Forum:Ice Barrier deck spell/trap selections?

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I noticed having 8 Spellcasters so I put Secret Village of the Spellcasters in there. I'm not sure if that would be enough, but since not every monster is one, I decided to add a relatively large amount of Trap cards in case I ever get in a situation where I wouldn't have any Spellcasters on the field while the field spell was on.

I mostly picked the other spell/traps from memory of what was good, so i'm asking if I should replace anything here that either isn't as useful as it was or if it has an updated, more efficient version or something. The number of copies of which spells and traps I should keep would be helpful too, I pretty much just splashed them in there without thought to situation constraints. I would also like to know if there is a multiple Token summoning card like Photon Sanctuary or Fires of Doomsday for WATER monsters. Tenebrae Candidae (talkcontribs) 13:56, June 8, 2013 (UTC)

Cards that summon WATER tokens: "Royal Knight of the Ice Barrier", "Lekunga", "Oyster Meister", "Cloudian - Sheep Cloud" and "Jam Breeding Machine". --Missign0 (talkcontribs) 04:55, June 9, 2013 (UTC)