Difference between revisions of "Chimeratech OTK"

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{{Merge|Chimeratech}}
 
{{DecksAZ}}
 
{{DecksAZ}}
[[Image:ChimeratechOverdragonDP04-EN-R.jpg|thumb|250px]]
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[[Image:ChimeratechOverdragon-PGLD-EN-GUR-1E.png|thumb|right]]
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[[Image:ChimeratechFortressDragon-PGL3-EN-GUR-1E.png|thumb|right]]
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[[Image:ChimeratechRampageDragon-BOSH-EN-SR-1E.png|thumb|right]]
  
A '''Chimeratech OTK Deck''' is based on bringing out the monster of its namesake and winning that exact turn, to accomplish this players would wait to get [[Heavy Storm]] or [[Giant Trunade]] to clear the field of spells or trap cards that would hinder the summoning of [[Chimeratech Overdragon]]. This is extremely crucial; if the summon or attack fails, you won't have any monsters left in your deck. After that a player would play [[Future Fusion]] sending at least one [[Cyber Dragon]] from the deck along with the rest of the machine monster cards in the deck, followed by [[Overload Fusion]] to bring out a monster of usually no less than 8,000 ATK and win after hitting a face up attack position monster on the opponents side of the field. The deck was considerably broken and proved to be very powerful winning several Shonen Jump Championships as well as multiple Top 8's. In early 2007 the deck became very hard to play as [[Overload Fusion]] and [[Future Fusion]], the cards that enabled the player to easily summon [[Chimeratech Overdragon]], were limited to one. In the March 2011 lists, however, [[Overload Fusion]] became Semi-Limited. Seeing as there are very little cards that effectively give the player a chance to look for a spell from the deck, this type of deck is now consider too slow to be played and relies more on the luck to get [[Overload Fusion]] with [[Future Fusion]] than actually having a strategy. But this OTK can be used in conjunction with Ancient Gear decks. Since all Ancient Gears are machines they can be used in the fusion and you can also use [[Ancient Gear Drill]] to search out [[Overload Fusion]] or [[Future Fusion]] which would speed this deck up a bit. Another possible way to speed the up the OTK combo is to use [[Gold Sarcophagus]] to search out [[Overload Fusion]] or [[Future Fusion]]. For a slower version of the OTK, use [[Chain Material]] to remove from play all the machines in your deck, hand, graveyard, and field to summon [[Chimeratech Overdragon]] with at least 8000 ATK depending on how many you have in your deck, since it can't attack, you will probably want to tribute it for [[Ectoplasmer]] or [[Catapult Turtle]] to win the game if you removed at least 20 Machine type monsters. Which should be easy since you can include 20 machine type monsters in your deck and you can remove it from anywhere in your hand, deck, graveyard, or field so as long as none of them got removed before activation, you can easily win the duel.
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'''Chimeratech OTK''' Decks are based on bringing out the monster of its namesake and winning that exact turn, to accomplish this players would wait to get "[[Heavy Storm]]" to clear the field of Spell and Trap Cards that would hinder the summoning of "[[Chimeratech Overdragon]]". This is extremely crucial; if the summon or attack fails you won't have any monsters left in your deck. After that a player would play "[[Future Fusion]]" and send at least one "[[Cyber Dragon]]" from the deck to the graveyard along with the rest of the Machine-type Monster cards in the deck, followed by "[[Overload Fusion]]" to Special Summon a monster whose attack almost always exceeded 8,000 ATK and win after hitting a face-up attack position monster on the opponent's side of the field. The deck was considerably broken and proved to be very powerful, winning several Shonen Jump Championships as well as multiple Top 8's. In early 2007 the deck became very hard to play as "[[Overload Fusion]]" and "[[Future Fusion]]", the cards that enabled the player to easily summon "[[Chimeratech Overdragon]]", were limited. In the March 2011 lists "[[Overload Fusion]]" became Semi-Limited. Seeing as there are very little cards that effectively give the player a chance to look for a Spell Card from the deck this type of deck is now consider too slow to be played and relies more on the luck to get "[[Overload Fusion]]" with "[[Future Fusion]]" than actually having a strategy.
  
A potential strategy is to activate [[Ojama Trio]] and [[Final Attack Orders]]. This will allow a Chimeratech OTK using only three monsters in the fusion summon. You can also summon a 16000+ Chimeratech, and use Catapult Turtle or Ectoplasmer to offer it as a Tribute and win the Duel.
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==Strategies==
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This OTK can be used in conjunction with Ancient Gear decks. Since all Ancient Gears are Machine-type monsters, they can be used in the Fusion Summon and you can also use "[[Ancient Gear Drill]]" to search for "[[Overload Fusion]]" or "[[Future Fusion]]" which would speed this deck. Another way to speed things up is to use "[[Gold Sarcophagus]]" to search for "[[Overload Fusion]]" or "[[Future Fusion]]". For a slower version of the OTK would be to use "[[Chain Material]]" to remove from play all of the Machine-type monsters in your deck, hand, graveyard, and field to Fusion Summon "[[Chimeratech Overdragon]]" with at least 8000 ATK depending on how many you have in your deck. Unfortunately, the Special Summoned "[[Chimeratech Overdragon]]" cannot attack and it will be destroyed at the end phase of the turn.
  
If you use [[Catapult Turtle]], you should also use a mean combo of negate attack and Mother Grizzly. To get Turtle on the field, Let [[Mother Grizzly]] get destroyed in battle, and then if your opponent tries to attack again with another monster, activate negate attack to save Turtle. Then just protect it with cards like [[Threatening Roar]] and [[Book of Moon]], until you can pull off the OTK.  
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A potential strategy is to activate "[[Ojama Trio]]" and "[[Final Attack Orders]]". This will allow for a Chimeratech OTK using only three monsters in the Fusion Summon. You can also summon a 16000+ "Chimeratech" and use "Catapult Turtle" to offer it as a Tribute and win the Duel if it cannot attack due to another card ("Chain Material", "[[Shadow Spell]]", "[[Spellbinding Circle]]", etc.).
  
Be careful not to load your deck up with only machines and use them all for Chimeratach by using [[Future Fusion]], (in [[Traditional Format]] only), your opponent can activate [[Last Turn]] and you will be left with no [[Monster Cards|monsters]] left in your deck to [[Special Summon]], therefore, the duel will be lost.
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Be careful not to load your deck up with only Machine-type monsters and use them all for "[[Chimeratech Overdragon]]" by using "[[Future Fusion]]" ([[Traditional Format]] only) because your opponent could activate "[[Last Turn]]" or other cards that can destroy it ("Mirror Force", "Torrential Tribute", "Bottomless Trap Hole", etc.) and you will be left with no [[Monster Cards|monsters]] left in your deck to Summon, and the duel will be lost.
  
 
==Recommended Cards==
 
==Recommended Cards==
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{{Decklist|
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|normal monsters =
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* [[X-Head Cannon]]<ref group=Notes name=option>This card is optional.</ref>
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* [[V-Tiger Jet]]<ref group=Notes name=option>This card is optional.</ref>
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|effect monsters =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
===Monsters===
 
 
* [[Cyber Dragon]]
 
* [[Cyber Dragon]]
* [[Proto-Cyber Dragon]]
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* [[Proto-Cyber Dragon]]<ref group=Notes name=option>This card is optional.</ref>
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* [[Cyber Dragon Drei]]
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* [[Cyber Dragon Core]]
 
* [[Cyber Dragon Zwei]]
 
* [[Cyber Dragon Zwei]]
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* [[Cyber Valley]]
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* [[Cyber Larva]]
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* [[Galaxy Soldier]]
 
* [[Red Gadget]]
 
* [[Red Gadget]]
 
* [[Green Gadget]]
 
* [[Green Gadget]]
 
* [[Yellow Gadget]]
 
* [[Yellow Gadget]]
* [[Jade Knight]]
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* [[Gold Gadget]]
* [[Cyber Eltanin]]
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* [[Silver Gadget]]
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* [[Jade Knight]]<ref group=Notes name=A-to-Zsupport>Use this card to search out some of the A-to-Z monsters, if using them.</ref>
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* [[Electromagnetic Turtle]]
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* [[Swift Scarecrow]]
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* [[Cyber Eltanin]]<ref group=Notes name=option>This card is optional.</ref>
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|union monsters=
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*[[A-Assault Core]]<ref group=Notes name=ABCmonsters>The ABC Union monsters can be used in place of "Forbidden Lance" to give protection to your LIGHT Machines from your opponent's Spells, Traps, and, and monster effects, and otherwise being destroyed.</ref>
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*[[B-Buster Drake]]<ref group=Notes name=ABCmonsters>The ABC Union monsters can be used in place of "Forbidden Lance" to give protection to your LIGHT Machines from your opponent's Spells, Traps, and, and monster effects, and otherwise being destroyed.</ref>
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*[[C-Crush Wyvern]]<ref group=Notes name=ABCmonsters>The ABC Union monsters can be used in place of "Forbidden Lance" to give protection to your LIGHT Machines from your opponent's Spells, Traps, and, and monster effects, and otherwise being destroyed.</ref>
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*[[W-Wing Catapult]]<ref group=Notes name=option>This card is optional.</ref>
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*[[Y-Dragon Head]]<ref group=Notes name=option>This card is optional.</ref>
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*[[Z-Metal Tank]]<ref group=Notes name=option>This card is optional.</ref>
  
===Extra Deck===
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|fusion monsters =
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Chimeratech Overdragon]]
 
* [[Chimeratech Overdragon]]
 
* [[Chimeratech Fortress Dragon]]
 
* [[Chimeratech Fortress Dragon]]
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* [[Chimeratech Rampage Dragon]]
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* [[Barbaroid, the Ultimate Battle Machine]]<ref group=Notes name=cyberdragonnova>An option to be Special Summoned with "Cyber Dragon Nova's" effect.</ref><ref group=Notes name=option>This card is optional.</ref>
 
* [[Cyber Twin Dragon]]
 
* [[Cyber Twin Dragon]]
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* [[XYZ-Dragon Cannon]]<ref group=Notes name=option>This card is optional.</ref>
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* [[ABC-Dragon Buster]]<ref group=Notes name=option>This card is optional.</ref>
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* [[VWXYZ-Dragon Catapult Cannon]]<ref group=Notes name=option>This card is optional.</ref>
 
* [[Cyber End Dragon]]
 
* [[Cyber End Dragon]]
  
===Spells===
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|xyz monsters =
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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* [[Cyber Dragon Nova]]
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* [[Cyber Dragon Infinity]]
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* [[Number 61: Volcasaurus]]
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* [[Constellar Pleiades]]
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* [[Dark Rebellion Xyz Dragon]]
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* [[Castel, the Skyblaster Musketeer]]
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|spells =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Overload Fusion]]
 
* [[Overload Fusion]]
* [[Future Fusion]]
 
 
* [[Limiter Removal]]
 
* [[Limiter Removal]]
 
* [[My Body as a Shield]]
 
* [[My Body as a Shield]]
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* [[Forbidden Lance]]
 
* [[Enemy Controller]]
 
* [[Enemy Controller]]
* [[Solidarity]]
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* [[Left Arm Offering]]
* [[Pot of Avarice]]
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* [[Ties of the Brethren]]<ref group=Notes name=brethren>Use only if using "[[Gadget]]s" or "A-to-Z" monsters, to summon all of a certain group (Gadgets, ABC, VW, or XYZ) in one turn.</ref>
* [[Giant Trunade]]
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* [[Swords of Revealing Light]]
* [[Shrink]]
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* [[Solidarity]]<ref group=Notes name=option>This card is optional.</ref>
* [[Gold Sarcophagus]]/[[Different Dimension Capsule]]
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* [[Twin Twisters]]
* [[Ancient Gear Drill]](If using Ancient Gears)
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* [[Limiter Removal]]
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* [[Power Bond]]
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* [[D.D.R. - Different Dimension Reincarnation]]
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* [[Light of Redemption]]
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* [[Frontline Base]]<ref group=Notes name=unions>Use only if using [[A-to-Z]] monsters.</ref>
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* [[Foolish Burial]]<ref group=Notes name=foolishburial>This can give "Chimeratech Overdragon" another attack and an extra 800 ATK, as well as get "Electromagnetic Turtle" in the Graveyard in case it is ever needed.</ref>
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* [[Gold Sarcophagus]]
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* [[Different Dimension Capsule]]
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* [[Ancient Gear Drill]]<ref group=Notes name=ancientgear>Include only if using [[Ancient Gear]]s.</ref>
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* [[Hand Destruction]]
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* [[Upstart Goblin]]
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* [[Pot of Duality]]
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* [[Hand Destruction]]
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* [[Cyber Repair Plant]]
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* [[Machine Duplication]]
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* [[Future Fusion]]<ref group=Notes name=traditional>Traditional format only.</ref>
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* [[Pot of Avarice]]<ref group=Notes name=traditional>Traditional format only.</ref>
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* [[Giant Trunade]]<ref group=Notes name=traditional>Traditional format only.</ref>
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* [[Heavy Storm]]<ref group=Notes name=traditional>Traditional format only.</ref>
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* [[Dimension Fusion]]<ref group=Notes name=traditional>Traditional format only.</ref>
  
===Traps===
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|traps =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
* [[Ultimate Offering]]
 
 
* [[Threatening Roar]]
 
* [[Threatening Roar]]
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* [[Negate Attack]]
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* [[Mirror Force]]
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* [[Drowning Mirror Force]]
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* [[Trap Stun]]
 
* [[Dark Bribe]]
 
* [[Dark Bribe]]
* [[Return from the Different Dimension]]
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* [[Roll Out!]]<ref group=Notes name=unions />
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* [[Malevolent Catastrophe]]
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* [[Stronghold the Moving Fortress]]<ref group=Notes name=stronghold>Use only if using "[[Gadget]]s".</ref>
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* [[Metalhold the Moving Blockade]]<ref group=Notes name=option>This card is optional.</ref>
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* [[Rainbow Life]]<ref group=Notes name=rainbowlife>Use in conjunction with "Power Bond"; can also be used as last resort defense.</ref>
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* [[Scrap-Iron Scarecrow]]
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* [[Ultimate Offering]]<ref group=Notes name=traditional>Traditional format only.</ref>
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* [[Return from the Different Dimension]]<ref group=Notes name=traditional>Traditional format only.</ref>
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}}
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 +
==Notes==
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{{Scrollbox
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|content={{reflist}}
 +
<references group=Notes/>
 +
}}
  
 
[[Category:Deck Type]]
 
[[Category:Deck Type]]

Latest revision as of 19:08, 7 September 2018

ChimeratechOverdragon-PGLD-EN-GUR-1E.png
ChimeratechFortressDragon-PGL3-EN-GUR-1E.png
ChimeratechRampageDragon-BOSH-EN-SR-1E.png

Chimeratech OTK Decks are based on bringing out the monster of its namesake and winning that exact turn, to accomplish this players would wait to get "Heavy Storm" to clear the field of Spell and Trap Cards that would hinder the summoning of "Chimeratech Overdragon". This is extremely crucial; if the summon or attack fails you won't have any monsters left in your deck. After that a player would play "Future Fusion" and send at least one "Cyber Dragon" from the deck to the graveyard along with the rest of the Machine-type Monster cards in the deck, followed by "Overload Fusion" to Special Summon a monster whose attack almost always exceeded 8,000 ATK and win after hitting a face-up attack position monster on the opponent's side of the field. The deck was considerably broken and proved to be very powerful, winning several Shonen Jump Championships as well as multiple Top 8's. In early 2007 the deck became very hard to play as "Overload Fusion" and "Future Fusion", the cards that enabled the player to easily summon "Chimeratech Overdragon", were limited. In the March 2011 lists "Overload Fusion" became Semi-Limited. Seeing as there are very little cards that effectively give the player a chance to look for a Spell Card from the deck this type of deck is now consider too slow to be played and relies more on the luck to get "Overload Fusion" with "Future Fusion" than actually having a strategy.

Strategies[edit]

This OTK can be used in conjunction with Ancient Gear decks. Since all Ancient Gears are Machine-type monsters, they can be used in the Fusion Summon and you can also use "Ancient Gear Drill" to search for "Overload Fusion" or "Future Fusion" which would speed this deck. Another way to speed things up is to use "Gold Sarcophagus" to search for "Overload Fusion" or "Future Fusion". For a slower version of the OTK would be to use "Chain Material" to remove from play all of the Machine-type monsters in your deck, hand, graveyard, and field to Fusion Summon "Chimeratech Overdragon" with at least 8000 ATK depending on how many you have in your deck. Unfortunately, the Special Summoned "Chimeratech Overdragon" cannot attack and it will be destroyed at the end phase of the turn.

A potential strategy is to activate "Ojama Trio" and "Final Attack Orders". This will allow for a Chimeratech OTK using only three monsters in the Fusion Summon. You can also summon a 16000+ "Chimeratech" and use "Catapult Turtle" to offer it as a Tribute and win the Duel if it cannot attack due to another card ("Chain Material", "Shadow Spell", "Spellbinding Circle", etc.).

Be careful not to load your deck up with only Machine-type monsters and use them all for "Chimeratech Overdragon" by using "Future Fusion" (Traditional Format only) because your opponent could activate "Last Turn" or other cards that can destroy it ("Mirror Force", "Torrential Tribute", "Bottomless Trap Hole", etc.) and you will be left with no monsters left in your deck to Summon, and the duel will be lost.

Recommended Cards[edit]

Deck

Notes[edit]

  1. a b c d e f g h i j k l m This card is optional.
  2. Use this card to search out some of the A-to-Z monsters, if using them.
  3. a b c The ABC Union monsters can be used in place of "Forbidden Lance" to give protection to your LIGHT Machines from your opponent's Spells, Traps, and, and monster effects, and otherwise being destroyed.
  4. Use only if using "Gadgets" or "A-to-Z" monsters, to summon all of a certain group (Gadgets, ABC, VW, or XYZ) in one turn.
  5. a b Use only if using A-to-Z monsters.
  6. This can give "Chimeratech Overdragon" another attack and an extra 800 ATK, as well as get "Electromagnetic Turtle" in the Graveyard in case it is ever needed.
  7. Include only if using Ancient Gears.
  8. a b c d e f g Traditional format only.
  9. Use only if using "Gadgets".
  10. Use in conjunction with "Power Bond"; can also be used as last resort defense.
  11. An option to be Special Summoned with "Cyber Dragon Nova's" effect.