Difference between revisions of "Magnet Jammer"

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{{Unofficial name|Croatian|English|German}}
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{{Unofficial name|Croatian|German}}
{{Unofficial lore|English}}
+
{{Reconstructed effect|anime}}
  
 
{{CardTable2
 
{{CardTable2
 +
|crname = Magnetni Ometač
 
|dename = Magnet-Störung
 
|dename = Magnet-Störung
|crname = Magnetni Ometač
 
 
|kanji = {{Ruby|磁石の妨害者|マグネット・ジャマー}}
 
|kanji = {{Ruby|磁石の妨害者|マグネット・ジャマー}}
 
|jpname = 磁石の妨害者
 
|jpname = 磁石の妨害者
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|image = MagnetJammer-JP-Anime-ZX.png
 
|image = MagnetJammer-JP-Anime-ZX.png
 
|attribute = Earth
 
|attribute = Earth
|level = 4
 
 
|type = Rock
 
|type = Rock
 
|type2 = Effect
 
|type2 = Effect
 +
|level = 4
 
|atk = 1200
 
|atk = 1200
 
|def = ???
 
|def = ???
 
|effect =  
 
|effect =  
|animelore = At the start of the [[Damage Step]], if this card battles an opponent's monster: You can [[return]] both monsters to the [[hand]] (without [[damage calculation]]).
+
|animelore = At the start of the [[Damage Step]], if this card [[battle]]s an opponent's [[Monster Card|monster]]: You can [[return]] both monsters to the [[hand]] (without [[damage calculation]]).
 
|jpanimelore =  
 
|jpanimelore =  
 
|anime_zx = 052
 
|anime_zx = 052
|archetype1 = Magnet
 
 
|action1 = Returns from your field to your hand
 
|action1 = Returns from your field to your hand
 
|action2 = Returns from your opponent's field to your opponent's hand
 
|action2 = Returns from your opponent's field to your opponent's hand
 +
|archetype1 = Magnet
 
}}
 
}}

Revision as of 21:28, 9 March 2013