Difference between revisions of "BAM Machine"

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(Growth is not a Trigger effect since it is stated in the card effect that it only activates at Round End)
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When the "BAM" button is hit during a duel, the order of [[priority]] in which effects occur is shown below.
 
When the "BAM" button is hit during a duel, the order of [[priority]] in which effects occur is shown below.
 +
 +
If a [[Duel Stars Challenge]] is attempted, those rules will apply before the Power-Ups activate.
  
 
== 1. Power-Ups ==
 
== 1. Power-Ups ==
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: ''Order: In the order decided by the Player.''
 
: ''Order: In the order decided by the Player.''
  
* All [[Yu-Gi-Oh! BAM/Power-Ups|Power-Ups]]
+
* All [[Power-Ups]]
 +
 
 +
== After you hit BAM ==
 +
 
 +
* Special: {{BAM|Photon Sabre Tiger}}, {{BAM|Photon Thrasher}}.
  
 
== 2. Round Start ==
 
== 2. Round Start ==
 +
 +
* Special: {{BAM|Hero Blast}}, {{BAM|Alien Dog}} (Immune), {{BAM|Atlantean Dragoons}}.
  
 
=== 2.1 Positive effects applicable to several cards ===
 
=== 2.1 Positive effects applicable to several cards ===
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* Effect types: Immune All, Boost All, [ATTRIBUTE] Boost All, [TYPE] Boost All.
 
* Effect types: Immune All, Boost All, [ATTRIBUTE] Boost All, [TYPE] Boost All.
* Special: [[Stim-Pack]], [[Gazelle the King of Mythical Beasts]], [[Umiiruka]], [[Crystal Tree]], [[Star Light, Star Bright]], [[The Nordic Lights]], [[Shining Angel]].
+
* Special: {{BAM|Stim-Pack}}, {{BAM|Gazelle the King of Mythical Beasts}}, {{BAM|Umiiruka}}, {{BAM|Crystal Tree}}, {{BAM|Star Light, Star Bright}}, {{BAM|The Nordic Lights}}, {{BAM|Shining Angel}}, {{BAM|Anti-Spell}}, {{BAM|Felgrand Dragon}}, {{BAM|Evil Blast}} (Boost All), {{BAM|Moulinglacia the Elemental Lord}}, {{BAM|Call of the Atlanteans}}, {{BAM|Chaos Infinity}}, {{BAM|Elemental HERO Prisma}}, {{BAM|Renge, Gatekeeper of Dark World}}, {{BAM|Gateway to Dark World}}, {{BAM|Endymion, the Master Magician}} (Resurrect), {{BAM|Reptilianne Spawn}}, {{BAM|Hieratic Seal of Supremacy}}, {{BAM|Chaos Command Magician}} (Boost All), {{BAM|Darklord Asmodeus}}.
  
 
=== 2.2 Negative effects applicable to several cards ===
 
=== 2.2 Negative effects applicable to several cards ===
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* Effect types: Cripple All, [TYPE] Cripple All.
 
* Effect types: Cripple All, [TYPE] Cripple All.
* Special: [[Dark Hole]], [[Gazelle the King of Mythical Beasts]], [[Germ Infection]], [[Umiiruka]], [[Shining Angel]].
+
* Special: {{BAM|Dark Hole}}, {{BAM|Gazelle the King of Mythical Beasts}}, {{BAM|Germ Infection}}, {{BAM|Umiiruka}}, {{BAM|Shining Angel}}, {{BAM|Evil Blast}} (Cripple All), {{BAM|Evilswarm Mandragora}}, {{BAM|Photon Slasher}}, {{BAM|Photon Veil}}.
  
 
=== 2.3 Round Start effects that relate to the number of cards in the Graveyard ===
 
=== 2.3 Round Start effects that relate to the number of cards in the Graveyard ===
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* Effect types: Courage, Timidity.
 
* Effect types: Courage, Timidity.
* Special: [[Just Desserts]], [[Curse of Darkness]], [[Magic Jammer]].
+
* Special: {{BAM|Just Desserts}}, {{BAM|Curse of Darkness}}, {{BAM|Magic Jammer}}, {{BAM|Jinzo - Lord}} (Immune), {{BAM|Souleater}}, {{BAM|Elemental HERO Woodsman}}, {{BAM|Endymion, the Master Magician}} (Annihilate), {{BAM|Chaos Command Magician}} (Immune, Hurt).
  
 
=== 2.6 Before the End of Round Start ===
 
=== 2.6 Before the End of Round Start ===
  
* Special: [[Toy Magician]].
+
* Special: {{BAM|Toy Magician}}, {{BAM|Pyrorex the Elemental Lord}}.
  
 
----
 
----
  
[[Normal Spell Card]]s which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect.
+
[[Normal Spell Card]]s which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.
  
 
== 3. Channels ==
 
== 3. Channels ==
 +
 +
* Effect types: Resurrect
 +
* Special: {{BAM|Zombie Master}}
  
 
=== 3.1 Effects that destroy Spells ===
 
=== 3.1 Effects that destroy Spells ===
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* Effect types: Annihilate Spells, Destroy Spell, Sacrifice Spell, Sacrifice All Spells.
 
* Effect types: Annihilate Spells, Destroy Spell, Sacrifice Spell, Sacrifice All Spells.
 +
* Special: {{BAM|Release from Stone}}, {{BAM|Advanced Dark}}, {{BAM|Infestation Terminus}}
  
 
=== 3.2 Effects when a card is activated ===
 
=== 3.2 Effects when a card is activated ===
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* Effect types: Sacrifice Monster, Sacrifice All Monsters, Sacrifice [TYPE], Annihilate Monsters, Annihilate [TYPE], Sneak, Destroy Monster, Immune, Immune All [Type], Heal, Heal Opponent, Soothe, Hurt Opponent, Backfire, Shock, Osmosis, Boost, Cripple.
 
* Effect types: Sacrifice Monster, Sacrifice All Monsters, Sacrifice [TYPE], Annihilate Monsters, Annihilate [TYPE], Sneak, Destroy Monster, Immune, Immune All [Type], Heal, Heal Opponent, Soothe, Hurt Opponent, Backfire, Shock, Osmosis, Boost, Cripple.
* Special: [[Mirror Force]], [[Fake Trap]], [[Dark Bat]], [[Vampire Lord]].
+
* Special: {{BAM|Mirror Force}}, {{BAM|Fake Trap}}, {{BAM|Dark Bat}}, {{BAM|Vampire Lord}}, {{BAM|Wattcancel}}, {{BAM|Wattaildragon}}, {{BAM|Alien Hunter}}, {{BAM|Combination Attack}}, {{BAM|United We Stand}}, {{BAM|Field Barrier}}, {{BAM|Evil Blast}} (Annihilate Monsters), {{BAM|Alien Dog}} (Destroy), {{BAM|Spiritualism}}, {{BAM|Ancient Leaf}}, {{BAM|Hieratic Seal From the Ashes}}, {{BAM|Hieratic Seal of the Sun Dragon Overlord}}, {{BAM|Kuriphoton}}, {{BAM|Photon Current}}, {{BAM|Photon Trident}}, {{BAM|Photon Wyvern}}.
  
 
=== 3.3 Monsters collide ===
 
=== 3.3 Monsters collide ===
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----
 
----
  
[[Normal Spell Card]]s which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Loop from the start of "3. Channels" for each Channel.
+
[[Normal Spell Card]]s which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard. Loop from the start of "3. Channels" for each Channel.
  
== 4 Round End ==
+
== 4. Round End ==
  
 
=== 4.1 Positive Round End effects ===
 
=== 4.1 Positive Round End effects ===
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* Effect Types: Growth
 
* Effect Types: Growth
* Special: [[Horn of Heaven]], [[Ultimate Offering]].
+
* Special: {{BAM|Horn of Heaven}}, {{BAM|Ultimate Offering}}, {{BAM|Dark World Grimoire}}.
  
 
=== 4.2 Negative Round End effects ===
 
=== 4.2 Negative Round End effects ===
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* Effect types: Self-Destruct, Feeble, Feeble All.
 
* Effect types: Self-Destruct, Feeble, Feeble All.
* Special: [[Tribute to the Doomed]], [[Reinforcements]], [[Stim-Pack]], [[Lunar Queen Elzaim]].
+
* Special: {{BAM|Tribute to The Doomed}}, {{BAM|Reinforcements}}, {{BAM|Stim-Pack}}, {{BAM|Lunar Queen Elzaim}}, {{BAM|Ultimate Offering}}.
  
 
=== 4.3 Round End effects that relate to the number of cards on the field ===
 
=== 4.3 Round End effects that relate to the number of cards on the field ===
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: ''Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.''
 
: ''Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.''
  
* Special: [[Royal Decree]].
+
* Special: {{BAM|Royal Decree}}, {{BAM|Exxod, Master of The Guard}}.
  
 
----
 
----
  
[[Normal Spell Card]]s which have used at least one of their effects are now sent to the Graveyard, including the ones with a Special effect.
+
[[Normal Spell Card]]s which have used at least one of their effects are now sent to the Graveyard, including the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.
  
 
== Trigger Effects ==
 
== Trigger Effects ==
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* Effect types: Shared Fate, Farewell, Sorrow, Parting Gift, Mirror, Rage, Drain, Empathy, Power Redistribution, Requiem, Break Immunity, Spirit Protection, Bloodlust, Acid Jet, Explosion, Big Explosion.
 
* Effect types: Shared Fate, Farewell, Sorrow, Parting Gift, Mirror, Rage, Drain, Empathy, Power Redistribution, Requiem, Break Immunity, Spirit Protection, Bloodlust, Acid Jet, Explosion, Big Explosion.
* Special: [[Call of Darkness]], [[Robbin' Goblin]], [[Magical Thorn]], [[Castle Walls]], [[Dark Room of Nightmare]], [[Rainbow Life]], [[A Cat of Ill Omen]], [[Burning Skull Head]], [[Call of the Haunted]], [[Wandering Mummy]], [[Umi]], [[Ceremonial Bell]].
+
* Special: {{BAM|Call of Darkness}}, {{BAM|Robbin' Goblin}}, {{BAM|Magical Thorn}}, {{BAM|Castle Walls}}, {{BAM|Dark Room of Nightmare}}, {{BAM|Rainbow Life}}, {{BAM|A Cat of Ill Omen}}, {{BAM|Burning Skull Head}}, {{BAM|Call of the Haunted}}, {{BAM|Wandering Mummy}}, {{BAM|Umi}}, {{BAM|Ceremonial Bell}}, {{BAM|Berserk Dragon}}, {{BAM|Berserk Dragon}}, {{BAM|Reaper of the Cards}}, {{BAM|Armed Ninja}}, {{BAM|Big Burn}}, {{BAM|Felgrand Dragon}}, {{BAM|Alien Telepath}}, {{BAM|Grandsoil the Elemental Lord}}, {{BAM|Dragunity Partisan}}, {{BAM|Dragunity Primus Pilus}}, {{BAM|Naturia Bamboo Shoot}}, {{BAM|Leodrake's Mane}}, {{BAM|Megarock Dragon}}, {{BAM|Crystal Beast Sapphire Pegasus}}, {{BAM|Magic Drain}}, {{BAM|Emissary of the Afterlife}}, {{BAM|Return Zombie}}, {{BAM|Sillva, Warlord of Dark World}}, {{BAM|Hero Counterattack}}, {{BAM|HERO's Bond}}, {{BAM|Gearfried the Swordmaster}}, {{BAM|Spellbook of the Master}}, {{BAM|Light-Imprisoning Mirror}}, {{BAM|Reptilianne Poison}}, {{BAM|Reptilianne Rage}}, {{BAM|Hieratic Seal of Reflection}}, {{BAM|Dark Magician of Chaos}}, {{BAM|Darklord Desire}}, {{BAM|Darklord Edeh Arae}}, {{BAM|Photon Crusher}}, {{BAM|Photon Caesar}}, {{BAM|Raviel, Lord of Phantasms}}.
  
 
== References ==
 
== References ==

Latest revision as of 02:26, 11 October 2013

When the "BAM" button is hit during a duel, the order of priority in which effects occur is shown below.

If a Duel Stars Challenge is attempted, those rules will apply before the Power-Ups activate.

1. Power-Ups[edit]

Order: In the order decided by the Player.

After you hit BAM[edit]

2. Round Start[edit]

2.1 Positive effects applicable to several cards[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.2 Negative effects applicable to several cards[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.3 Round Start effects that relate to the number of cards in the Graveyard[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
  • Effect types: First Strike.

2.4 Round Start effects that relate to the number of cards in the Deck[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
  • Effect types: Last Stand.

2.5 Round Start effects that relate to the number of cards on the field[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

2.6 Before the End of Round Start[edit]


Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.

3. Channels[edit]

3.1 Effects that destroy Spells[edit]

Order: Your Monsters, opponent's Monsters, your Spells, opponent's Spells.

3.2 Effects when a card is activated[edit]

Order: Your Spells, opponent's Spells, your Monsters, opponent's Monsters.

3.3 Monsters collide[edit]

3.4 Monster(s) removed[edit]

3.5 Monster attacks Player (Life Points reduced)[edit]

3.6 Effects to cards that have been damaged[edit]

Order: Your Monsters, opponent's Monsters.
  • Effect types: Fragile.

Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard. Loop from the start of "3. Channels" for each Channel.

4. Round End[edit]

4.1 Positive Round End effects[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

4.2 Negative Round End effects[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

4.3 Round End effects that relate to the number of cards on the field[edit]

Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.

Normal Spell Cards which have used at least one of their effects are now sent to the Graveyard, including the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.

Trigger Effects[edit]

These effects are triggered at any time during a Round.

References[edit]

  1. The new and improved BAM-Machine. Konami.