Mystic Horseman (DDM)
Revision as of 22:46, 3 March 2011 by DeltaneosBot (talk | contribs) (replaced: ddmatk → atk, ddmdef → def, ddmlevel → level, [[Image: → [[File:)
Mystic Horseman
Card type | Monster |
---|---|
Level | 3 |
ATK / DEF | 20 / 10 |
x? During one turn, add 10 extra Attack Power points to this monster for every Damage Marker on its card. These extra points do not disappear at the end of the turn. You may spend a Magic Crest each turn to continually add to this monster's Attack power.
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