Difference between revisions of "The Agent"
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* "[[Mystical Space Typhoon]]" | * "[[Mystical Space Typhoon]]" | ||
* "[[Valhalla, Hall of the Fallen]]" | * "[[Valhalla, Hall of the Fallen]]" | ||
+ | * "[[The Fountain in the Sky]]" | ||
===Traps=== | ===Traps=== |
Revision as of 16:44, 31 October 2010
The Agent
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English |
The Agents
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Appears in (sets) |
The Agents are LIGHT Fairy-Type Monsters that were introduced in the "Ancient Sanctuary" Booster Set, and were reprinted in the "Dark Revelation Volume 2" Booster Set. It's been said that they will make a return in the new Lost Sanctuary structure deck. These monsters are low Level monsters and are especially designed for decks containing the card "Sanctuary in the Sky". Although these monsters follow the names of the Planets in our Solar System, they are not considered Legendary Planet Cards. They are named after the Roman Gods and Goddesses and its appearances.
Contents
Playing Style
Similar to Psychic-Type Monsters, "The Agents" focus on the controller's Life Points by using or recovering them, to power their ATKs, or inflict Damage to the opposing player. The odd card out The Agents would be "The Agent of Wisdom - Mercury" because his effects do not involve the use of Life Points, and instead, his main objective is giving a strong Hand Advantage. It is recommended that you use cards that focus on Life Point recovery, and damage to the opponent (Eg. "Ancient Fairy Dragon", "Ancient Sacred Wyvern" etc.). Also, since these are LIGHT Fairy-Type monsters, they can be used with "Honest", "Athena", "Valhalla, Hall of the Fallen, etc.
Strategies and Tips
A common strategy used with "The Agent of Creation - Venus" is to summon 3 or 2 Mystical Shine Balls by paying 1500 or 1000 Life Points (respectively) and then Tribute them all to complete the summoning requirements to Special Summon the The Light Ruler or The Dark Ruler. The "Mystical Shine Balls" can also be used as Quick-Tributes for "Monarchs". There is a quick method for increasing "Mars's" ATK: activate "The Immortal of Thunder"'s Flip Effect, "Aegis of Gaia" or any other cards that lets you gain a majority of Life Points. "The Agent of Wisdom - Mercury" is great to be played not only in a Fairy-Type Deck, but also in an "Infernity" deck, because "Infernity" monsters require no cards in the hand to activate their effects, and so does this card, while allowing you to draw an extra card from your deck. To inflict more Burn Damage to your opponent using "Saturn's effect, you can gain more Life Points to inflict more damage with "Neo-Spacian Air Hummingbird, so you can gain 500 X the number of cards in your opposing player's hand.
Typical cards
The following cards are common choices for Decks focusing on "The Agents".
Monsters
- "Herald of Orange Light"
- "Honest"
- "Splendid Venus"
- "Guardian Angel Joan"
- "Athena"
- "Soul of Purity and Light"
- "Arcana Force EX - The Light Ruler"
- "Arcana Force EX - The Dark Ruler"
- "Mystical Shine Ball"
- "Master Hyperion"
Synchro Monsters
Spells
- "Sanctuary in the Sky"
- "Cestus of Dagla"
- "Supremacy Berry"
- "Mystical Space Typhoon"
- "Valhalla, Hall of the Fallen"
- "The Fountain in the Sky"
Traps