its ability twice a turn, but also breaks this card's effect on that monster preventing its destruction if they are removed from the field.
  • Future Fusion can be used to reduce cards in the deck and fill your graveyard by bouncing it back to your hand once a turn.