Card Rulings:Flying Fortress SKY FIRE
Revision as of 16:47, 16 January 2012 by FredCat100 (talk) (Undo revision 1769581 by DarkBladeTyrantDragon (talk) FOLLOW THE OFFICIAL SOURCE WORDS!)
TCG Rulings
- "Summon Reactor ・SK" can Special Summon “Flying Fortress SKY FIRE” from the Graveyard even if it had not been Special Summoned properly before, and even if it was sent directly to the Graveyard from the hand or Deck.[1]
- Sending the 3 cards to the Graveyard to Special Summon this monster is a cost. That effect does not target “Flying Fortress SKY FIRE”.[1]
- If multiple monsters are Summoned at the same time, you can use “Flying Fortress SKY FIRE” to destroy all of them and inflict 800 damage to your opponent.[1]
- If multiple cards are Set at the same time, you can use “Flying Fortress SKY FIRE” to destroy all of them and inflict 800 damage to your opponent.[1]
- If a combination of monsters are Summoned and Set at the same time, you must choose to either destroy the Summoned monsters, or the Set monsters, and inflict 800 damage to your opponent.[1]
- Sending 1 card from your hand to the Graveyard is a cost to activate the effect to destroy the target opponent’s card.[1]
- The effect to destroy 1 card of your choice is a targeted effect. The other effects do not target.[1]
- If your opponent flips a card face-down, such as with “Book of Moon”, you can activate effect #2 of “Flying Fortress SKY FIRE” to destroy the Set card.[1]
- The effects of “Flying Fortress SKY FIRE” that can be activated during the opponent’s turn cannot be activated during the Damage Step.[1]
- If the opponent Summons a monster with an Ignition Effect, they can activate the effect, and then you choose whether or not to chain the Trigger Effect of “Flying Fortress SKY FIRE”.[1]
OCG Rulings
- This monster cannot be Normal Summoned or Set.[2]
- Sending one card from your hand to the Graveyard is a cost to activate the effect which destroys an opponent's card.[2]
- Sending "Summon Reactor・SK", "Trap Reactor・Y FI", and "Spell Reactor・RE" to the Graveyard is a cost to activate the effect of "Summon Reactor・SK" which Special Summons "Flying Fortress SKY FIRE". This effect does not target the "Flying Fortress SKY FIRE".[3]
- By sending itself, "Trap Reactor・Y FI", and "Spell Reactor・RE" to the Graveyard, "Summon Reactor・SK" can Special Summon a "Flying Fortress SKY FIRE" from the Graveyard, even if the "Flying Fortress SKY FIRE" was not properly Special Summoned first (for example, "Flying Fortress SKY FIRE" was sent from the Deck or hand to the Graveyard, etc).[4]
- When resolving the effect of "Flying Fortress SKY FIRE"/"Trap Reactor・Y FI"/"Spell Reactor・RE", if the Spell/Trap Card is not on the field or otherwise cannot be destroyed, then the monster's effect will not inflict 800 damage.[5]
References
- ↑ a b c d e f g h i j Konami Gameplay FAQ: Crimson Crisis -- Card Rulings (version 2.0)
- ↑ a b c d Konami FAQ: Effect Monster > Flying Fortress SKY FIRE
- ↑ Konami FAQ: Effect Monster > Summon Reactor・SK
- ↑ Konami FAQ: Can the effect of "Summon Reactor・SK" Special Summon "Flying Fortress SKY FIRE" if it was sent to the Graveyard from the Hand or Deck?
- ↑ Konami FAQ: Is damage inflicted by the effect of "Trap Reactor・Y FI"/"Spell Reactor・RE" if the Spell/Trap Card cannot be destroyed during resolution?