Difference between revisions of "Card Tips:Fire Princess"
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* This card can cause a [[OTK]]. You must have [[Gearfried the Iron Knight]] and [[Fire Princess]] [[face-up]] on the field. Then activate [[Spell Absorption]], and [[equip]] "Gearfried the Iron Knight" with the "Butterfly Dagger - Elma". With the activation of "Butterfly Dagger - Elma", you gain 500 [[Life Points]] and your opponent loses 500 Life Points because of "Fire Princess"'s effect. | * This card can cause a [[OTK]]. You must have [[Gearfried the Iron Knight]] and [[Fire Princess]] [[face-up]] on the field. Then activate [[Spell Absorption]], and [[equip]] "Gearfried the Iron Knight" with the "Butterfly Dagger - Elma". With the activation of "Butterfly Dagger - Elma", you gain 500 [[Life Points]] and your opponent loses 500 Life Points because of "Fire Princess"'s effect. | ||
− | * Send [[Marie the Fallen One]] to the [[Graveyard]], possibly through [[Graceful Charity]] or [[Foolish Burial]] and play [[Fire Princess]]. Every [[Standby Phase]], you gain 200 life points and your opponent loses 500 [[Life Points]]. | + | * A legal OTK can be performed with this card. You must have a Fire Princess, a Spring of Rebirth face up on the field, an active Imperial Iron Wall and 2 Genex Ally Birdman in your hand or one on the field and one in you hand. Summon Birdman using its effect, then summon the second Birdman by returning the first to your hand. Iron Wall will prevent your Birdmen from being removed from play and each time you summon them Spring of Rebirth will activate increasing you life points and activating the effect of Fire Princess each time. |
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+ | * Send [[Marie the Fallen One]] to the [[Graveyard]], possibly through [[Graceful Charity]] or [[Foolish Burial]] and play [[Fire Princess]]. Every [[Standby Phase]], you gain 200 life points and your opponent loses 500 [[Life Points]]. | ||
* To make your opponent continuously lose [[Life Points]] with [[Fire Princess]] effect, have a [[face-up]] [[Cure Mermaid]], [[Solemn Wishes]], or [[Healing Wave Generator]] on the field, so while you gain [[Life Points]] every turn, your opponent loses 500 life points. | * To make your opponent continuously lose [[Life Points]] with [[Fire Princess]] effect, have a [[face-up]] [[Cure Mermaid]], [[Solemn Wishes]], or [[Healing Wave Generator]] on the field, so while you gain [[Life Points]] every turn, your opponent loses 500 life points. |
Revision as of 12:29, 9 July 2011
- This card can be searched via Sangan, Last Will, Witch of the Black Forest, and UFO Turtle.
- This card can cause a OTK. You must have Gearfried the Iron Knight and Fire Princess face-up on the field. Then activate Spell Absorption, and equip "Gearfried the Iron Knight" with the "Butterfly Dagger - Elma". With the activation of "Butterfly Dagger - Elma", you gain 500 Life Points and your opponent loses 500 Life Points because of "Fire Princess"'s effect.
- A legal OTK can be performed with this card. You must have a Fire Princess, a Spring of Rebirth face up on the field, an active Imperial Iron Wall and 2 Genex Ally Birdman in your hand or one on the field and one in you hand. Summon Birdman using its effect, then summon the second Birdman by returning the first to your hand. Iron Wall will prevent your Birdmen from being removed from play and each time you summon them Spring of Rebirth will activate increasing you life points and activating the effect of Fire Princess each time.
- Send Marie the Fallen One to the Graveyard, possibly through Graceful Charity or Foolish Burial and play Fire Princess. Every Standby Phase, you gain 200 life points and your opponent loses 500 Life Points.
- To make your opponent continuously lose Life Points with Fire Princess effect, have a face-up Cure Mermaid, Solemn Wishes, or Healing Wave Generator on the field, so while you gain Life Points every turn, your opponent loses 500 life points.
- Guardian Angel Joan, Thought Ruler Archfiend, and Arcana Force monster(s) along with Light Barrier can work well with "Fire Princess". When "Guardian Angel Joan", "Thought Ruler Archfiend", and Arcana Force monster(s) under the effect of Light Barrier attack, you gain Life Points equal to the destroyed monster's original ATK points and your opponent loses 500 Life Points.
- Royal Knight can combo well with "Fire Princess"; just increase "Royal Knight"'s attack points.
- Use this card with Golden Ladybug to deal up to 1500 damage to your opponent.
- Having two Fire Princesses on your field along with two Solemn Wishes on your field will allow you to do 2000 Life Points worth of damage each time you draw a card. Activating cards like Card Destruction, Reload, Jar of Greed, Pot of Avarice, Magical Mallet and Morphing Jar in one turn will do 2000 damage to your opponent each time you activate any of these cards, which in theory can give you an OTK.
- Combine this card with Soul Absorption and Macro Cosmos.
- This card may be used in a Burn Deck together with Solar Flare Dragon. You just need to get Fire Princess and Solar Flare Dragon so that you might inflict damage with both every turn, and "Solar Flare Dragon" shall not be attacked.
- With a combination of "Fire Princess", 2 Soul Absorption" and "Future Visions", you can create a threat to your opponent when they Normal Summon a monster.
- Combine with Magical Android so that you will gain Life Points every End Phase, while inflicting damage to your opponent. You can also use DNA Surgery to change all monsters to Psychic-type for a greater increase.
- Have Fire Princess on the field at the same time as White Magician Pikeru or Princess Pikeru.
- Ram Nimble Momongas into your opponent's monsters while Fire Princess is on your field.
- Use one or many Fire Princess in a combo with Solemn Wishes. Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn.
- Use a Dark Room of Nightmare to deal more damage.
- Use Fire Princess in a combo with to increase your Life Points while decreasing your opponent's.
- Use with at least one "Spell Absorption".
- Use this and "Recycle" for cards like "Gather Your Mind" and "Toon Table of Contents".
- Use at least one "Life Absorbing Machine" to gain back either some, most or more of the life points you paid.
- Use this and "Recycle" for cards like "Gather Your Mind" and "Toon Table of Contents".
- Use this card in combination with Life Absorbing Machine and Chain Energy; you will deal damage to your opponent during each of your end phases and you will cause them to pay massive amounts of their own life points with Chain Energy.
- Use this card with Rainbow Life and Skull Invitation to deal 500 damage every time a card(s) you own is sent to the graveyard for a turn.