Difference between revisions of "Card Tips:Magical Spring"

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* This card's second [[card effect|effect]] can be used against "[[Artifact]]" Decks, preventing the destruction of your opponent's Spell/Trap Cards, thus preventing from special summoning themselves.
 
* This card's second [[card effect|effect]] can be used against "[[Artifact]]" Decks, preventing the destruction of your opponent's Spell/Trap Cards, thus preventing from special summoning themselves.
 
** Since this card is a [[Quick-Play Spell Card]], activate it during your opponent's End Phase, preventing them from Chaining with any cards that destroy their Spell/Trap Cards (but only cards they Set that turn).
 
** Since this card is a [[Quick-Play Spell Card]], activate it during your opponent's End Phase, preventing them from Chaining with any cards that destroy their Spell/Trap Cards (but only cards they Set that turn).
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* Use cards in chain to this card that will negate your opponent's face-up Spell/Trap Cards, such as "[[Royal Decree]]". Because they are still face-up, this card's effect will count them however they will also have no effect and cannot be destroyed for a turn or two.
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* In order to reduce the number of cards the user needs to discard, the [[Quick-Play Spell Card]] "[[Emergency Provisions]]" can be chained to send not only other Spell/Trap Cards but also this card to the Graveyard to prevent them from counting towards the discard total.

Revision as of 05:16, 4 November 2014

  • This card's second effect can be used against "Artifact" Decks, preventing the destruction of your opponent's Spell/Trap Cards, thus preventing from special summoning themselves.
    • Since this card is a Quick-Play Spell Card, activate it during your opponent's End Phase, preventing them from Chaining with any cards that destroy their Spell/Trap Cards (but only cards they Set that turn).
  • Use cards in chain to this card that will negate your opponent's face-up Spell/Trap Cards, such as "Royal Decree". Because they are still face-up, this card's effect will count them however they will also have no effect and cannot be destroyed for a turn or two.
  • In order to reduce the number of cards the user needs to discard, the Quick-Play Spell Card "Emergency Provisions" can be chained to send not only other Spell/Trap Cards but also this card to the Graveyard to prevent them from counting towards the discard total.