Difference between revisions of "Card Tips:Evil HERO Malicious Fiend"
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* One way to quickly summon "Evil Hero Malicious Fiend" could be to use "[[Elemental Hero Prisma]]" with "[[Dark Calling]]". | * One way to quickly summon "Evil Hero Malicious Fiend" could be to use "[[Elemental Hero Prisma]]" with "[[Dark Calling]]". | ||
− | * If you are mixing this card along an | + | * If you are mixing this card along an [[Elemental HERO]] Deck then use "[[Future Fusion]]" to dump "[[Evil HERO Malicious Edge]]" and "[[King of the Swamp]]" to summon "[[Elemental HERO Absolute Zero]]". Then finish off with "[[Dark Calling]]". |
Revision as of 15:04, 15 April 2013
- A great tip to get two Evil Hero Malicious Fiends is to use Dark Fusion on a Level 6 or higher Fiend-type monster, and on Evil Hero Malicious Edge, then using Dark Calling to remove the two from your graveyard, giving you a second Evil Hero Malicious Fiend.
- While a Fusion Substitute Monster cannot be used for the Level 6 or more Fiend-Type monster, one can be used for "Evil Hero Malicious Edge" and "Malicious Edge" can be used as the Fiend-Type monster.
- "The Earth - Hex-Sealed Fusion", ""The Dark - Hex-Sealed Fusion" and "The Light - Hex-Sealed Fusion" are good choices for Fusion substitutes, as they are Rock-Type monsters and can therefore be used for "Evil Hero Dark Gaia", as well as for this card.
- "All-Out Attacks" or "Battle Mania" can be used to force the opponent to enter their Battle Phase. In which case "Ojama Trio" can be used to force the opponent to ATK "Malicious Edge" with 3 monsters with 0 ATK, inflicting over 8000 Battle Damage.
- This card can combo well with "Vicious Claw". It will not only increase it's ATK higher, but will make it immune to battle destruction once. With such high ATK and an effect that makes the opponent attack, they will have a hard time getting rid of it by battle. Coincidentally, if your opponent does get a strong monster out, such as "Red Nova Dragon", you can then summon the Token to your opponent's field in Attack Position, forcing that token to attack this card as it is still the Battle Phase, ensuring they don't get a powerful token to command and dealing some Battle Damage.
- If having "Evil Hero Malicious Fiend" attacked would be disadvantageous, "Mirror Force" can be used to destroy all the opponent's monsters as they are switched to Attack Position and at least one is forced to attack.
- This can be combined with "Spiritual Fire Art - Kurenai" to inflict an extra 3500 damage to if "Evil Hero Malicious Fiend" would be removed from the field.
- The purpose of this card is to protect your Evil Heros (or other weak monsters) from being destroyed by battle (as your opponent would be forced to attack this card if they are foolish enough to conduct their Battle Phase). Thus, they skip their Battle Phase, making their turn end quicker as well as changing all of their monsters to DEF position (most likely). If your opponent cannot get rid of this card by a card effect and does not control a monster with 3500 or more ATK, then this card can be seen as a "Threatening Roar" every turn (and in most cases, a card that forces your opponent into DEF position).
- One way to quickly summon "Evil Hero Malicious Fiend" could be to use "Elemental Hero Prisma" with "Dark Calling".
- If you are mixing this card along an Elemental HERO Deck then use "Future Fusion" to dump "Evil HERO Malicious Edge" and "King of the Swamp" to summon "Elemental HERO Absolute Zero". Then finish off with "Dark Calling".