Difference between revisions of "High Tide on Fire Island"

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(Updating/sorting {{Search categories}} parameters at {{CardTable2}}. Upcasing attribute.)
(Added missing lores / names.)
Line 2: Line 2:
  
 
{{CardTable2
 
{{CardTable2
 +
| zh_name              = 燃起的大海
 
| hr_name              = Plima Ognjenog Otoka
 
| hr_name              = Plima Ognjenog Otoka
| zh_name               = 燃起的大海
+
| fr_name               = Marée Haute Île du Feu
 
| de_name              = Hochwasser auf der Feuerinsel
 
| de_name              = Hochwasser auf der Feuerinsel
 
| it_name              = Alta Marea sull'Isola di Fuoco
 
| it_name              = Alta Marea sull'Isola di Fuoco
 
| ko_name              = 불타는 대해
 
| ko_name              = 불타는 대해
 +
| es_name              = La Marea Alta de la Isla de Fuego
 
| ja_name              = {{Ruby|燃|も}}え{{Ruby|上|あ}}がる{{Ruby|大|だい}}{{Ruby|海|かい}}
 
| ja_name              = {{Ruby|燃|も}}え{{Ruby|上|あ}}がる{{Ruby|大|だい}}{{Ruby|海|かい}}
 
| romaji_name          = Moeagaru Daikai
 
| romaji_name          = Moeagaru Daikai
Line 16: Line 18:
 
| effect_types          = Activation requirement, Effect
 
| effect_types          = Activation requirement, Effect
 
| lore                  = If you [[control]] a [[Level]] 7 or higher [[WATER]] or [[FIRE]] [[Monster Card|monster]]: Apply the appropriate [[Card effect|effect]]s, in sequence, depending on the [[Attribute]]s of monsters you control at that time.<br />● WATER: [[Special Summon]] as many WATER monsters as possible that were [[sent]] to your [[Graveyard]] to [[activate]] [[Monster Effect|monster effects]] this [[turn]], then [[destroy]] 1 monster you control.<br />● FIRE: Destroy 1 monster on the [[Playing Field|field]], then if you have any cards in your [[hand]], [[discard]] 1 card to the Graveyard.
 
| lore                  = If you [[control]] a [[Level]] 7 or higher [[WATER]] or [[FIRE]] [[Monster Card|monster]]: Apply the appropriate [[Card effect|effect]]s, in sequence, depending on the [[Attribute]]s of monsters you control at that time.<br />● WATER: [[Special Summon]] as many WATER monsters as possible that were [[sent]] to your [[Graveyard]] to [[activate]] [[Monster Effect|monster effects]] this [[turn]], then [[destroy]] 1 monster you control.<br />● FIRE: Destroy 1 monster on the [[Playing Field|field]], then if you have any cards in your [[hand]], [[discard]] 1 card to the Graveyard.
| it_lore              = Se controlli un mostro ACQUA o FUOCO di Livello 7 o superiore: applica l'effetto appropriato, in sequenza, a seconda degli Attributi dei mostri che controlli in quel momento.<br />ACQUA: Evoca Specialmente tanti mostro ACQUA quanti possibile che sono stati mandati al tuo Cimitero per attivare effetti di mostri in questo turno, poi distruggi 1 mostro che controlli.<br />●FUOCO: Distruggi 1 mostro sul Terreno, poi se hai carte nella tua mano, scarta 1 carta al Cimitero.
+
| fr_lore              = Si vous contrôlez un monstre EAU ou FEU de min. Niveau 7 : appliquez les effets appropriés, dans l'ordre, selon les Attributs des monstres que vous contrôlez à ce moment.<br />● EAU : Invoquez Spécialement autant de monstres EAU que possible qui ont été envoyés à votre Cimetière pour activer des effets de monstre ce tour, puis détruisez 1 monstre que vous contrôlez.● FEU : Détruisez 1 monstre sur le Terrain, puis si vous avez des cartes dans votre main, défaussez 1 carte au Cimetière.
 +
| de_lore              = Falls du ein WASSER oder FEUER Monster der Stufe 7 oder höher kontrollierst: Führe nacheinander die entsprechenden Effekte aus, abhängig von den Eigenschaften der Monster, die du zu der Zeit kontrollierst.<br />● WASSER: Beschwöre so viele WASSER Monster wie möglich als Spezialbeschwörung, die in diesem Spielzug auf deinen Friedhof gelegt wurden, um Monstereffekte zu aktivieren, und zerstöre dann 1 Monster, das du kontrollierst.<br />● FEUER: Zerstöre 1 Monster auf dem Spielfeld, dann, falls du Karten auf deiner Hand hast, wirf 1 Karte auf den Friedhof ab.
 +
| it_lore              = Se controlli un mostro ACQUA o FUOCO di Livello 7 o superiore: applica l'effetto appropriato, in sequenza, a seconda degli Attributi dei mostri che controlli in quel momento.<br />ACQUA: Evoca Specialmente tanti mostri ACQUA quanti possibile che sono stati mandati al tuo Cimitero per attivare effetti di mostri in questo turno, poi distruggi 1 mostro che controlli.<br />● FUOCO: Distruggi 1 mostro sul Terreno, poi se hai carte nella tua mano, scarta 1 carta al Cimitero.
 +
| es_lore              = Si controlas un monstruo de AGUA o FUEGO de Nivel 7 o mayor: aplica los efectos apropiados, en secuencia, dependiendo de los atributos de los monstruos que controles en ese momento.<br />● AGUA: Invoca de Modo Especial tantos monstruos de AGUA como sea posible que este turno hayan sido mandados a tu Cementerio para activar efectos de monstruos, y después destruye 1 monstruo que controles.<br />● FUEGO: Destruye 1 monstruo en el Campo y después, si tienes cartas en tu mano, descarta 1 carta al Cementerio.
 
| ja_lore              = 自分フィールド上にレベル7以上の水属性または炎属性のモンスターが存在する場合に発動できる。自分フィールド上のモンスターの属性によって、以下の効果を適用する。<br />●水属性:このターン効果モンスターの効果を発動するために自分の墓地へ送られた水属性モンスターを可能な限り特殊召喚する。その後、自分フィールド上のモンスター1体を選んで破壊する。<br />●炎属性:フィールド上のモンスター1体を選んで破壊する。その後、自分の手札が1枚以上ある場合、1枚を選んで墓地へ捨てる。
 
| ja_lore              = 自分フィールド上にレベル7以上の水属性または炎属性のモンスターが存在する場合に発動できる。自分フィールド上のモンスターの属性によって、以下の効果を適用する。<br />●水属性:このターン効果モンスターの効果を発動するために自分の墓地へ送られた水属性モンスターを可能な限り特殊召喚する。その後、自分フィールド上のモンスター1体を選んで破壊する。<br />●炎属性:フィールド上のモンスター1体を選んで破壊する。その後、自分の手札が1枚以上ある場合、1枚を選んで墓地へ捨てる。
 +
| zh_lore              =
 +
| ko_lore              =
 
| en_sets              =  
 
| en_sets              =  
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}

Revision as of 18:30, 22 January 2017

High Tide on Fire Island
Japanese
がるだいかい
Base
燃え上がる大海
Kana
もえあがるだいかい
Rōmaji
Moeagaru Daikai
Translated
Ocean Ablaze
HighTideonFireIsland-LTGY-EN-C-1E.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Effect types

Status
If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time.
● WATER: Special Summon as many WATER monsters as possible that were sent to your Graveyard to activate monster effects this turn, then destroy 1 monster you control.
● FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the Graveyard.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Search categories

Miscellaneous
Variable effects

Other languages

Language NameCard text
French Marée Haute Île du FeuSi vous contrôlez un monstre EAU ou FEU de min. Niveau 7 : appliquez les effets appropriés, dans l'ordre, selon les Attributs des monstres que vous contrôlez à ce moment.
● EAU : Invoquez Spécialement autant de monstres EAU que possible qui ont été envoyés à votre Cimetière pour activer des effets de monstre ce tour, puis détruisez 1 monstre que vous contrôlez.● FEU : Détruisez 1 monstre sur le Terrain, puis si vous avez des cartes dans votre main, défaussez 1 carte au Cimetière.
German Hochwasser auf der FeuerinselFalls du ein WASSER oder FEUER Monster der Stufe 7 oder höher kontrollierst: Führe nacheinander die entsprechenden Effekte aus, abhängig von den Eigenschaften der Monster, die du zu der Zeit kontrollierst.
● WASSER: Beschwöre so viele WASSER Monster wie möglich als Spezialbeschwörung, die in diesem Spielzug auf deinen Friedhof gelegt wurden, um Monstereffekte zu aktivieren, und zerstöre dann 1 Monster, das du kontrollierst.
● FEUER: Zerstöre 1 Monster auf dem Spielfeld, dann, falls du Karten auf deiner Hand hast, wirf 1 Karte auf den Friedhof ab.
Italian Alta Marea sull'Isola di FuocoSe controlli un mostro ACQUA o FUOCO di Livello 7 o superiore: applica l'effetto appropriato, in sequenza, a seconda degli Attributi dei mostri che controlli in quel momento.
● ACQUA: Evoca Specialmente tanti mostri ACQUA quanti possibile che sono stati mandati al tuo Cimitero per attivare effetti di mostri in questo turno, poi distruggi 1 mostro che controlli.
● FUOCO: Distruggi 1 mostro sul Terreno, poi se hai carte nella tua mano, scarta 1 carta al Cimitero.
Portuguese Maré alta na Ilha do FogoSe você controla um monstro WATER ou FIRE nível 7 ou superior: Aplicar os efeitos adequados, em seqüência, dependendo dos atributos do monstros que você controla no momento da ativação.

● WATER: Special Summon quantos monstros do atributo WATER for possível que foram enviados para o seu cemitério para ativar efeitos de monstros neste turno, em seguida, destrua um monstro que você controla.

● FIRE: Destrua 1 monstro no campo, então se você tiver quaisquer cartas na mão, descartar 1 carta para o Cemitério.

Spanish La Marea Alta de la Isla de FuegoSi controlas un monstruo de AGUA o FUEGO de Nivel 7 o mayor: aplica los efectos apropiados, en secuencia, dependiendo de los atributos de los monstruos que controles en ese momento.
● AGUA: Invoca de Modo Especial tantos monstruos de AGUA como sea posible que este turno hayan sido mandados a tu Cementerio para activar efectos de monstruos, y después destruye 1 monstruo que controles.
● FUEGO: Destruye 1 monstruo en el Campo y después, si tienes cartas en tu mano, descarta 1 carta al Cementerio.
Japanese がるだいかい自分フィールド上にレベル7以上の水属性または炎属性のモンスターが存在する場合に発動できる。自分フィールド上のモンスターの属性によって、以下の効果を適用する。
●水属性:このターン効果モンスターの効果を発動するために自分の墓地へ送られた水属性モンスターを可能な限り特殊召喚する。その後、自分フィールド上のモンスター1体を選んで破壊する。
●炎属性:フィールド上のモンスター1体を選んで破壊する。その後、自分の手札が1枚以上ある場合、1枚を選んで墓地へ捨てる。
Moeagaru Daikai
Ocean Ablaze
Korean 불타는 대해
Chinese 燃起的大海

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Traditional Chinese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetTraditional Chinese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
High Tide on Fire Island (Duel Links) Yu-Gi-Oh! Duel Links 2016-12-27
High Tide on Fire Island (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19