Difference between revisions of "Burn Deck"
(→Recommended cards) |
(→Traps) |
||
Line 69: | Line 69: | ||
* [[Dimension Wall]] | * [[Dimension Wall]] | ||
* [[Magical Explosion]] | * [[Magical Explosion]] | ||
+ | * [[Ultimate Offering]] (When you run fire trooper this helps. | ||
=D.D. Princess Burn= | =D.D. Princess Burn= |
Revision as of 22:39, 2 May 2009
Burn Decks are designed to overwhelm opponents with waves of Spell Cards that inflict Direct Damage. These Decks are usually slow and are usually combined with Stall Decks to maximize inflicted damage while protecting the user's Life Points.
There are several counters to Burn Decks. The most threatening is "Prime Material Dragon", although cards like "Lava Golem", "Volcanic Queen", "Divine Wrath" and "Bad Reaction to Simochi" can reverse this. However, there are many other threats:
- "Tele-DAD", "Gladiator Beasts" and "Lightsworns" decks can cause large amounts of damage to Burn users.
- Because Burn Decks mostly rely on stall cards to prevent taking battle damage, they are highly vunerable to Spell and Trap removal. A Burn Deck must therefore contain plenty of Counter Traps, like "Solemn Judgment", "Dark Bribe" and "Seven Tools of the Bandit".
- Faster burn decks leave the player without any cards quickly, so a way to refill the player's hand is needed.
Contents
Anti-Heal
The Anti Heal deck revolves around the effects of "Nurse Reficule the Fallen One" and "Bad Reaction to Simochi" and their ability to reverse Life Point gain into damage.
Recommended cards
Monsters
Spells
Traps
Bubbleman Burn
The Bubbleman Burn Deck is a very fast version of the Burn Deck, which uses cards like "Elemental Hero Bubbleman" and "Card of Sanctity" to draw Normal or Quick-Play Spell Cards which inflict damage. These decks are made up mostly of one-time burn cards and self-milling cards that go to the Graveyard after they are used, making "Bubbleman" and "Card of Sanctity" more playable. Stall cards are not recommended.
Recommended cards
Monsters
- Elemental Hero Bubbleman x3
- Giant Germ x3
- Toon Cannon Soldier x2
- Goblin Black Ops x3
- Morphing Jar
- Rapid-Fire Magician
- Volcanic Slicer
- Fire Trooper x3
- Spell Striker x2
- Royal Magical Library
- Dice Jar
- Theban Nightmare
Spells
- Card of Sanctity x3
- Toon Table of Contents x3
- Reinforcement of the Army
- E - Emergency Call
- Misfortune
- Meteor of Destruction
- Tremendous Fire
- Ookazi
- Monster Reborn
- Poison of the Old Man
- Restructer Revolution
- Chain Strike
- Magical Mallet
Traps
- Magic Cylinder
- Just Desserts
- Secret Barrel
- Ojama Trio
- Ceasefire
- Dimension Wall
- Magical Explosion
- Ultimate Offering (When you run fire trooper this helps.
D.D. Princess Burn
This deck is unorthodox and slow, but getting the right cards out will slow your opponent to no end and cause damage nearly every turn. The main cards for this deck are "Fire Princess", "Soul Absorption", "Macro Cosmos" and "Needle Worm". This deck revolves around milling your opponent.
Recommended cards
Monsters
Spells
Traps
Dark Snake Syndrome Deck
The main point of this deck is to activate "Dark Snake Syndrome" and protect your Life Points with "Des Wombat"
Recommended cards
Monsters
- Des Wombat x3
- Solar Flare Dragon x3
Spells
Traps
Direct Burn
An effective way to burn your opponent quickly is to use monsters that can attack your opponent directly while protecting yourself with stall cards. Another version of this is to use Shadow Delver's effect to allow Level 4 or lower DARK monsters to attack your opponent's Life-Points directly. By using monsters such as Prometheus, King of the Shadows or any high level DARK monster equipped with 1 or more Demotion, this can become an OTK.
Recommended cards
Monsters
- Rainbow Flower
- Servant of Catabolism
- Raging Flame Sprite
- Submarineroid
- Sonic Shooter
- UFO Turtle
- Shining Angel
- Sangan
Spells
Traps
- Gravity Bind
- Ordeal of a Traveler
- Minor Goblin Official
- Trap Jammer
- Magic Jammer
- Robbin' Goblin
- Robbin' Zombie
Eradicator Blast Burn
The main priority of the Eradicator Blast Burn Deck is to get at least one "Dark Eradicator Warlock" and continuously activate "Magical Blast" to inflict at least 200 damage per turn.
Recommended cards
Monsters
Spells
Traps
Exxod Burn
The main point of the Exxod Burn Deck is to quickly summon "Exxod, Master of The Guard" and continually use its burn effect
Recommended cards
Monsters
- Exxod, Master of the Guard
- Des Lacooda
- Golem Sentry
- Guardian Statue
- Giant Rat (to search out Criosphinx for Exxod)
- "Sphinx" monsters
Spells
Traps
Shadowpriestess Burn
- By tributing one DARK monster, "Shadowpriestess of Ohm" can inflict 800 damage to your opponent. This deck can be aided with a combination of "Superancient Deepsea King Coelacanth" and "DNA Transplant".
- Also by tributing D.D. Survivor and D.D. Scout Plane with Macro Cosmos face up on the field. Since D.D. Survivor and D.D. Scout Plane will return to the field after being Removed from play.
It must be warned that "Mask of Restrict" will totally cripple this deck type.
Recommended cards
Monsters
- Shadowpriestess of Ohm x3
- Superancient Deepsea King Coelacanth and many Fish-type monsters
- Many DARK monsters
Spells
Traps
Chain Strike OTK
A newer type of Burn Deck is the "Chain Strike OTK", which is designed to win by the first to third turn. This is accomplished by starting a chain with, for example, "Just Desserts", continuing with, for example, "Ojama Trio", and adding Chan Links until a well-timed "Chain Strike" can generate enough burn damage to win.