Difference between revisions of "Wrecker Panda"
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{{CardTable2 | {{CardTable2 | ||
+ | | fr_name = Panda Roupanneur | ||
+ | | de_name = Abrisspanda | ||
+ | | it_name = Panda Carro Attrezzi | ||
+ | | pt_name = | ||
+ | | es_name = Grúa Panda | ||
| ja_name = レッカーパンダ | | ja_name = レッカーパンダ | ||
| romaji_name = Rekkā Panda | | romaji_name = Rekkā Panda | ||
Line 12: | Line 17: | ||
| effect = Trigger, Trigger | | effect = Trigger, Trigger | ||
| lore = [[Once per turn]], during the [[Standby Phase]]: You can [[pay]] 500 [[LP]]; [[send]] the top card of your [[Deck]] to the [[Graveyard]], and if you do, this card gains [[ATK]] and [[DEF]] equal to that [[Monster Card|monster]]'s [[Level]] x 200 if it was a monster. If this card in your [[possess]]ion is [[destroy]]ed by your opponent's card ([[destroyed by battle|by battle]] or [[card effect]]) and sent to your Graveyard: You can [[add a card|add]] 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied). | | lore = [[Once per turn]], during the [[Standby Phase]]: You can [[pay]] 500 [[LP]]; [[send]] the top card of your [[Deck]] to the [[Graveyard]], and if you do, this card gains [[ATK]] and [[DEF]] equal to that [[Monster Card|monster]]'s [[Level]] x 200 if it was a monster. If this card in your [[possess]]ion is [[destroy]]ed by your opponent's card ([[destroyed by battle|by battle]] or [[card effect]]) and sent to your Graveyard: You can [[add a card|add]] 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied). | ||
+ | | fr_lore = Une fois par tour, durant la Standby Phase : vous pouvez payer 500 LP ; envoyez la carte du dessus de votre Deck au Cimetière, et si vous le faites, cette carte gagne une ATK/DEF égales au Niveau du monstre x 200 si c'était un monstre. Si cette carte en votre possession est détruite par une carte de votre adversaire (au combat ou par un effet de carte) et envoyée à votre Cimetière : vous pouvez ajouter le monstre avec le plus faible Niveau depuis votre Cimetière à votre main (en cas d'égalité, vous choisissez). | ||
+ | | de_lore = Einmal pro Spielzug, während der Standby Phase: Du kannst 500 LP zahlen; lege die oberste Karte deines Decks auf den Friedhof und falls du dies tust, erhält diese Karte ATK und DEF in Höhe der Stufe des Monsters x 200, falls es ein Monster war. Falls diese Karte, die dir gehört, durch eine Karte deines Gegners (durch Kampf oder einen Karteneffekt) zerstört und auf deinen Friedhof gelegt wird: Du kannst deiner Hand 1 Monster mit der niedrigsten Stufe von deinem Friedhof hinzufügen (bei Gleichstand bestimmst du eins). | ||
+ | | it_lore = Una volta per turno, durante la Standby Phase: puoi pagare 500 LP; manda la prima carta del tuo Deck al Cimitero e, se lo fai, questa carta guadagna ATK e DEF pari al Livello di quel mostro x 200 se era un mostro. Se questa carta sotto il tuo comando viene distrutta da una carta del tuo avversario (in battaglia o dall'effetto di una carta) e mandata al tuo Cimitero: puoi aggiungere 1 mostro con il Livello più basso dal tuo Cimitero alla tua mano (in caso di parità, scegli tu). | ||
+ | | pt_lore = | ||
+ | | es_lore = Una vez por turno, durante la Standby Phase: puedes pagar 500 LP; manda al Cementerio la carta de la parte superior de tu Deck, y, si lo haces y era un monstruo, esta carta gana ATK y DEF igual al Nivel de ese monstruo x 200. Si esta carta en tu posesión es destruida por una carta de tu adversario (en batalla o por efecto de una carta) y mandada a tu Cementerio: puedes añadir a tu mano 1 monstruo con el Nivel más bajo en tu Cementerio (si hay empate, eliges tú). | ||
| ja_lore = ①:自分・相手のスタンバイフェイズに500LPを払って発動できる。自分のデッキの一番上のカードを墓地へ送り、そのカードがモンスターだった場合、このカードの攻撃力・守備力はそのモンスターのレベル×200アップする。②:このカードが相手によって破壊され墓地へ送られた場合に発動できる。自分の墓地からレベルが一番低いモンスター1体を手札に加える。 | | ja_lore = ①:自分・相手のスタンバイフェイズに500LPを払って発動できる。自分のデッキの一番上のカードを墓地へ送り、そのカードがモンスターだった場合、このカードの攻撃力・守備力はそのモンスターのレベル×200アップする。②:このカードが相手によって破壊され墓地へ送られた場合に発動できる。自分の墓地からレベルが一番低いモンスター1体を手札に加える。 | ||
| en_sets = | | en_sets = |
Revision as of 13:13, 5 August 2016
Wrecker Panda
- Japanese
- レッカーパンダ
- Rōmaji
- Rekkā Panda
Card type | Monster |
---|---|
Attribute | EARTH |
Level | 2 |
ATK / DEF | 800 / 800 |
Status | |
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if you do, this card gains ATK and DEF equal to that monster's Level x 200 if it was a monster. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can add 1 monster with the lowest Level from your Graveyard to your hand (your choice, if tied).
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Panda Roupanneur | Une fois par tour, durant la Standby Phase : vous pouvez payer 500 LP ; envoyez la carte du dessus de votre Deck au Cimetière, et si vous le faites, cette carte gagne une ATK/DEF égales au Niveau du monstre x 200 si c'était un monstre. Si cette carte en votre possession est détruite par une carte de votre adversaire (au combat ou par un effet de carte) et envoyée à votre Cimetière : vous pouvez ajouter le monstre avec le plus faible Niveau depuis votre Cimetière à votre main (en cas d'égalité, vous choisissez). |
German | Abrisspanda | Einmal pro Spielzug, während der Standby Phase: Du kannst 500 LP zahlen; lege die oberste Karte deines Decks auf den Friedhof und falls du dies tust, erhält diese Karte ATK und DEF in Höhe der Stufe des Monsters x 200, falls es ein Monster war. Falls diese Karte, die dir gehört, durch eine Karte deines Gegners (durch Kampf oder einen Karteneffekt) zerstört und auf deinen Friedhof gelegt wird: Du kannst deiner Hand 1 Monster mit der niedrigsten Stufe von deinem Friedhof hinzufügen (bei Gleichstand bestimmst du eins). |
Italian | Panda Carro Attrezzi | Una volta per turno, durante la Standby Phase: puoi pagare 500 LP; manda la prima carta del tuo Deck al Cimitero e, se lo fai, questa carta guadagna ATK e DEF pari al Livello di quel mostro x 200 se era un mostro. Se questa carta sotto il tuo comando viene distrutta da una carta del tuo avversario (in battaglia o dall'effetto di una carta) e mandata al tuo Cimitero: puoi aggiungere 1 mostro con il Livello più basso dal tuo Cimitero alla tua mano (in caso di parità, scegli tu). |
Spanish | Grúa Panda | Una vez por turno, durante la Standby Phase: puedes pagar 500 LP; manda al Cementerio la carta de la parte superior de tu Deck, y, si lo haces y era un monstruo, esta carta gana ATK y DEF igual al Nivel de ese monstruo x 200. Si esta carta en tu posesión es destruida por una carta de tu adversario (en batalla o por efecto de una carta) y mandada a tu Cementerio: puedes añadir a tu mano 1 monstruo con el Nivel más bajo en tu Cementerio (si hay empate, eliges tú). |
Japanese | レッカーパンダ | ①:自分・相手のスタンバイフェイズに500LPを払って発動できる。自分のデッキの一番上のカードを墓地へ送り、そのカードがモンスターだった場合、このカードの攻撃力・守備力はそのモンスターのレベル×200アップする。②:このカードが相手によって破壊され墓地へ送られた場合に発動できる。自分の墓地からレベルが一番低いモンスター1体を手札に加える。 |
Rekkā Panda |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Portuguese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Portuguese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Wrecker Panda (Duel Links) | Yu-Gi-Oh! Duel Links | 2017-02-27 |
Wrecker Panda (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |