Card Tips:Dewloren, Tiger King of the Ice Barrier

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  • This card's recycling capabilities are perhaps better than its intended ability. Use it on monsters whose effects activate when Summoned or Spell/Trap cards that would otherwise only temporarily stay on the field (as above and with "Premature Burial" like one would do with "Brionac, Dragon of the Ice Barrier").
  • "Mind Control" can be used with this card to take control of an opponent's monster and return it to the opponent's hand or Extra Deck, while giving this card an ATK boost and also getting around anti-destruction effects like that of "Stardust Dragon".
  • You can use Continuous, Equip and Field Spell Cards to raise this card's ATK by up to 3000 (a maximum of 6) and then simply reactivate the cards with no loss to the player. This can also be done using Continuous Trap Cards, but is slower.
    • Use with Mage Power for an incredible attack boost. If all Spell and Trap card zones are filled along with the Field Spell zone, this card gains 3000 ATK when they are returned. If Mage Power is used after, this card gains an additional 3000 ATK, giving this card 8000 ATK total. Using Giant Trunade beforehand will clear the opponent's Spells and Traps as well as return yours to your hand.
    • Use this card to return "Burden of the Mighty" to your hand, then play it again. Your monster will gain 500 ATK and theirs will still lose 100 x their level.
    • "Jam Breeding Machine" prevents you from Summoning while it is active. By having it on the field, you receive a free token to tribute and then can follow up by removing "Jam Breeding Machine" so that you can tribute something with the said token.
    • "Morale Boost" can be used before you activate Equip cards like "Mist Body" and "Big Bang Shot" and ATK raising Equips like "Axe of Despair" to gain 1000 LP. You can then remove it from the field with this card before the Equip cards are destroyed, preventing the 1000 LP damage.
    • "Toll" can be abused to only force your opponent to pay to attack.
    • Combo this card with "Spell Absorption", gaining you 500 Life Points each time you bounce a Spell Card back to your hand and reactivate it.
    • Use with "Black Garden" to make only your opponent's monsters lose half their ATK and give you a "Rose Token".
    • "Chain Energy" can be removed to prevent the owner from having to pay. If you are using more than one, set any Spells you want to activate before activating a "Chain Energy".
    • "Prohibition" prevents one card of your choice from being used. Reselect which card can not be used by using this effect.
    • "Miracle Fertilizer" is destroyed if a monster it Special Summoned is removed from the field. Removing it from the field not only allows a player to use its ability twice per turn, but also breaks Miracle Fertilizer's effect on that monster, preventing its destruction should it be removed from the field.
    • "Future Fusion" can be used to reduce cards in the deck and fill your graveyard by bouncing it back to your hand once a turn.
    • "Vengeful Bog Spirit" can be removed so you can summon a monster and allow it to attack on the same turn. Replay it before your turn ends so your opponent faces the downsides of that card.
    • "D.D. Borderline" prevents players from attacking. Remove it, attack, and reactivate.
    • "Power Filter" prevents players from Special Summoning monsters with 1000 or less attack. Remove it, Special Summon, reactivate.
  • To activate "Ground Collapse" you have to select two monster zones. Return it back to your hand and you can reselect the monster zones. This strategy works similarly with Xing Zhen Hu as you can select two different set Spell(s) or Trap(s) card.