Editing Field Spell Card
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{{Infobox/Archetype/Start | {{Infobox/Archetype/Start | ||
| image name = Field.png | | image name = Field.png | ||
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| image caption = Field Icon | | image caption = Field Icon | ||
}} | }} | ||
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| furigana = フィールドまほうカード | | furigana = フィールドまほうカード | ||
| japanese translated = Field Magic Card | | japanese translated = Field Magic Card | ||
− | | english = Field Spell Card<br | + | | english = Field Spell Card<br>Formerly: Field Magic Card |
| french = Carte Magie de Terrain | | french = Carte Magie de Terrain | ||
| german = Spielfeldzauberkarte | | german = Spielfeldzauberkarte | ||
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| italian = Carta Magia Terreno | | italian = Carta Magia Terreno | ||
| korean = 필드 마법 카드 (Field 魔法 Card) ''Pildeu Mabeop Kadeu'' | | korean = 필드 마법 카드 (Field 魔法 Card) ''Pildeu Mabeop Kadeu'' | ||
− | + | |chinese=場地魔法卡 ''Chǎngdì Mófákǎ / Ceong4 dei6 Mo1 faat3 kaat1'' | |
| spanish = Carta Mágica de Campo | | spanish = Carta Mágica de Campo | ||
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}} | }} | ||
{{Infobox/Archetype/Yu-Gi-Oh! | {{Infobox/Archetype/Yu-Gi-Oh! | ||
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{{Infobox/Archetype/End}} | {{Infobox/Archetype/End}} | ||
− | '''Field Spell Cards''' (Japanese: フィールド{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Fīrudo Mahō Kādo'') | + | '''Field Spell Cards''', formerly '''Field Magic Cards''' (Japanese: フィールド{{Ruby|魔|ま}}{{Ruby|法|ほう}}カード ''Fīrudo Mahō Kādo''), have the advantage of being able to change the entire state of play for both you and your opponent's side of the field. They are [[Spell Speed 1]]. |
− | + | Most Fields center around boosting [[ATK]] and/or [[DEF]] for cards with Specific [[Attribute|Attributes]] or [[Type|Types]]. However, many Field Spells have other effects, such as recycling cards ("[[Madolche Chateau]]", "[[The Grand Spellbook Tower]]"), weakening your opponent's monsters ("[[Shien's Castle of Mist]]"), searching monsters and/or swarming the field ("[[Naturia Forest]]", "[[Shrine of Mist Valley]]", "[[Scrap Factory]]") or even ''preventing'' the Field from being swarmed ("[[Summon Breaker]]"). Most Field Spells affect all players, but some apply their effects only to your cards/side of the Field ("[[The Seal of Orichalcos]]", "[[Mount Sylvania]]"). | |
− | Field | + | Field Spell Cards must be placed in the [[Field Zone]]. As Per the Master Rule 3 (March 21st 2014 for the OCG and July 10th 2014 for the TCG), '''both''' players are able to control a single Field Spell Card. This is not revoked for the Master Rule 4 |
− | + | Before Master Rule 3, it was only possible to have a single Field Spell Card active on either side of the field, and when another one was activated, the previous Field Spell Card would have been [[destroy]]ed via Game Mechanics. | |
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− | Field | + | You may [[activate]] a Field Spell Card at any time during your [[Main Phase]]; any card that currently occupies that Field Zone must first be [[send|sent]] to the Graveyard in order to activate a new one. You can also choose to '''[[Set]]''' a Field Spell Card (this '''doesn't''' start a chain). Activating a Field Spell Card (from your hand or by flipping it face-up) '''does''' start a Chain. |
− | + | A Field Spell needs to remain on the field to resolve, so their effect(s) are not applied if they are destroyed before they can resolve (for example, if "[[Mystical Space Typhoon]]" is chained to that Field Spell Card's activation). | |
− | Field Spell | ||
− | + | In the ''[[Yu-Gi-Oh! ARC-V|Yu-Gi-Oh! ARC-V]]'' anime, [[Action Card|Action]] [[Field Spell Card]]s are introduced, where these Field Spell Cards are not real cards but are created with the "Solid Vision with Mass" effect as soon as the Dueling Field is created. However, two Field Spell Cards can be activated as long as the other Field Spell Card is an Action Field Card, seen when [[Sergey Volkov|Sergey]] used the Field Spell "[[Earthbound Tundra]]" when the Action Field Spell Card "[[Crossover Acceleration]]" is activated, during his Duel with [[Jack Atlas (ARC-V)|Jack Atlas]]. | |
− | + | In the ''[[Yu-Gi-Oh! Tag Force]]'' video games, Field Spell Cards can produce an animation on the Playing Field, such as a soaring bird for "[[Rising Air Current]]". | |
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− | In the ''[[Yu-Gi-Oh! | ||
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==Example== | ==Example== | ||
− | + | [[File:MausoleumofWhite-LDK2-EN-C-1E.png|center|250px]] | |
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== Trivia == | == Trivia == | ||
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* "[[The Seal of Orichalcos]]" is the only Field Spell Card that can be activated [[only once per Duel]]. | * "[[The Seal of Orichalcos]]" is the only Field Spell Card that can be activated [[only once per Duel]]. | ||
− | * "[[Dragon Ravine]]" was the first Field Spell Card to have been [[Forbidden]]. | + | * "[[Dragon Ravine]]" was the first Field Spell Card to have been [[Forbidden]]. It is now [[Semi-Limited]]. |
− | + | ** "[[Chicken Game]]" was the second Field Spell Card to be Forbidden, though currently only in the ''[[TCG]]''. | |
− | + | * The "[[Ghostrick]]" archetype has the most Field Spell Cards of any Archetype, with 3 in total ("[[Ghostrick Mansion]]", "[[Ghostrick Museum|Museum]]" and "[[Ghostrick Parade|Parade]]"). | |
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− | + | * "[[The Sanctuary in the Sky]]" is mentioned in many card lores of "[[The Agent]]" monsters, but its effect does not support this archetype explicitly or directly. | |
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− | + | * "[[Clear World]]" is the only Field Spell Card to have a [[Maintenance cost]]. | |
+ | {{Gameplay}} | ||
[[Category:Types of Spell Cards]] | [[Category:Types of Spell Cards]] |