Difference between revisions of "Card Tips:Field-Commander Rahz"
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{{Navigation}} | {{Navigation}} | ||
− | * This card can be searched by "[[ | + | * This card can be [[Searcher|searched]] by "[[Reinforcement of the Army]]", "[[Aussa the Earth Channeler]]", "[[Isolde, Two Tales of the Noble Knights]]", "[[Promotion]]", "[[Puppet Pawn]]", "[[Dragodies, the Empowered Warrior]]", "[[Infernoble Knight Captain Roland]]", "[[Arcana Extra Joker]]", "[[Wake Up Your Elemental HERO]]", "[[Iron Knight]]", "[[Freed the Matchless General]]", "[[Aussa the Earth Charmer, Immovable]]", "[[BOXer]]", "[[Frontline Observer]]", "[[Summoner Monk]]", "[[Primathmech Alembertian]]", "[[Battle Royal Mode - Joining]]", "[[Vampire Dragon]]", "[[Resonator Engine]]", "[[Soul Rope]]", "[[Rescue Ferret]]", "[[Witch of the Black Forest]]", and other [[List of generic searchers#Monsters|generic searchers]]. |
* [[Normal Summon]] "[[Marauding Captain]]" then [[Special Summon]] "[[Field-Commander Rahz]]" through "Marauding Captains" effect to get a [[Level]] 4 or lower Warrior to the top of your Deck like "[[Command Knight]]" or "[[Exiled Force]]" or another "[[Marauding Captain]]" to make a lock. | * [[Normal Summon]] "[[Marauding Captain]]" then [[Special Summon]] "[[Field-Commander Rahz]]" through "Marauding Captains" effect to get a [[Level]] 4 or lower Warrior to the top of your Deck like "[[Command Knight]]" or "[[Exiled Force]]" or another "[[Marauding Captain]]" to make a lock. | ||
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* Use in a [[Six Samurai]] Deck. | * Use in a [[Six Samurai]] Deck. | ||
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Revision as of 18:54, 10 April 2023
- This card can be searched by "Reinforcement of the Army", "Aussa the Earth Channeler", "Isolde, Two Tales of the Noble Knights", "Promotion", "Puppet Pawn", "Dragodies, the Empowered Warrior", "Infernoble Knight Captain Roland", "Arcana Extra Joker", "Wake Up Your Elemental HERO", "Iron Knight", "Freed the Matchless General", "Aussa the Earth Charmer, Immovable", "BOXer", "Frontline Observer", "Summoner Monk", "Primathmech Alembertian", "Battle Royal Mode - Joining", "Vampire Dragon", "Resonator Engine", "Soul Rope", "Rescue Ferret", "Witch of the Black Forest", and other generic searchers.
- Normal Summon "Marauding Captain" then Special Summon "Field-Commander Rahz" through "Marauding Captains" effect to get a Level 4 or lower Warrior to the top of your Deck like "Command Knight" or "Exiled Force" or another "Marauding Captain" to make a lock.
- Use this card with "Swiftstrike Armor" in a Six Samurai Deck.
- Summon "Field-Commander Rahz" then play "Monster Gate" to guarantee the Special Summon of your searched Level 4 or lower Warrior.
- By activating "Soul Rope" during your opponent's turn, and Special Summoning "Field-Commander Rahz" from the deck, you will also get "Field-Commander Rahz's" effect and then you'll get whichever monster you selected at the beginning of your next Draw Phase.
- Use this in an Normal Monster Beatdown Deck that runs "Heart of the Underdog" as it can be used to start the mass draw effect of "Heart of the Underdog".
- Choose "Rose, Warrior of Revenge" and if you can keep this card on the field until your next turn,you can Synchro Summon a level 8 Synchro Monster.
- Use its effect to get Warrior Tuners like "Torapart", "Junk Synchron" or "Rose, Warrior of Revenge".
- Use with "Archfiend's Oath" or "Upstart Goblin" to get the card you searched to your hand immediately.
- Use while "Destiny HERO - Dasher" is in your Graveyard.
- Use in a Six Samurai Deck.