Difference between revisions of "Djinn of Rituals"

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** The last 2 can make setting up a Ritual Summon insanely quick. By summoning "Armageddon Knight" and then having him drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
 
** The last 2 can make setting up a Ritual Summon insanely quick. By summoning "Armageddon Knight" and then having him drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
 
* The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
 
* The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
* Remember, the [[Ritual Spell Cards]]: "[[Earth Chant]]", "[[Advanced Ritual Art]]", "[[End of the World]]" and "[[Contract with the Abyss]]" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
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* Remember, the [[Ritual Spell Cards]]: "[[Earth Chant]]", "[[Contract with the Abyss]]", "[[Advanced Ritual Art]]", "[[End of the World]]" and "[[Dawn of the Herald]]" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
 
* Use "[[Burial from a Different Dimension]]" and/or "[[Doomsday Horror]]" to return Djinns to your Graveyard and use them again.
 
* Use "[[Burial from a Different Dimension]]" and/or "[[Doomsday Horror]]" to return Djinns to your Graveyard and use them again.
  

Revision as of 15:00, 6 August 2010

Djinn of Rituals

Japanese (ruby)

ぎしきまじん

Japanese (base text)

儀式魔人

Japanese (translated)

Ritual Devil

English

Djinn of Rituals

Appears in (sets)
Lists

The "Djinn of Rituals", known as "Ritual Devils" in the Japanese version, are a series of Fiend-Type monsters released in the Booster Packs Stardust Overdrive and Absolute Powerforce. They each share the effect text "When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon.", followed by their individual effects, which are given to the Ritual Monster they were used to Summon. The 4 "Djinn of Rituals" released for the OCG so far have been "Djinn Releaser of Rituals", "Djinn Presider of Rituals", "Djinn Curse Enchanter of Rituals" & "Djinn Precogster of Rituals". There has also been a fifth one released as a TCG exclusive, "Djinn Disserere of Rituals".

Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Every Djinn has a skull somewhere on their weapon:

  • Releaser: the middle of the Staff (it's pretty hard to see)
  • Presider: the hilt of its Sword
  • Curse Enchanter: on the orb on its Magical Staff
  • Prognosticator: over the orb on its Flail
  • Disserere: middle of its Shield

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