Yu-Gi-Oh! Bandai's Official Card Game
Yu-Gi-Oh! Bandai's Official Card Game is a collectable card game published by Bandai.
On April 4, 1998, to coincide with the release of Episode 1 of Toei Animation's anime, Bandai released the Yu-Gi-Oh! Bandai OCG: 1st Generation, which included 42 cards; on the same day, they also released 3 limited print promotional cards: Mirror Force, Swords of Revealing Light and Gate Guardian.
On July 4, 1998, Bandai released the Yu-Gi-Oh! Bandai OCG: 2nd Generation, which included 46 cards.
On October 10, 1998, to coincide with the release of the final episode of the Toei Animation anime series, Bandai released the Yu-Gi-Oh! Bandai OCG: 3rd Generation, which included 30 cards. The same day, Bandai also released 2 promotional cards: Wicked Chain and Blue-Eyes White Dragon's 3-Body Connection.
On January 20, 1999, Bandai released Yu-Gi-Oh! Bandai Sealdass, which included 43 sticker cards. Due to Konami obtaining exclusive rights to the Yu-Gi-Oh! brand around this time, this was the last set of card Bandai would produce. Konami had previously created Yu-Gi-Oh! collector's cards that were released in 1998 with the video games Yu-Gi-Oh! Monster Capsule: Breed and Battle and Yu-Gi-Oh! Duel Monsters as promotional cards.
There are 4 known Card backings for the game:
- 1998 v1 with ©高橋和希／集英社・テレビ朝日・電通・東映動画 at top and BANDAI 1998 MADE IN JAPAN at bottom. Used only in early printings of the 1st Generation and promos.
- 1998 v2 with ©高橋和希／集英社・テレビ朝日・電通・東映アニメーション at top and BANDAI 1998 MADE IN JAPAN at bottom. Used only in 2nd Generation early printings.
- 1999 with ©高橋和希／集英社・テレビ朝日・電通・東映アニメーション at top and BANDAI 1999 MADE IN JAPAN at bottom. Used in the 3rd Generation and late reprints of 1st and 2nd Generation cards.
- 1999. An English backing with ©1997 KAZUKI TAKAHASHI / SHUEISHA, TOEI ANIMATION at top and BANDAI 1999 at bottom; and no known uses.
There are only 13 official rules in this game:
- ~Rule ➀~
- Both players must use the same number of cards as their Decks.
- ~Rule ➁~
- Draw 5 cards from your Deck to form your hand.
- ~Rule ➂~
- Select 1 Monster Card from your hand and play it to start a Battle.
- ~Rule ➃~
- To determine the result of the battle, compare the ATK of your attacking monster with the DEF of the attacked monster.
- ~Rule ➄~
- If your monster's ATK is higher, your opponent's monster is destroyed.
- ~Rule ➅~
- Even if you destroy the opponent's monster, if the DEF of your monster is lower than the ATK of your opponent's monster, your monster is also destroyed.
- ~Rule ➆~
- When the battle ends, draw 1 card from your Deck and you can end your turn.
- ~Rule ➇~
- Each turn will continue like this, until both players' Decks are empty.
- ~Rule ➈~
- Each player counts the total Level Stars of all monsters that they destroyed. The player with the highest amount is declared the winner.
- ~Rule ➉~
- If you have Spell, Trap or Equip Cards in your hand, you can put them in play face-down.
- ~Rule ⑪~
- You can activate your face-down Spell, Trap or Equip Cards at any time during a battle.
- ~Rule ⑫~
- When the effect of a Spell, Trap or Equip Card is used, it is discarded.
- ~Rule ⑬~
- When a player's Deck is empty, the Duel will continue until the other player's Deck is empty as well.