Card Tips:Messenger of Peace
- This card can be searched by "Rogue of Endymion", "Watch Cat", "Watch Dog", "The Despair Uranus", and other generic searchers.
- When using "Messenger of Peace", use cards that are almost at the peak of 1500, like "Don Zaloog" or "Headless Knight".
- Use with "Cure Mermaid" to gain 700 LP per turn while protecting "Cure Mermaid" from enemy attacks, as her ATK is 1500 and any monster powerful enough to kill her cannot with "Messenger of Peace" active.
- You can use this combo with "Fire Princess" as it has 1500 DEF, making both monsters unable to be attacked, reliably healing you and burning your opponent's LP at the same time.
- By using "Injection Fairy Lily", it can attack because the ATK-gain is applied after the declaration of the attack (during the Damage Step).
- Use "DNA Transplant" and choose LIGHT while "Ally of Justice Unknown Crusher" is on your field to immediately banish the monster it is battling while your opponent can barely attack.
- This card, if in your possession, does not necessarily keep yourself from attacking forever; the cost is optional, meaning "Messenger" can be destroyed any time.
- Combine with "Wall of Revealing Light" paying at least 2000 Life Points, so your opponent will be completely unable to attack.
- Use cards like "Solemn Wishes" to balance out the cost.
- Use this card with "Kinetic Soldier" and "DNA Surgery" choosing Warriors.
- This card works well in Decks revolving around winning with "Destiny Board". This card can be used to stall for time as F.I.N.A.L is constructed. When it comes time to play ""L"", just don't pay the cost, and there will be the Zone free for "L".
- Use this card on a "Gradius" Deck, so in that way, all your monsters can attack, since they are all 1200 ATK or less, and discarding "Honest" could leave a lot of damage. That's the same for other low ATK LIGHT monsters, such as "Ojama" and "Watt".
- Combine with cards like "Marie the Fallen One" or "Solemn Wishes" to keep this card on the field while bypassing the cost.
- Use this card to stall while trying to get all five pieces of "Forbidden One"/"Exodia" in your hand.
- Use "Superheavy Samurai" monsters which have less than 1500 ATK, as they can use their DEF to attack, bypassing this card's attack limitation. "Superheavy Samurai Big Benkei" can extend this to other "Superheavy Samurai" monsters.
- This card works well with Runick and other decks that do not use the Battle Phase, and the effect of "Munin the Runick Wings"'s effect will provide enough LPs to keep this card on the field until your opponent runs out of cards.