Difference between revisions of "Heroic Advance"
Dinobot1000 (talk | contribs) (update name/lore parameters, replaced: |en_sets = → |en_sets = (7)) |
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{{CardTable2 | {{CardTable2 | ||
|crname = Junački Napredak | |crname = Junački Napredak | ||
− | | | + | |de_name = Heroischer Vorstoß |
− | | | + | |fr_name = Avancée Héroïque |
− | | | + | |el_name = Ηρωική Προέλαση |
− | | | + | |it_name = Avanzamento Eroico |
− | | | + | |ko_name = 히로익 어드밴스 |
− | | | + | |pt_name = Avanço Heróico |
− | | | + | |es_name = Avance Heroico |
|ja_name = ヒロイック・アドバンス | |ja_name = ヒロイック・アドバンス | ||
− | | | + | |zh_name = 英豪跃进 |
− | | | + | |ja_romaji = Hiroikku Adobansu |
|image = HeroicAdvance-ABYR-EN-C-1E.png | |image = HeroicAdvance-ABYR-EN-C-1E.png | ||
|attribute = Trap | |attribute = Trap | ||
Line 20: | Line 20: | ||
|number = 21924381 | |number = 21924381 | ||
|lore = When a [[face-up]] "[[Heroic]]" [[Monster Card|monster]] you [[control]] is [[target]]ed for an [[attack]]: Target another face-up [[Level]] 4 or lower "Heroic" monster you control; double its [[ATK]] during this [[Battle Phase]], then switch the attack target to it and conduct [[damage calculation]], but monsters cannot be [[destroyed by battle|destroyed by this battle]]. | |lore = When a [[face-up]] "[[Heroic]]" [[Monster Card|monster]] you [[control]] is [[target]]ed for an [[attack]]: Target another face-up [[Level]] 4 or lower "Heroic" monster you control; double its [[ATK]] during this [[Battle Phase]], then switch the attack target to it and conduct [[damage calculation]], but monsters cannot be [[destroyed by battle|destroyed by this battle]]. | ||
− | | | + | |es_lore = Cuando un monstruo "Heroico" boca arriba que controlas es seleccionado para un ataque: selecciona otro monstruo "Heroico" de Nivel 4 o menor boca arriba que controles; duplica su ATK durante esta Battle Phase, y después cambia a éste el objetivo del ataque y haz el cálculo de daño, pero los monstruos no pueden ser destruidos en esta batalla. |
− | | | + | |it_lore = Quando un mostro "[[Heroic|Eroico]]" scoperto che controlli viene scelto come bersaglio per un attacco: scegli come bersaglio un altro mostro "Eroico" di Livello 4 o inferiore scoperto che controlli; raddoppia il suo ATK durante questa Battle Phase, poi cambia il bersaglio dell'attacco su di esso e effettua il [[damage calculation|calcolo dei danni]], ma i mostri non possono essere distrutti in questa battaglia. |
|animelore = When a [[face-up]] "[[Heroic Champion]]" [[Monster Card|monster]] you [[control]] is [[target]]ed for an [[attack]]: Target a [[Level]] 4 or lower "[[Heroic Challenger]]" monster you control; double its [[ATK]] during this [[Battle Phase]], then switch the attack target to it and conduct [[damage calculation]], but monsters cannot be [[destroyed by battle|destroyed by this battle]]. | |animelore = When a [[face-up]] "[[Heroic Champion]]" [[Monster Card|monster]] you [[control]] is [[target]]ed for an [[attack]]: Target a [[Level]] 4 or lower "[[Heroic Challenger]]" monster you control; double its [[ATK]] during this [[Battle Phase]], then switch the attack target to it and conduct [[damage calculation]], but monsters cannot be [[destroyed by battle|destroyed by this battle]]. | ||
− | | | + | |pt_lore = Quando um monstro "Heroic" virado para cima é selecionado para um ataque: Selecione outro monstro "Heroic" virado para cima de Nível 4 ou inferior que você controla; dobre o ATK do monstro selecionado durante esta Battle Phase, então desvie o ataque do seu oponente para o monstro que você selecionou e faça o calculo de dado. Os monstros não são destruídos nesta batalha. |
− | | | + | |ja_lore = 自分フィールド上の「ヒロイック」と名のついたモンスターが攻撃対象に選択された時、自分フィールド上の他のレベル4以下の「ヒロイック」と名のついたモンスターを選択して発動できる。選択したモンスターの攻撃力はバトルフェイズ終了時まで倍になる。選択したモンスターと攻撃対象を差し替えてダメージ計算 を行う.お互いのモンスターはこの戦闘では破壊されない。 |
− | | | + | |zh_lore = 自己场上名字中带有【英豪挑战者】的怪兽被选为攻击对象时,可以选择自己场上一只等级4以下的名字中带有【英豪挑战者】的怪兽后发动此卡。选择的怪兽的攻击力在回合结束前变为2倍,并且与[被选为攻击对象的怪兽]互换后进行伤害计算。此次战斗中,双方的怪兽都不会被破坏。 |
|jpanimelore = 自分フィールド上の「H-C」と名のついたモンスターが攻撃対象に選択された時、自分フィールド上のレベル4以下の「H・C」と名のついたモンスター1体を選択して発動できる。選択したモンスターの攻撃力はバトルフェイズ終了時まで倍になる。選択したモンスターに攻撃対象を移し替えてダメージ計算を行う。お互いのモンスターはこの戦闘では破壊されない。 | |jpanimelore = 自分フィールド上の「H-C」と名のついたモンスターが攻撃対象に選択された時、自分フィールド上のレベル4以下の「H・C」と名のついたモンスター1体を選択して発動できる。選択したモンスターの攻撃力はバトルフェイズ終了時まで倍になる。選択したモンスターに攻撃対象を移し替えてダメージ計算を行う。お互いのモンスターはこの戦闘では破壊されない。 | ||
− | |en_sets = | + | |en_sets = |
{{Card table set/header|en}} | {{Card table set/header|en}} | ||
{{Card table set|ABYR-EN069|Abyss Rising|Common}} | {{Card table set|ABYR-EN069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |fr_sets = | + | |fr_sets = |
{{Card table set/header|fr}} | {{Card table set/header|fr}} | ||
{{Card table set|ABYR-FR069|Abyss Rising|Common}} | {{Card table set|ABYR-FR069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |de_sets = | + | |de_sets = |
{{Card table set/header|de}} | {{Card table set/header|de}} | ||
{{Card table set|ABYR-DE069|Abyss Rising|Common}} | {{Card table set|ABYR-DE069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |it_sets = | + | |it_sets = |
{{Card table set/header|it}} | {{Card table set/header|it}} | ||
{{Card table set|ABYR-IT069|Abyss Rising|Common}} | {{Card table set|ABYR-IT069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |sp_sets = | + | |sp_sets = |
{{Card table set/header|es}} | {{Card table set/header|es}} | ||
{{Card table set|ABYR-SP069|Abyss Rising|Common}} | {{Card table set|ABYR-SP069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |jp_sets = | + | |jp_sets = |
{{Card table set/header|ja}} | {{Card table set/header|ja}} | ||
{{Card table set|ABYR-JP069|Abyss Rising|Common}} | {{Card table set|ABYR-JP069|Abyss Rising|Common}} | ||
{{Card table set/footer}} | {{Card table set/footer}} | ||
− | |kr_sets = | + | |kr_sets = |
{{Card table set/header|ko}} | {{Card table set/header|ko}} | ||
{{Card table set|ABYR-KR069|Abyss Rising|Common}} | {{Card table set|ABYR-KR069|Abyss Rising|Common}} |
Revision as of 01:06, 28 November 2014
Heroic Advance
- Japanese
- ヒロイック・アドバンス
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Status | |
When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Avancée Héroïque | |
German | Heroischer Vorstoß | |
Italian | Avanzamento Eroico | Quando un mostro "Eroico" scoperto che controlli viene scelto come bersaglio per un attacco: scegli come bersaglio un altro mostro "Eroico" di Livello 4 o inferiore scoperto che controlli; raddoppia il suo ATK durante questa Battle Phase, poi cambia il bersaglio dell'attacco su di esso e effettua il calcolo dei danni, ma i mostri non possono essere distrutti in questa battaglia. |
Portuguese | Avanço Heróico | Quando um monstro "Heroic" virado para cima é selecionado para um ataque: Selecione outro monstro "Heroic" virado para cima de Nível 4 ou inferior que você controla; dobre o ATK do monstro selecionado durante esta Battle Phase, então desvie o ataque do seu oponente para o monstro que você selecionou e faça o calculo de dado. Os monstros não são destruídos nesta batalha. |
Spanish | Avance Heroico | Cuando un monstruo "Heroico" boca arriba que controlas es seleccionado para un ataque: selecciona otro monstruo "Heroico" de Nivel 4 o menor boca arriba que controles; duplica su ATK durante esta Battle Phase, y después cambia a éste el objetivo del ataque y haz el cálculo de daño, pero los monstruos no pueden ser destruidos en esta batalla. |
Japanese | ヒロイック・アドバンス | 自分フィールド上の「ヒロイック」と名のついたモンスターが攻撃対象に選択された時、自分フィールド上の他のレベル4以下の「ヒロイック」と名のついたモンスターを選択して発動できる。選択したモンスターの攻撃力はバトルフェイズ終了時まで倍になる。選択したモンスターと攻撃対象を差し替えてダメージ計算 を行う.お互いのモンスターはこの戦闘では破壊されない。 |
Korean | 히로익 어드밴스 | |
Chinese | 英豪跃进 | 自己场上名字中带有【英豪挑战者】的怪兽被选为攻击对象时,可以选择自己场上一只等级4以下的名字中带有【英豪挑战者】的怪兽后发动此卡。选择的怪兽的攻击力在回合结束前变为2倍,并且与[被选为攻击对象的怪兽]互换后进行伤害计算。此次战斗中,双方的怪兽都不会被破坏。 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Heroic Advance (anime) | Anime | 2012-06-11 |
Heroic Advance (Duel Links) | Yu-Gi-Oh! Duel Links | 2019-12-31 |
Heroic Advance (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters