Difference between revisions of "Forum:Machina and Dino deck help?"

From Yugipedia
Jump to: navigation, search
Line 217: Line 217:
 
  [[User:Designless Square|Designless Square]] ([[User talk:Designless Square|talk]] • [[Special:Contributions/Designless Square|contribs]]) 19:04, January 1, 2011 (UTC)
 
  [[User:Designless Square|Designless Square]] ([[User talk:Designless Square|talk]] • [[Special:Contributions/Designless Square|contribs]]) 19:04, January 1, 2011 (UTC)
  
the deck needs some draw power. try adding 2 super ancient dinobeasts in place of the 2 jurac tyrannus. it is a lv 8 so it can be dropped for a trade in letting you draw 2 cards & an easy high attk monster to bring out via gilasaurus (or any 1 dinosaur tribute). with with skill drain, you opponent doesnt benefit from gilasaurus second effect as its face up when special summoned with itself. it would be best if you dropped jurassic world, field barrier, and terraforming, and seismic shockwave for more versatile cards. i suggest a pair of solidarity, and pair of skill drains for starters.
+
the deck needs some draw power. try adding 2 super ancient dinobeasts in place of the 2 jurac tyrannus. it is a lv 8 so it can be dropped for a trade in letting you draw 2 cards & an easy high attk monster to bring out via gilasaurus (or any 1 dinosaur tribute). with with skill drain, you opponent doesnt benefit from gilasaurus second effect as its face up when special summoned with itself. it would be best if you dropped jurassic world, field barrier, and terraforming, and seismic shockwave for more beneficial ones. i suggest a pair of solidarity, and pair of skill drains for starters.

Revision as of 19:27, 1 January 2011

Hi, this is my first thread, and i was wondering... I'm kinda a new duelist, so maybe Gadjiltron or just someone can help me with my decks? Note: Sorry if its a bit long-winded, i did say it was my first thread. LOL Deck number 1:

Machina/Gadget Deck ( Machines of the Future ) ( Honestly, I'm not sure if it's burn or swarm or what, because it seems to have a little bit of everything. )

  • = Tech card

I know that if you add it up, you get close to 60, but in my book, every card that works in my deck is a good card... most of the time.

Dinosaur Deck ( Jurassic Killers ) ( Again, not sure what it is, but it's pretty good. )

So... Deck Help? Please? Thanks to anyone who responds and DOES NOT spam this thread with things like " i won't help a noob " or something like that.

I fixed your decklists, and I'll help you once I look this over. We're all noobs at one point, so don't worry about it. Lappyzard (talkcontribs) 19:25, December 27, 2010 (UTC)

Okay, I'll start with Machina Gadget since that's what I run. There are two problems that immediately jump out at me. The first is that you abolutely should stick to the 40 card minimum. Think about what happens in a duel. Let's say you're 30 cards through your deck and you really need a certain draw to save you. Well, with a 40 card deck you have a 1 in 10 chance, not bad. But if you jump up to 50 cards, then you just cut your chances in half, 1 in 20. And if you go to 60 then you cut it in thirds, 1 in 30. You see my point? Your other immediate problem is that your deck is all over the place. If you can't tell what your deck is, you probably shouldn't be running it. Always remember that 40 cards don't make a deck. The only Machinas you should be running in Machina Gadgets are Force, Fortress, Gearframe, and Peacekeeper. Possibly Soldier, but I wouldn't recommend it. Truckroid and Necro Gardna are just random-ass cards that don't fit in at all. Cyber Dragon is NOT a tech card, it's something you should have at least 2 of. I run Machina Gadgets and I use 3. I see that you have 3 Magical Mallet, which is another common noob mistake. Yeah, searching your deck is nice, but when you think about it, you're losing cards. Let's say you play all 3 in one turn. Well, if you started with 6 cards, then you're down to 5, then 4, then 3. You just cut your hand in half with no significant gain. Now you only have half as many cards to work with, so you basically just did half of the work for your opponent. The same thing goes for Hand Destruction and Card Destruction. Ultimate Offering is not necessary in Machina Gadgets, and Magical Arm Shield is flat out awful. Cut this down to 40 cards and we'll work from there. Lappyzard (talkcontribs) 19:36, December 27, 2010 (UTC)

OK thanks!

I remember I used to have a dinosaur deck. Just give me some time and I can give you some suggestions but 1st I need you to answer 2 questions.

1.What format are you playing?

2.How many cards do you want in the deck?

After those are answered I should have a basic decklist for you. Ancient gear king (talkcontribs) 21:43, December 28, 2010 (UTC)

On Saurs and their Dining

Here's some advice for you:
Whew. Drastic, eh? I don't know if I could afford my suggestions. Do your best.
Designless Square (talkcontribs) 00:25, December 29, 2010 (UTC)

Saur Advice

OK thanks Square! I can afford some of those cards, but only because i own them. I recently got close to $200 for Christmas, so time to put that to good use! Also, I decided to do some slimming down after i made this thread, so i found that most of the cards you listed are out of my deck already! Also, yesterday i added 1 Bait Doll and 1 Mask of Weakness. And, Ancient Gear King, 1: Advanced Format and 2: As many as it takes to get the win.

Y'welcome. I think "Bait Doll" makes some sense, since you have to deal with Trap Cards. As for "Mask of Weakness," I don't see the point. If you encounter a battle where the ATK value of your monster is slightly lower than the ATK value of your opponent's monster, maybe. There are many things that can stop it, though.
By the way, "as many as it takes to get the win" tends to be 40.
Designless Square (talkcontribs) 00:52, December 29, 2010 (UTC)

Ok then,just give me some time to analyze it and think it over some more Ancient gear king (talkcontribs) 02:24, December 29, 2010 (UTC)

Dino deck.

For your dino deck, you can add Jurrac Monoloph, about 2 of them. Then add 2 Jurrac Velphito. Since velphito is a lvl 5, you can synchro with monoloph (which is lvl 3) with Babycerasaurus. Hope this helps! CardMaster. (talkcontribs) 02:38, December 29, 2010 (UTC)

Thanks designless square on that tip for card number Ancient gear king (talkcontribs) 02:51, December 29, 2010 (UTC)

I dunno, wouldn't he be better off using Jurrac Giganoto? You can use Jurrac Guaiba to summon Monoloph really easily.108.67.20.227 (talk) 20:36, December 29, 2010 (UTC) Q_Guy_7

Machina Cyber Gadget

is actually the best machina deck you can build

False. I tried that for a while and hated it. Too much going on, not enough synergy. Lappyzard (talkcontribs) 16:56, December 30, 2010 (UTC)

try babysaurus + generation shift. also you might consider a skill drain variant & adding juracs into the mix - recruiter is unaffected by skill drain & new lv 3 tuner. keep hyper hammerhead at 3 imo.(also unaffected by skill drain if doesnt survive battle) & solidarity as mentioned before. dinosaurs ahoy! also, to everyone, please dont refer to a person asking for advice here as a "noob" or "scrub" even indirectly (the magical mallet comment.. though 100% on point) the only duelists that should be looked down upon are the a-holes and even they should just be ignored if possible.. or not.

dinosaur rampage

Ok,dude above me.great tip Ancient gear king (talkcontribs) 21:00, December 30, 2010 (UTC)

thanks. the new dinosaur cards from HA3 have sparked my interest in dinosaurs again so im testing out some ideas. i think that as much as the new dinosaurs interest me, they still fall short in card removal (hyper hammerhead aside) and skill drain can help level the playing field with some other support cards. although, jurac titano is quite an impressive monster probably the best ive seen for a dinosaur.

Such is the problem I've always had with Dinosaurs: a simple "Gravity Bind" will neuter most of their abilities. I suppose I should post my Deck at this point (the one I use in real life).
Infinite Tyranny
Note that it contains several different Types and that there are piles of anti-Traps. I made this Deck in the hope that I could get around that weakness of Dinosaurs (though "Solemn Judgment" would be great). There are many things to say about it, but the most important one is that it has significantly less difficulty against Stall than most Dinosaur Decks. I don't know if you should throw in a bunch of Dark Trunades and Mystical Tornadoes, but you need some external support.
Designless Square (talkcontribs) 17:46, December 31, 2010 (UTC)
Have you considered running "Dimensional Fissure?" This will disrupt the flow of many Decks that rely on Graveyards & can provide a growing source of ATK power for Tyranno Infinity. if you have any "Gold Sarcophagus," I would suggest running a pair and adding a Necroface as well, which should in most cases be the #1 choice for this type of Deck. 2 Dimensional Alchemist should replace two Miracle Jurassic Eggs. I like your choice of Gigastone Omega and I would try to fit one more in, as it can be used with "Generation Shift" to destroy all your opponent's Spell/Traps while adding another one to your hand--that, and it's a quick way to boost Infinty's ATK by 2000. However, these 2 combos are prevented by "Dimensional Fissure" so maybe try it with and without. You may have sufficient ability to remove from play your monsters without "Dimensional Fissure"/"Macro Cosmos," assuming Necroface is in the mix. Hyper Hammerhead's effect is unaffected by "Dimensional Fissure," which is a plus, and it's a handy method of banishing Synchro monsters to the Extra Deck from whence they came.
Try swapping "Next to be Lost" for a "Generation Shift." IMO, it's better because it provides you with a Special Summon from your Deck (with Babycerasaurus's effect) & adds another Babycerasaurus to you hand. All are Mandatory Trigger Effects so you don't miss the timing, and this thins your Deck by two cards, increasing the chance of useful draws. I wouldn't run more than 1 "Skull Lair," if any. Try replacing it with 2 "Compulsory Evacuation Device" or "Bottomless Trap Hole." Another Trap you should absolutely include in this Deck is "Torrential Tribute" as it will force Babycerasaurus's effect to activate, Special Summoning a monster for you after clearing all of your opponents'. "Seven Tools is a great Counter Trap for the often-main-Decked "Solemn Warning" and "Bottomless Trap Hole," so I think 2 is workable.
For Spells, I'd recommend adding one more MST in place of the "Dust Tornado" as it can be used the same turn or Set.
Thanks, I suppose. On the subject of "Dimensional Fissure," that card disables Babycerasaurus, Miracle Jurassic Egg, and Giant Rat. It actually counters this Deck fairly well.
"Skull Lair" is tremendously useful, errata or no. With Babycerasaurus and Miracle Jurassic Egg on the field, I can do this:
  • Remove two Dinosaurs from the Graveyard to blow up Babycerasaurus. The Egg gets two counters. Babycerasaurus Special Summons another Egg.
  • Tribute the first Egg. The second Egg gets two counters. Special Summon another Babycerasaurus.
  • Remove the first Babycerasaurus and the first Egg from the Graveyard to blow up Babycerasaurus. The second Egg gets two more counters. Babycerasaurus Special Summons Tyranno Infinity.
  • Tribute the second Egg to Special Summon Tyranno Infinity.
  • Attack for 8000.
...or just blow up enemy Tuners. By the way, "Next to be Lost" serves to feed Miracle Jurassic Egg, just like Foolish Burial, without requiring other monsters on the field. That is why I prefer it to "Generation Shift."
At any rate, that's not the Deck the thread is talking about. I didn't really post the Deck for suggestions, just to serve as an example. Thanks anyway.
Designless Square (talkcontribs) 02:04, January 1, 2011 (UTC)

Yes, it's a nice combo (though for me too situational). 3 "Skull Lair" still seems too many IMO, though this Dinosaur Deck is one of the few Decks in which I've used it. I did point out that "Dimensional Fissure prevents combos involving Babycerasaurus et al; it was meant as a suggestion for a "Dimensional Fissure"/"Macro" variant. Titano for sale?

This isn't the Deck the thread is about. This is a separate Deck I posted as an example. Try to stick to the Deck that's near the top of the page.
Designless Square (talkcontribs) 19:04, January 1, 2011 (UTC)

the deck needs some draw power. try adding 2 super ancient dinobeasts in place of the 2 jurac tyrannus. it is a lv 8 so it can be dropped for a trade in letting you draw 2 cards & an easy high attk monster to bring out via gilasaurus (or any 1 dinosaur tribute). with with skill drain, you opponent doesnt benefit from gilasaurus second effect as its face up when special summoned with itself. it would be best if you dropped jurassic world, field barrier, and terraforming, and seismic shockwave for more beneficial ones. i suggest a pair of solidarity, and pair of skill drains for starters.