Forum:VWXYZ deck help

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So basically the point of this deck is to get XYZ-Dragon Cannon out, and if i cant get XYZ-Dragon Cannon out, i can get any of the other combinations and still be able to have field control. The xyz are in there for situational purposes where the fusion monsters just dont cut it. The problems im having with this deck seems to be that i cant get out XYZ-Dragon Cannon out fast enough and keep it supplied with fodder to keep field control. Basically i need help making it more consistent and with more draw power.

Mainman879 (talkcontribs) 18:47, November 9, 2013 (UTC)

Add some machine support like Iron Call or Machine Assembly Line. Cards that speed up normal summons like Double Summon might also help. Jet-Black Nova (talkcontribs) 19:36, November 9, 2013 (UTC)

---I have 3 Machine Assembly Line already in there, and what would you suggest i take out for the Iron Calls and Double Summons? Mainman879 (talkcontribs) 20:44, November 10, 2013 (UTC)

Why not Summoner Monk? --Gadjiltron (talkcontribs) 01:42, November 10, 2013 (UTC)

---I feel like Summoner Monk wouldn't be that good based on the fact that most of the spells are important. Mainman879 (talkcontribs) 20:44, November 10, 2013 (UTC)

Well for summoner monk you could put in a few Swing of Memories you can use it for monk or if you have to you can use its effect to get X-Head Cannon out of the grave for the fusion or an XYZ. --Venom assult trooper (talkcontribs) 12:40, November 11, 2013 (UTC)

Recently I was really interested on testing this deck with Cyber Network. If you don't mind adding some Cyber Dragons, you can try that. Coutinho305 (talkcontribs) 14:31, November 11, 2013 (UTC)

Cyber Dragon is often splashed in most Machine Decks largely to function as a beatstick, or to turn tables during Machine-Machine matchups. Just be careful if the opponent chose to have their own Chimeratech Fortress Dragon in their Extra Deck. --Gadjiltron (talkcontribs) 15:52, November 11, 2013 (UTC)