Forum:Once Again- Doz Bate's Six Samurai

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Revision as of 20:27, 15 February 2012 by Jcfblack (talk) (YCS Guadalajara)
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Once again I'm posting my main (and only) deck, my Six Samurai's. The Side Deck is still not finished, so that is the main area for help. Also would like the deck to have a little extra consistency, but it is performing remarkably well on DN and in real life.


Thank you for looking through it, and I'm looking forward to response's.

Doz Bate: Stay (sic)!! 21:42, February 1, 2012 (UTC)

Nobody got any suggestions/critisisms at all?

Doz Bate: Stay (sic)!! 12:08, February 3, 2012 (UTC)

Why Cunning, why Spirit, why no Scrap Dragon, and why no Solemn Judgment? 207.233.120.2 (talk) 16:11, February 3, 2012 (UTC)

Spirirt allows extra draw power for the deck, whilst allowing Shi En to reach 3000 Atk with the ability to not be destroyed. Cunning is a way to quickly bring back Shi En from the grave or to reuse an effect of a samurai. As for Scrap Dragon, it is simply because I don't own one. For Solemn Judgment, I havent really needed it, but it is still a card I could try and fit in.

Doz Bate: Stay (sic)!! 11:33, February 7, 2012 (UTC)

I know I've said this before, but there are better cards than Cunning (eg, Call of the Haunted). I beg you to consider an alternative and try the Deck without it. BF2 Talk Deck Guides 13:57, February 7, 2012 (UTC)

I will test other alternatives to Cunning of the Six Samurai, however it isn't a BAD card as is suggested by others. I have yet to find it's downside if I'm honest. But could you give me a couple of suggestions to swap it for?

Doz Bate: Stay (sic)!! 10:12, February 8, 2012 (UTC)

How about The Warrior Returning Alive ? --Kungfu-mama (talkcontribs) 15:22, February 8, 2012 (UTC)

You need better trap supports and I would advise you to add solemn judgement or warnings cause they're the best traps around. Take out double edge sword cause only noob people use them.


Hmmm. I'd hardly consider you a noob, Doz. And, by the way, anonymous poster - I took the leading space out of your posting to make it readable. --Kungfu-mama (talkcontribs) 17:43, February 8, 2012 (UTC)

YCS Guadalajara

Hey, Doz - lookee at what won in YCS Guadalajara: Winning YCS Guadalajara

Too bad Maxx C is going for $50 a pop now. --Kungfu-mama (talkcontribs) 19:35, February 8, 2012 (UTC)

I read that article and it confirmed what I already assumed, that Dino-Rabbit CAN'T handle a well built Six Samurai deck. However (I maybe wrong here) I found flaws with the deck's build. First off, 3 Kageki's I find is necassary when maining Enishi, for use with Asecticism and genral swarming. Also with Smoke Signal, Gateway, and ROTA all at 1. I find it is now vital to have between 17-22 monsters in the deck, atleast 90% of which are Samurai, which doesn't leave room for trip Max C or Veiler.

That being said, it goes to show Samurai, even with banlist bitching them, are still very viable. Which leads me to ask: withCunning of the Six Samurai being the card that is useless (in some opinion's) what should I replace it with, and also, is there room in the main deck to accomodate Veiler's and a Max C or 2?

Doz Bate: Stay (sic)!! 00:15, February 9, 2012 (UTC)

Any more suggestions/comments people? Doz Bate: Stay (sic)!! 10:50, February 15, 2012 (UTC)

I think that your comment about the number of Sams you need is accurate if you aren't running all those Maxx "C"s, but the draw power/sort of control they give makes a lower sam count work. since it's stupidly expensive, it might be hard to fit cards like Effect Veiler in, but if you want 1, I would just drop Cunning of the Six Samurai and Spirit of the Six Samurai and put in a Veiler (or two if you want the deck back to 41 cards). Jcfblack (talkcontribs) 20:27, February 15, 2012 (UTC)