Difference between revisions of "Card Tips:Fire Princess"

From Yugipedia
Jump to: navigation, search
(Replace: ""Bonfire", " ==> ""Bonfire", "Infernal Flame Banshee", ")
 
(28 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
  
* This card can be searched via [[Sangan]], [[Last Will]], [[Witch of the Black Forest]], and [[UFO Turtle]].
+
* This card can be [[Searcher|searched]] by "[[Bonfire]]", "[[Infernal Flame Banshee]]", "[[Hiita the Fire Channeler]]", "[[UFO Turtle]]", "[[Hiita the Fire Charmer, Ablaze]]", "[[Summoner Monk]]", "[[Primathmech Alembertian]]", "[[Battle Royal Mode - Joining]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Umbramirage the Elemental Lord]]", "[[Sangan]]", "[[Witch of the Black Forest]]", and other [[List of generic searchers#Monsters|generic searchers]].
  
* This card can cause a [[OTK]]. You must have [[Gearfried the Iron Knight]] and [[Fire Princess]] [[face-up]] on the field. Then activate [[Spell Absorption]], and [[equip]] "Gearfried the Iron Knight" with the "Butterfly Dagger - Elma". With the activation of "Butterfly Dagger - Elma", you gain 500 [[Life Points]] and your opponent loses 500 Life Points because of "Fire Princess"'s effect.
+
* Send "[[Marie the Fallen One]]" to the [[Graveyard]], through the effects of cards like "[[Foolish Burial]]" or "[[Dark Grepher]]", and summon "Fire Princess". Every [[Standby Phase]], you gain 200 life points and your opponent loses 500 [[Life Points]].
 +
** Having multiple copies of "Marie the Fallen One" in your Graveyard and "Fire Princess" on the field will rapidly increase the damage dealt; each copy of "Marie" will recharge your Life Points separately, with each one activating this card's effect. With 3 "Maries" in the Graveyard and 3 copies of this card on the field, you'll wind up doing 4500 damage to your opponent each Standby Phase, enough to defeat them in 2 turns.
  
* A legal OTK can be performed with this card. You must have a Fire Princess, a Spring of Rebirth face up on the field, an active Imperial Iron Wall and 2 Genex Ally Birdman in your hand or one on the field and one in you hand. Summon Birdman using its effect, then summon the second Birdman by returning the first to your hand. Iron Wall will prevent your Birdmen from being removed from play and each time you summon them Spring of Rebirth will activate increasing you life points and activating the effect of Fire Princess each time.
+
* Use "[[Messenger of Peace]]" while you have a card that replenishes LP so virtually no monster will be able to attack it, while still damaging your opponent. However, it may be still vulnerable against monsters with less than 1500 ATK and more than 1500 DEF that uses DEF in its damage calculation when they attack, and also card effects.
 
*  Send [[Marie the Fallen One]] to the [[Graveyard]], possibly through [[Graceful Charity]] or [[Foolish Burial]] and play [[Fire Princess]]. Every [[Standby Phase]], you gain 200 life points and your opponent loses 500 [[Life Points]].
 
  
* To make your opponent continuously lose [[Life Points]] with [[Fire Princess]] effect, have a [[face-up]] [[Cure Mermaid]], [[Solemn Wishes]], or [[Healing Wave Generator]] on the field, so while you gain [[Life Points]] every turn, your opponent loses 500 life points.
+
* To ensure your opponent will continuously lose [[Life Points]] with "Fire Princess'" effect, have a [[face-up]] "[[Cure Mermaid]]", "[[Solemn Wishes]]" or "[[Healing Wave Generator]]" on the field, so while you gain [[Life Points]] every turn, your opponent loses 500 life points.
  
* [[Guardian Angel Joan]], [[Thought Ruler Archfiend]], and [[Arcana Force]] monster(s) along with [[Light Barrier]] can work well with "[[Fire Princess]]". When "Guardian Angel Joan", "Thought Ruler Archfiend", and Arcana Force monster(s) under the effect of Light Barrier attack, you gain [[Life Points]] equal to the destroyed monster's original [[ATK]] points and your opponent loses 500 [[Life Points]].
+
* "[[Guardian Angel Joan]]", "[[Thought Ruler Archfiend]]" and [[Arcana Force]] monster(s) along with "[[Light Barrier]]" can work well with "Fire Princess". When "Guardian Angel Joan", "Thought Ruler Archfiend" and Arcana Force monster(s) under the effect of "Light Barrier" attack, you gain [[Life Points]] equal to the destroyed monster's original [[ATK]] points and your opponent loses 500 [[Life Points]].
  
* [[Royal Knight]] can combo well with "Fire Princess"; just increase "Royal Knight"'s attack points.
+
* "[[Royal Knight]]" can combo well with "Fire Princess", just increase the attack of "Royal Knight".
  
* Use this card with [[Golden Ladybug]] to deal up to 1500 damage to your opponent.
+
* Use this card with "[[Golden Ladybug]]" to deal up to 1500 damage to your opponent.
  
* Having two Fire Princesses on your field along with two [[Solemn Wishes]] on your field will allow you to do 2000 [[Life Points]] worth of damage each time you draw a card. Activating cards like [[Card Destruction]], [[Reload]], [[Jar of Greed]], [[Pot of Avarice]], [[Magical Mallet]] and [[Morphing Jar]] in one turn will do 2000 damage to your opponent each time you activate any of these cards, which in theory can give you an [[OTK]].
+
* Combine this card with "[[Soul Absorption]]" and "[[Macro Cosmos]]".
  
* Combine this card with [[Soul Absorption]] and [[Macro Cosmos]].
+
* This card may be used in a [[Burn]] Deck together with [[Solar Flare Dragon]]. You just need to get "Fire Princess" and "[[Solar Flare Dragon]]" so that you might inflict damage with both every turn, and "Solar Flare Dragon" shall not be attacked.
  
* This card may be used in a [[Burn]] Deck together with [[Solar Flare Dragon]]. You just need to get [[Fire Princess]] and [[Solar Flare Dragon]] so that you might inflict damage with both every turn, and "Solar Flare Dragon" shall not be attacked.
+
* With a combination of "Fire Princess", 2 "[[Soul Absorption]]s" and "[[Future Visions]]", you can create a threat to your opponent when they [[Normal Summon]] a monster.
  
* With a combination of "[[Fire Princess]]", 2 [[Soul Absorption]]" and "[[Future Visions]]", you can create a threat to your opponent when they [[Normal Summon]] a monster.
+
* Have "Fire Princess" on the field at the same time as "[[White Magician Pikeru]]" or "[[Princess Pikeru]]".
 +
** Combine with "[[Magical Android]]" so that you will gain Life Points every End Phase, while inflicting damage to your opponent. You can also use "[[DNA Surgery]]" to change all monsters to Psychic-type for a greater increase.
  
* Combine with [[Magical Android]] so that you will gain Life Points every End Phase, while inflicting damage to your opponent. You can also use [[DNA Surgery]] to change all monsters to Psychic-type for a greater increase.
+
* Use "[[Nimble Momonga]]" whilst "Fire Princess" is on your field.
  
* Have [[Fire Princess]] on the field at the same time as [[White Magician Pikeru]] or [[Princess Pikeru]].
+
* Use one or many "[[Fire Princess]]" in a combo with "[[Solemn Wishes]]". Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn.
  
* Ram [[Nimble Momonga]]s into your opponent's monsters while [[Fire Princess]] is on your field.
+
* Use a "[[Dark Room of Nightmare]]" to deal more damage.
  
* Use one or many [[Fire Princess]] in a combo with [[Solemn Wishes]]. Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn.
+
* Use with at least one "[[Spell Absorption]]".
 +
** Use this and "[[Recycle]]" for cards like "[[Gather Your Mind]]" and "[[Toon Table of Contents]]".
 +
*** Use at least one "[[Life Absorbing Machine]]" to gain back either some, most or more of the life points you paid.
  
* Use a [[Dark Room of Nightmare]] to deal more damage.
+
* Use this card in combination with "[[Life Absorbing Machine]]" and "[[Chain Energy]]"; you will deal damage to your opponent during each of your end phases and you will cause them to pay massive amounts of their own life points with "Chain Energy".
  
* Use [[Fire Princess]] in a combo with  to increase your Life Points while decreasing your opponent's.
+
* Use this card with "[[Rainbow Life]]" and "[[Skull Invitation]]" to deal 500 damage every time a card(s) you own is sent to the graveyard for a turn.
  
*Use with at least one "[[Spell Absorption]]".
+
* "[[Number 49: Fortune Tune]]" works great with this card. It can work as a hard-to-break defense, grants you 500 Life Points during each of your Standby Phases to trigger this card's effect, and returns itself to the Extra Deck (and the monsters needed to summon it to your Main Deck) when it goes to the Graveyard so that you can bring it out again.
**Use this and "Recycle" for cards like "[[Gather Your Mind]]" and "[[Toon Table of Contents]]".
 
***Use at least one "[[Life Absorbing Machine]]" to gain back either some, most or more of the life points you paid.
 
  
* Use this card in combination with [[Life Absorbing Machine]] and [[Chain Energy]]; you will deal damage to your opponent during each of your end phases and you will cause them to pay massive amounts of their own life points with Chain Energy.
+
* Combo this card with "[[Goblin Thief]]" to inflict 1000 points to your opponent.
 +
** Use "[[Spell Absorption]]" to inflict 1500 points of damage and gain 1000 Life Points.
  
* Use this card with [[Rainbow Life]] and [[Skull Invitation]] to deal 500 damage every time a card(s) you own is sent to the graveyard for a turn.
+
* Combo this card with "[[Savage Colosseum]]," that way every time one of your monsters attacks, you will gain Life Points, which in turn will cause this card's effect to activate.
 +
 
 +
* This card is useful in [[Aroma]] Deck.
 +
 
 +
==Traditional Format==
 +
* This card can be searched by "[[Last Will]]".
 +
 
 +
* Having two "Fire Princesses" on your field along with two "[[Solemn Wishes]]" on your field will allow you to do 2000 [[Life Points]] worth of damage each time you draw a card. Activating cards like "[[Card Destruction]]", "[[Reload]]", "[[Jar of Greed]]", "[[Pot of Avarice]]", "[[Magical Mallet]]" and "[[Morphing Jar]]" in one turn will do 2000 damage to your opponent each time you activate any of these cards, which in theory can give you an [[OTK]].
 +
 
 +
* This card can cause a [[OTK]]. You must have "[[Gearfried the Iron Knight]]" and "[[Fire Princess]]" [[face-up]] on the field. Then activate "[[Spell Absorption]]", and [[equip]] "[[Gearfried the Iron Knight]]" with the "[[Butterfly Dagger - Elma]]". With the activation of "Butterfly Dagger - Elma", you gain 500 [[Life Points]] and your opponent loses 500 Life Points because of the effect of "Fire Princess".
 +
 
 +
* Yet another OTK utilizes "[[Spring of Rebirth]]", "[[Ultimate Offering]]" and "[[Honest]]". By repeatedly Normal Summoning Honest and returning it to your hand, you gain and pay the same 500 Life Points again and again while doing 500 damage each time.

Latest revision as of 00:54, 12 July 2023

  • Send "Marie the Fallen One" to the Graveyard, through the effects of cards like "Foolish Burial" or "Dark Grepher", and summon "Fire Princess". Every Standby Phase, you gain 200 life points and your opponent loses 500 Life Points.
    • Having multiple copies of "Marie the Fallen One" in your Graveyard and "Fire Princess" on the field will rapidly increase the damage dealt; each copy of "Marie" will recharge your Life Points separately, with each one activating this card's effect. With 3 "Maries" in the Graveyard and 3 copies of this card on the field, you'll wind up doing 4500 damage to your opponent each Standby Phase, enough to defeat them in 2 turns.
  • Use "Messenger of Peace" while you have a card that replenishes LP so virtually no monster will be able to attack it, while still damaging your opponent. However, it may be still vulnerable against monsters with less than 1500 ATK and more than 1500 DEF that uses DEF in its damage calculation when they attack, and also card effects.
  • "Royal Knight" can combo well with "Fire Princess", just increase the attack of "Royal Knight".
  • Use this card with "Golden Ladybug" to deal up to 1500 damage to your opponent.
  • This card may be used in a Burn Deck together with Solar Flare Dragon. You just need to get "Fire Princess" and "Solar Flare Dragon" so that you might inflict damage with both every turn, and "Solar Flare Dragon" shall not be attacked.
  • Have "Fire Princess" on the field at the same time as "White Magician Pikeru" or "Princess Pikeru".
    • Combine with "Magical Android" so that you will gain Life Points every End Phase, while inflicting damage to your opponent. You can also use "DNA Surgery" to change all monsters to Psychic-type for a greater increase.
  • Use one or many "Fire Princess" in a combo with "Solemn Wishes". Since you normally draw at least once per turn, your opponent will lose 500, 1000 or even 1500 LP each turn.
  • Use this card in combination with "Life Absorbing Machine" and "Chain Energy"; you will deal damage to your opponent during each of your end phases and you will cause them to pay massive amounts of their own life points with "Chain Energy".
  • Use this card with "Rainbow Life" and "Skull Invitation" to deal 500 damage every time a card(s) you own is sent to the graveyard for a turn.
  • "Number 49: Fortune Tune" works great with this card. It can work as a hard-to-break defense, grants you 500 Life Points during each of your Standby Phases to trigger this card's effect, and returns itself to the Extra Deck (and the monsters needed to summon it to your Main Deck) when it goes to the Graveyard so that you can bring it out again.
  • Combo this card with "Goblin Thief" to inflict 1000 points to your opponent.
    • Use "Spell Absorption" to inflict 1500 points of damage and gain 1000 Life Points.
  • Combo this card with "Savage Colosseum," that way every time one of your monsters attacks, you will gain Life Points, which in turn will cause this card's effect to activate.
  • This card is useful in Aroma Deck.

Traditional Format[edit]

  • Yet another OTK utilizes "Spring of Rebirth", "Ultimate Offering" and "Honest". By repeatedly Normal Summoning Honest and returning it to your hand, you gain and pay the same 500 Life Points again and again while doing 500 damage each time.