Enchanting Mermaid (DOR)
Enchanting Mermaid
- Japanese
恍 惚 の人魚 - Base
- 恍惚の人魚
- Kana
- こうこつのマーメイド
- Rōmaji
- Kōkotsu no Māmeido
#461: Root Water
#463: White Dolphin
Deck Leader Abilities
The following Deck Leader Abilities can be unlocked for "Enchanting Mermaid" at the listed Ranks.
- Movement Boost for Same Type Friendlies at MAJ
- Open Opponent's Card at ADM
- Weaken Specific Enemy Type (THUNDER -300 ATK/DEF) at ADM
Obtaining
"Enchanting Mermaid" can be obtained by inputting its password (NR2KAFNZ) on the Deck Editor screen.
- The password input can be displayed by pressing the R3 button. Only 1 copy of "Enchanting Mermaid" can be obtained by using a password.
"Enchanting Mermaid" appears in the post-Duel Slots if it was in the opponent's Graveyard, or if it was the opponent's Deck Leader.
"Enchanting Mermaid" can be obtained via Reincarnation of a card with similar Deck Cost.
Characters' Decks
Fusion
Combinations that use this card
The following cards can be created during a Duel via Fusion by combining "Enchanting Mermaid" with one of the listed cards.
- #221: 6 "Nekogal #2" (Female monster + Beast-Warrior or Beast)
- #466: 4 "7 Colored Fish" (Fairy + Fish)
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- #469: 5 "Misairuzame" (Fish + Machine)
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- #471: 4 "Wow Warrior" (Fish + Warrior)
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- #475: 4 "Amazon of the Seas" (Fish + Female monster)
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- #476: 5 "Kairyu-Shin" (Fish + Dragon)
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- #531: 5 "Metal Fish" (Fish + Machine)
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- #667: 5 "Queen of Autumn Leaves" (Plant + Female monster)
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