Difference between revisions of "Bounzer Guard"
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| zh_lore = 稀有度:平卡N。效果:选择自己场上一只名字中带有【猎豹】的怪兽发动效果,此回合中,选择的怪兽不会成为卡的效果的对象,并且不会被战斗破坏。此回合中,对方的怪兽攻击时,必须攻击选择的怪兽。 | | zh_lore = 稀有度:平卡N。效果:选择自己场上一只名字中带有【猎豹】的怪兽发动效果,此回合中,选择的怪兽不会成为卡的效果的对象,并且不会被战斗破坏。此回合中,对方的怪兽攻击时,必须攻击选择的怪兽。 | ||
| ja_lore = 自分フィールド上の「バウンサー」と名のついたモンスター1体を選択して発動できる。このターン、選択したモンスターはカードの効果の対象にならず、戦闘では破壊されない。このターン、相手モンスターが攻撃する場合、選択したモンスターを攻撃対象にしなければならない。 | | ja_lore = 自分フィールド上の「バウンサー」と名のついたモンスター1体を選択して発動できる。このターン、選択したモンスターはカードの効果の対象にならず、戦闘では破壊されない。このターン、相手モンスターが攻撃する場合、選択したモンスターを攻撃対象にしなければならない。 | ||
+ | | ko_lore = 자신 필드 위의 "바운서" 라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 이 턴에, 선택한 몬스터는 카드 효과의 대상이 되지 않고, 전투로는 파괴되지 않는다. 이 턴에, 상대 몬스터가 공격할 경우, 선택한 몬스터를 공격 대상으로 해야만 한다. | ||
| en_sets = | | en_sets = | ||
{{Card table set/header|en}} | {{Card table set/header|en}} |
Revision as of 10:54, 17 August 2018
Bounzer Guard
- Japanese
- バウンサー・ガード
- Rōmaji
- Baunsā Gādo
- Translated
- Bouncer Guard
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Search categories
- Archetypes and series
- Bounzer
- Monster/Spell/Trap categories
- Cannot be targeted by card effects
- Miscellaneous
- Female
Other languages
Language | Name | Card text |
---|---|---|
French | Garde Bounzer | Ciblez 1 monstre "Bounzer" face recto que vous contrôlez ; ce tour, il ne peut ni être ciblé par d'autres effets de carte ni détruit au combat. Ce tour, si un monstre de votre adversaire attaque, il doit cibler le monstre avec une attaque s'il est encore sur le Terrain. |
German | Rausschmeißer-Wache | Wähle 1 offenes „Rausschmeißer“-Monster, das du kontrollierst; in diesem Spielzug kann es weder als Ziel für andere Karteneffekte gewählt noch durch Kampf zerstört werden. In diesem Spielzug, falls ein Monster deines Gegners angreift, muss es das gewählte Monster als Ziel für einen Angriff wählen, falls es sich noch auf dem Spielfeld befindet. |
Italian | Guardia Buttafuori | Scegli come bersaglio 1 mostro "Buttafuori" scoperto che controlli; in questo turno, esso non può essere scelto come bersaglio da altri effetti delle carte, o essere distrutto in battaglia. In questo turno, se un mostro dell'avversario attacca, deve scegliere come bersaglio per un attacco quel mostro, se è ancora sul Terreno. |
Spanish | Guardia Rebotador | Selecciona 1 monstruo "Rebotador" boca arriba que controles; este turno, no puede ser seleccionado por efectos de otras cartas, o ser destruido en batalla. Este turno, si un monstruo de tu adversario ataca, debe seleccionar para el ataque a ese monstruo si todavía está en el Campo. |
Japanese | バウンサー・ガード | 自分フィールド上の「バウンサー」と名のついたモンスター1体を選択して発動できる。このターン、選択したモンスターはカードの効果の対象にならず、戦闘では破壊されない。このターン、相手モンスターが攻撃する場合、選択したモンスターを攻撃対象にしなければならない。 |
Baunsā Gādo | ||
Bouncer Guard | ||
Korean | 바운서 가드 | 자신 필드 위의 "바운서" 라는 이름이 붙은 몬스터 1장을 선택하고 발동할 수 있다. 이 턴에, 선택한 몬스터는 카드 효과의 대상이 되지 않고, 전투로는 파괴되지 않는다. 이 턴에, 상대 몬스터가 공격할 경우, 선택한 몬스터를 공격 대상으로 해야만 한다. |
Chinese | 猎豹防御 | 稀有度:平卡N。效果:选择自己场上一只名字中带有【猎豹】的怪兽发动效果,此回合中,选择的怪兽不会成为卡的效果的对象,并且不会被战斗破坏。此回合中,对方的怪兽攻击时,必须攻击选择的怪兽。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Bounzer Guard (anime) | Anime | 2012-01-09 |
Bounzer Guard (Duel Links) | Yu-Gi-Oh! Duel Links | 2021-01-31 |
Bounzer Guard (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- ((Unofficial name)) or ((Unofficial lore)) transclusions with an unrecognized language
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- ((CardTable2)) transclusions using unknown parameters