Difference between revisions of "Magnet Jammer"
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− | {{Unofficial name|Croatian | + | {{Unofficial name|Croatian|German}} |
− | {{ | + | {{Reconstructed effect|anime}} |
{{CardTable2 | {{CardTable2 | ||
+ | |crname = Magnetni Ometač | ||
|dename = Magnet-Störung | |dename = Magnet-Störung | ||
− | |||
|kanji = {{Ruby|磁石の妨害者|マグネット・ジャマー}} | |kanji = {{Ruby|磁石の妨害者|マグネット・ジャマー}} | ||
|jpname = 磁石の妨害者 | |jpname = 磁石の妨害者 | ||
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|image = MagnetJammer-JP-Anime-ZX.png | |image = MagnetJammer-JP-Anime-ZX.png | ||
|attribute = Earth | |attribute = Earth | ||
− | |||
|type = Rock | |type = Rock | ||
|type2 = Effect | |type2 = Effect | ||
+ | |level = 4 | ||
|atk = 1200 | |atk = 1200 | ||
|def = ??? | |def = ??? | ||
|effect = | |effect = | ||
− | |animelore = At the start of the [[Damage Step]], if this card | + | |animelore = At the start of the [[Damage Step]], if this card [[battle]]s an opponent's [[Monster Card|monster]]: You can [[return]] both monsters to the [[hand]] (without [[damage calculation]]). |
|jpanimelore = | |jpanimelore = | ||
|anime_zx = 052 | |anime_zx = 052 | ||
− | |||
|action1 = Returns from your field to your hand | |action1 = Returns from your field to your hand | ||
|action2 = Returns from your opponent's field to your opponent's hand | |action2 = Returns from your opponent's field to your opponent's hand | ||
+ | |archetype1 = Magnet | ||
}} | }} |